Player Matchup

Hachiman
Hachiman
Crazy85000
Hachiman
Level 50
God Stats
2W - 2L
1,324 SR
Queue Stats
413W - 418L
1,386 Elo+
Party 1
Surtr
Surtr
Iam_Zell_
Surtr
Level 103
God Stats
5W - 4L
1,395 SR
Queue Stats
12W - 14L
1,381 Elo+
Solo
Bastet
Bastet
MusieTTTheHerald
Bastet
Level 117
God Stats
4W - 1L
1,800 SR
Queue Stats
30W - 29L
1,440 Elo+
Solo
Kukulkan
Kukulkan
Skywalker_McFly
Kukulkan
Level 104
God Stats
2W - 1L
1,463 SR
Queue Stats
88W - 103L
1,390 Elo+
Solo
Sylvanus
Sylvanus
mikelegoldo
Sylvanus
Level 102
God Stats
6W - 5L
1,769 SR
Queue Stats
162W - 160L
1,394 Elo+
Party 1
Team Averages
Level 95
1,550 SR
1,398 Elo+

VS

Team Averages
Level 119
1,479 SR
1,407 Elo+
Charybdis
Charybdis
AlmiGhtTyKinG133
Charybdis
Level 61
God Stats
0W - 2L
1,298 SR
Queue Stats
82W - 92L
1,378 Elo+
Solo
Nemesis
Nemesis
SrArcangel
Nemesis
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 111L
1,351 Elo+
Solo
Bacchus
Bacchus
uzumakills
Bacchus
Level 103
God Stats
5W - 3L
1,679 SR
Queue Stats
20W - 27L
1,453 Elo+
Solo
Pele
Pele
vShadynasty
Pele
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
353W - 352L
1,421 Elo+
Solo
Agni
Agni
xJHAYx81x
Agni
Level 156
God Stats
29W - 40L
1,417 SR
Queue Stats
455W - 463L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crazy85000
Hachiman
13
2 / 4 / 3
7,074
472
6,742
10,340
4,227
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Surtr
Iam_Zell_
Surtr
14
3 / 1 / 3
8,561
571
11,079
12,162
7,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 1 / 4
8,221
548
7,239
12,285
4,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
14
1 / 1 / 0
8,085
539
2,261
5,168
2,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sylvanus
mikelegoldo
Sylvanus
13
2 / 4 / 4
8,118
541
4,795
12,844
11,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
12
4 / 1 / 4
7,392
493
9,850
8,813
3,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
SrArcangel
Nemesis
11
0 / 3 / 1
6,304
420
4,689
14,677
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bacchus
uzumakills
Bacchus
13
4 / 4 / 4
7,836
522
8,852
14,297
15,913
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
3 / 3 / 1
6,210
414
3,753
9,330
3,714
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Agni
13
0 / 3 / 0
7,125
475
4,372
8,229
3,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
14
Kills
11
11
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Charybdis
4
1
4
6
W
Hachiman
Crazy85000
Hachiman
2
4
3
0.88
W
Surtr
Iam_Zell_
Surtr
3
1
3
4.5
W
6
1
4
8
W
Kukulkan
1
1
0
1
L
Nemesis
SrArcangel
Nemesis
0
3
1
0.17
W
Sylvanus
mikelegoldo
Sylvanus
2
4
4
1
L
Bacchus
uzumakills
Bacchus
4
4
4
1.5
L
3
3
1
1.17
L
Agni
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,116
Damage
31,516
52,799
Taken
55,346
30,501
Mitigated
31,677
18,151
Healing
14,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
9,850
6,201
0
3,250
8,813
3,074
752
2,143
6,670
0
52,147
W
Hachiman
Crazy85000
Hachiman
6,742
4,870
0
1,677
10,340
4,227
26
3,787
6,553
0
41,175
W
Surtr
Iam_Zell_
Surtr
11,079
3,870
0
3,954
12,162
7,552
409
892
11,270
1,016
59,139
W
7,239
1,660
0
6,443
12,285
4,905
0
1,356
10,929
0
50,737
W
Kukulkan
2,261
53
0
0
5,168
2,262
577
3,155
2,013
58,256
1,783
L
Nemesis
SrArcangel
Nemesis
4,689
1,626
0
6,536
14,677
5,285
0
606
14,071
0
35,392
W
Sylvanus
mikelegoldo
Sylvanus
4,795
1,270
2,100
3,977
12,844
11,555
0
3,710
9,134
34,671
1,102
L
Bacchus
uzumakills
Bacchus
8,852
944
0
957
14,297
15,913
0
2,064
12,233
30,153
2,487
L
3,753
1,115
0
2,055
9,330
3,714
0
333
8,997
0
34,719
L
Agni
4,372
458
0
1,570
8,229
3,691
0
1,847
6,382
47,319
8,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,059
Gold Earned
34,867
398
Minions Killed
342
0
Camps Cleared
0
1,331,902
Distance Traveled
1,306,673
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,392
493
81
5
0
240,817
1
W
Hachiman
7,074
472
60
4
0
263,224
0
W
Surtr
8,561
571
106
7
0
284,568
0
W
Bastet
8,221
548
74
5
0
299,739
2
W
Kukulkan
8,085
539
108
7
0
252,062
0
L
Nemesis
6,304
420
68
5
0
278,166
0
W
Sylvanus
8,118
541
50
3
0
232,309
2
L
Bacchus
7,836
522
47
3
0
296,169
0
L
Pele
6,210
414
53
4
0
211,136
0
L
Agni
7,125
475
93
6
0
280,385
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role