Player Matchup

Sobek
Sobek
FlaccoWW
Sobek
Level 20
God Stats
5W - 4L
1,527 SR
Queue Stats
10W - 18L
1,256 Elo+
Party 1
Danzaburou
Danzaburou
OD_DiZzY
Danzaburou
Level 16
God Stats
0W - 1L
1,491 SR
Queue Stats
0W - 2L
1,089 Elo+
Party 1
Thanatos
Thanatos
The-1-U-Hated
Thanatos
Level 59
God Stats
2W - 10L
1,252 SR
Queue Stats
18W - 35L
1,251 Elo+
Party 1
Team Averages
Level 32
1,424 SR
1,199 Elo+

VS

Team Averages
Level 25
1,250 SR
999 Elo+
Baron Samedi
Baron Samedi
Beowulf7147
Baron Samedi
Level 25
God Stats
20W - 13L
1,454 SR
Queue Stats
108W - 121L
1,235 Elo+
Party 2
Cthulhu
Cthulhu
TBoogieManB
Cthulhu
Level 18
God Stats
14W - 9L
1,097 SR
Queue Stats
66W - 88L
851 Elo+
Party 2
Medusa
Medusa
Youngprophet865
Medusa
Level 33
God Stats
62W - 56L
1,198 SR
Queue Stats
179W - 200L
913 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
FlaccoWW
Sobek
14
0 / 9 / 6
9,914
583
6,310
27,529
34,936
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
OD_DiZzY
Danzaburou
16
0 / 6 / 5
10,408
612
12,411
17,735
8,448
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Thanatos
The-1-U-Hated
Thanatos
18
6 / 6 / 0
12,602
741
8,942
19,660
9,682
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Beowulf7147
Baron Samedi
19
9 / 1 / 11
13,385
787
21,628
9,588
4,961
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
TBoogieManB
Cthulhu
16
5 / 4 / 14
12,683
746
17,437
23,187
14,512
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 1 / 9
12,885
758
14,845
10,194
4,369
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
6
Kills
21
21
Deaths
6
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Beowulf7147
Baron Samedi
9
1
11
14.5
L
Sobek
FlaccoWW
Sobek
0
9
6
0.33
L
Danzaburou
OD_DiZzY
Danzaburou
0
6
5
0.42
W
Cthulhu
TBoogieManB
Cthulhu
5
4
14
3
L
Thanatos
The-1-U-Hated
Thanatos
6
6
0
1
W
7
1
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,663
Damage
53,910
64,924
Taken
42,969
53,066
Mitigated
23,842
11,463
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Beowulf7147
Baron Samedi
21,628
2,704
2,171
3,878
9,588
4,961
705
1,738
7,840
46,961
931
L
Sobek
FlaccoWW
Sobek
6,310
497
0
647
27,529
34,936
0
15,729
11,730
20,952
99
L
Danzaburou
OD_DiZzY
Danzaburou
12,411
4,798
0
1,472
17,735
8,448
87
10,819
6,888
0
57,033
W
Cthulhu
TBoogieManB
Cthulhu
17,437
1,529
259
3,253
23,187
14,512
389
3,729
19,440
37,927
2,794
L
Thanatos
The-1-U-Hated
Thanatos
8,942
2,255
0
9,344
19,660
9,682
0
10,983
8,677
0
44,278
W
14,845
7,506
0
3,829
10,194
4,369
1,706
1,044
9,140
0
68,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,924
Gold Earned
38,953
153
Minions Killed
185
0
Camps Cleared
0
789,842
Distance Traveled
864,358
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
13,385
787
69
4
0
257,323
0
L
Sobek
9,914
583
15
1
0
258,078
0
L
Danzaburou
10,408
612
71
4
0
236,835
0
W
Cthulhu
12,683
746
48
3
0
282,500
0
L
Thanatos
12,602
741
67
4
0
294,929
0
W
Medusa
12,885
758
68
4
0
324,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role