Player Matchup

Sobek
Sobek
Platinum I
CaptTryHard365
Sobek
Platinum I
Level 89
God Stats
1W - 8L
1,203 SR
Queue Stats
187W - 173L
1,828 MMR
Solo
Arachne
Arachne
Diamond V
Nesimer
Arachne
Diamond V
Level 159
God Stats
3W - 4L
1,651 SR
Queue Stats
280W - 265L
1,914 MMR
Party 1
Nu Wa
Nu Wa
Platinum II
NukeMasterr69
Nu Wa
Platinum II
Level 123
God Stats
1W - 4L
1,203 SR
Queue Stats
185W - 160L
1,786 MMR
Solo
King Arthur
King Arthur
Diamond V
StorrenTTV
King Arthur
Diamond V
Level 165
God Stats
17W - 14L
1,649 SR
Queue Stats
334W - 307L
1,826 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
UrFreelo_
Ah Muzen Cab
Diamond IV
Level 153
God Stats
10W - 3L
1,731 SR
Queue Stats
454W - 444L
1,901 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,487 SR
1,851 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 145
1,512 SR
1,873 MMR
Neith
Neith
Platinum II
BackhandMovie66
Neith
Platinum II
Level 155
God Stats
0W - 3L
1,448 SR
Queue Stats
120W - 113L
1,815 MMR
Solo
Nike
Nike
Platinum II
BlissfulCard
Nike
Platinum II
Level 199
God Stats
1W - 2L
1,555 SR
Queue Stats
90W - 77L
1,783 MMR
Solo
Ra
Ra
Platinum II
PINExLOWRY
Ra
Platinum II
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
113W - 96L
1,902 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum III
Reckognition
Kumbhakarna
Platinum III
Level 157
God Stats
0W - 1L
1,560 SR
Queue Stats
35W - 24L
1,938 MMR
Solo
Ravana
Ravana
Diamond V
oDeacon
Ravana
Diamond V
Level 147
God Stats
4W - 12L
1,497 SR
Queue Stats
139W - 120L
1,926 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,509
702
373
2,393
1,318
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Arachne
Nesimer
Arachne
6
0 / 0 / 1
3,409
682
28
2,198
689
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 0 / 0
3,322
664
331
844
170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
StorrenTTV
King Arthur
8
2 / 0 / 0
4,405
881
2,230
2,968
1,558
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
UrFreelo_
Ah Muzen Cab
7
0 / 0 / 0
3,759
752
1,552
2,467
819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
SusanoThothBastetAgniTerra

VS

Bans
ThorCharonGebAnhurJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,367
673
880
2,178
631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 2 / 0
3,001
600
863
3,721
1,593
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

1
0 / 0 / 0
2,418
484
0
0
0
Kumbhakarna
Reckognition
Kumbhakarna
6
0 / 0 / 0
3,453
691
590
3,316
1,549
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
oDeacon
Ravana
6
0 / 0 / 0
3,263
653
480
1,190
408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
2
Kills
0
0
Deaths
2
1
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
0
2
0
0
W
0
0
0
0
W
Arachne
Nesimer
Arachne
0
0
1
0.5
W
0
0
0
0
L
0
0
0
0
L
Kumbhakarna
Reckognition
Kumbhakarna
0
0
0
0
W
King Arthur
StorrenTTV
King Arthur
2
0
0
2
W
Ah Muzen Cab
UrFreelo_
Ah Muzen Cab
0
0
0
0
L
Ravana
oDeacon
Ravana
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,514
Damage
2,813
10,870
Taken
10,405
4,554
Mitigated
4,181
4,111
Healing
4,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
880
321
0
914
2,178
631
0
648
1,474
0
20,519
L
863
0
0
1,255
3,721
1,593
0
0
3,721
0
9,060
W
373
30
0
1,542
2,393
1,318
0
0
2,393
7,488
502
W
Arachne
Nesimer
Arachne
28
28
0
615
2,198
689
0
120
2,046
0
14,249
W
331
99
0
519
844
170
0
0
844
17,265
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Kumbhakarna
Reckognition
Kumbhakarna
590
0
0
1,386
3,316
1,549
0
0
3,316
13,318
0
W
King Arthur
StorrenTTV
King Arthur
2,230
182
0
1,079
2,968
1,558
0
0
2,836
0
22,439
W
Ah Muzen Cab
UrFreelo_
Ah Muzen Cab
1,552
559
0
356
2,467
819
0
470
1,997
0
25,918
L
Ravana
oDeacon
Ravana
480
123
0
1,040
1,190
408
0
0
1,190
0
14,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,404
Gold Earned
15,502
166
Minions Killed
121
0
Camps Cleared
0
479,248
Distance Traveled
376,145
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
3,367
673
43
9
0
107,627
2
L
Nike
3,001
600
13
3
0
59,580
0
W
Sobek
3,509
702
18
4
0
105,158
2
W
Arachne
3,409
682
28
6
0
83,976
0
W
Nu Wa
3,322
664
36
7
0
88,647
0
L
Ra
2,418
484
0
0
0
0
0
L
Kumbhakarna
3,453
691
28
6
0
97,271
0
W
King Arthur
4,405
881
35
7
0
99,106
0
W
Ah Muzen Cab
3,759
752
49
10
0
102,361
0
L
Ravana
3,263
653
37
7
0
111,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role