Player Matchup

Nox
Nox
Cucetiane
Nox
Level 120
God Stats
8W - 19L
1,411 SR
Queue Stats
377W - 395L
1,514 Elo+
Solo
Cerberus
Cerberus
Daintyneck
Cerberus
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
155W - 138L
1,570 Elo+
Solo
Eset
Eset
Sounique90
Eset
Level 116
God Stats
87W - 69L
1,655 SR
Queue Stats
219W - 231L
1,545 Elo+
Solo
Hel
Hel
Troys50
Hel
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,441 Elo+
Party 1
Erlang Shen
Erlang Shen
Vondeath25
Erlang Shen
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,441 Elo+
Party 1
Team Averages
Level 84
1,513 SR
1,502 Elo+

VS

Team Averages
Level 102
1,520 SR
1,494 Elo+
Chernobog
Chernobog
CrimsonExo
Chernobog
Level 62
God Stats
9W - 7L
1,526 SR
Queue Stats
92W - 109L
1,463 Elo+
Party 2
Zhong Kui
Zhong Kui
Daem12
Zhong Kui
Level 53
God Stats
36W - 30L
1,368 SR
Queue Stats
122W - 117L
1,438 Elo+
Solo
Odin
Odin
LUrielP
Odin
Level 141
God Stats
25W - 26L
1,499 SR
Queue Stats
597W - 587L
1,472 Elo+
Solo
Zeus
Zeus
Niimmbus
Zeus
Level 81
God Stats
21W - 16L
1,688 SR
Queue Stats
181W - 203L
1,511 Elo+
Party 2
Geb
Geb
The Mighty Nose
Geb
Level 173
God Stats
8W - 7L
1,519 SR
Queue Stats
59W - 48L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 2
8,516
1,065
6,129
9,285
4,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Daintyneck
Cerberus
14
3 / 0 / 1
8,683
1,085
10,901
17,831
19,470
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 0
7,474
934
2,395
1,818
895
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hel
13
0 / 4 / 1
7,655
957
5,997
11,493
6,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Erlang Shen
Vondeath25
Erlang Shen
14
0 / 2 / 1
7,937
992
6,123
13,288
16,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

259

VS

Team 2 Tickets

347

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CrimsonExo
Chernobog
14
1 / 2 / 4
8,468
1,059
10,676
7,104
3,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Daem12
Zhong Kui
15
5 / 0 / 3
9,197
1,150
9,879
5,153
4,396
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
LUrielP
Odin
14
3 / 1 / 5
8,775
1,097
9,231
8,922
8,098
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zeus
14
0 / 1 / 6
8,060
1,008
12,129
6,227
2,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
1 / 0 / 9
9,594
1,199
8,466
10,106
9,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
4
Kills
10
10
Deaths
4
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chernobog
CrimsonExo
Chernobog
1
2
4
1.5
L
1
4
2
0.5
W
Zhong Kui
Daem12
Zhong Kui
5
0
3
6.5
L
Cerberus
Daintyneck
Cerberus
3
0
1
3.5
W
Odin
LUrielP
Odin
3
1
5
5.5
W
Zeus
0
1
6
3
L
0
0
0
0
W
1
0
9
5.5
L
Hel
0
4
1
0.13
L
Erlang Shen
Vondeath25
Erlang Shen
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,545
Damage
50,381
53,715
Taken
37,512
47,942
Mitigated
27,999
10,468
Healing
7,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
CrimsonExo
Chernobog
10,676
7,006
0
1,032
7,104
3,426
0
5,320
1,706
0
28,371
L
6,129
562
0
0
9,285
4,853
0
5,785
3,228
27,033
0
W
Zhong Kui
Daem12
Zhong Kui
9,879
899
0
1,461
5,153
4,396
0
3,586
1,366
25,852
0
L
Cerberus
Daintyneck
Cerberus
10,901
1,244
0
3,227
17,831
19,470
0
7,525
9,864
15,434
841
W
Odin
LUrielP
Odin
9,231
2,329
0
3,650
8,922
8,098
0
4,545
3,968
0
18,257
W
Zeus
12,129
1,147
0
0
6,227
2,255
0
4,234
1,860
21,535
0
L
2,395
173
0
35
1,818
895
0
1,263
443
6,346
0
W
8,466
891
0
1,103
10,106
9,824
0
6,332
3,300
13,240
870
L
Hel
5,997
710
2,668
2,134
11,493
6,344
0
7,646
3,684
12,901
0
L
Erlang Shen
Vondeath25
Erlang Shen
6,123
2,683
0
2,404
13,288
16,380
0
6,532
6,416
0
15,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,265
Gold Earned
44,094
126
Minions Killed
146
3
Camps Cleared
4
751,009
Distance Traveled
780,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,468
1,059
51
6
1
140,380
0
L
Nox
8,516
1,065
50
6
0
164,037
0
W
Zhong Kui
9,197
1,150
38
5
1
164,704
0
L
Cerberus
8,683
1,085
17
2
1
167,656
0
W
Odin
8,775
1,097
24
3
1
150,315
0
W
Zeus
8,060
1,008
28
4
1
167,642
0
L
Eset
7,474
934
12
2
0
100,365
0
W
Geb
9,594
1,199
5
1
0
157,007
0
L
Hel
7,655
957
17
2
1
154,026
0
L
Erlang Shen
7,937
992
30
4
1
164,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role