Player Matchup

Mulan
Mulan
Ace5169
Mulan
Level 79
God Stats
1W - 2L
1,286 SR
Queue Stats
76W - 76L
1,450 Elo+
Party 3
He Bo
He Bo
AwesomeTato
He Bo
Level 69
God Stats
16W - 19L
1,496 SR
Queue Stats
238W - 216L
1,517 Elo+
Solo
Maui
Maui
TTVOhNahImGhost
Maui
Level 93
God Stats
5W - 6L
1,694 SR
Queue Stats
397W - 385L
1,588 Elo+
Solo
Cu Chulainn
Cu Chulainn
tDOVAKINGt
Cu Chulainn
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
205W - 200L
1,504 Elo+
Solo
Medusa
Medusa
whatisoatmeal
Medusa
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,434 Elo+
Party 3
Team Averages
Level 85
1,495 SR
1,499 Elo+

VS

Team Averages
Level 141
1,531 SR
1,513 Elo+
Bacchus
Bacchus
Brimstone19709
Bacchus
Level 145
God Stats
13W - 5L
1,557 SR
Queue Stats
515W - 514L
1,512 Elo+
Party 1
Serqet
Serqet
Heresbeter722
Serqet
Level 128
God Stats
2W - 1L
1,702 SR
Queue Stats
59W - 43L
1,527 Elo+
Party 2
Chang'e
Chang'e
IShockeyI
Chang'e
Level 201
God Stats
9W - 9L
1,591 SR
Queue Stats
364W - 355L
1,547 Elo+
Party 1
Olorun
Olorun
Xeis0
Olorun
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 35L
1,528 Elo+
Party 2
Osiris
Osiris
frenchiee96
Osiris
Level 126
God Stats
4W - 0L
1,306 SR
Queue Stats
78W - 82L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Ace5169
Mulan
11
6 / 3 / 0
6,319
574
6,995
10,990
6,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

10
1 / 6 / 2
5,373
488
4,684
8,219
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 3
5,374
489
2,036
7,700
5,197
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cu Chulainn
tDOVAKINGt
Cu Chulainn
9
0 / 5 / 0
5,175
470
5,064
12,639
4,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,402
491
3,394
6,955
2,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 7
5,939
540
6,416
9,754
6,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
7 / 1 / 3
6,810
619
7,904
9,742
4,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
IShockeyI
Chang'e
12
6 / 3 / 4
6,948
632
7,231
8,608
3,327
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Olorun
Xeis0
Olorun
13
2 / 0 / 1
7,227
657
4,231
5,035
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
12
3 / 1 / 3
6,882
626
7,463
10,658
8,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
20
20
Deaths
8
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Mulan
Ace5169
Mulan
6
3
0
2
L
1
6
2
0.33
W
2
3
7
1.83
W
7
1
3
8.5
W
Chang'e
IShockeyI
Chang'e
6
3
4
2.67
L
0
3
3
0.5
W
Olorun
Xeis0
Olorun
2
0
1
2.5
W
Osiris
3
1
3
4.5
L
Cu Chulainn
tDOVAKINGt
Cu Chulainn
0
5
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,173
Damage
33,245
46,503
Taken
43,797
21,524
Mitigated
25,496
7,953
Healing
13,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Ace5169
Mulan
6,995
1,687
0
708
10,990
6,056
0
3,743
6,774
0
31,246
L
4,684
383
0
1,466
8,219
2,817
0
4,547
3,354
31,633
772
W
6,416
919
0
1,114
9,754
6,562
0
2,231
7,523
21,409
1,857
W
7,904
2,795
0
1,842
9,742
4,271
0
1,084
8,658
0
41,396
W
Chang'e
IShockeyI
Chang'e
7,231
339
760
2,288
8,608
3,327
0
2,379
6,229
42,249
1,428
L
2,036
604
34
1,076
7,700
5,197
0
2,553
4,641
15,689
1,382
W
Olorun
Xeis0
Olorun
4,231
2,469
0
2,943
5,035
2,390
735
0
5,035
49,171
6,040
W
Osiris
7,463
3,281
0
4,366
10,658
8,946
0
595
10,063
0
47,447
L
Cu Chulainn
tDOVAKINGt
Cu Chulainn
5,064
1,399
0
3,122
12,639
4,949
0
1,455
10,601
0
33,883
L
3,394
1,346
0
1,547
6,955
2,505
0
4,109
2,596
0
31,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,643
Gold Earned
33,806
257
Minions Killed
333
0
Camps Cleared
0
1,016,356
Distance Traveled
1,127,908
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,319
574
55
5
0
223,838
0
L
He Bo
5,373
488
59
5
0
188,918
0
W
Bacchus
5,939
540
31
3
0
230,912
0
W
Serqet
6,810
619
59
5
0
264,031
0
W
Chang'e
6,948
632
64
6
0
219,133
0
L
Maui
5,374
489
27
2
0
206,644
0
W
Olorun
7,227
657
106
10
0
202,674
0
W
Osiris
6,882
626
73
7
0
211,158
3
L
Cu Chulainn
5,175
470
63
6
0
204,405
0
L
Medusa
5,402
491
53
5
0
192,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role