Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DickerDulli8095
Jormungandr
Level 80
God Stats
1W - 2L
1,500 SR
Queue Stats
36W - 47L
1,383 Elo+
Party 2
Arachne
Arachne
RichTickler15
Arachne
Level 157
God Stats
50W - 34L
1,701 SR
Queue Stats
464W - 437L
1,496 Elo+
Solo
Tiamat
Tiamat
Yang88_Yin87
Tiamat
Level 101
God Stats
2W - 1L
1,703 SR
Queue Stats
206W - 186L
1,537 Elo+
Solo
Heimdallr
Heimdallr
pL Mikasa
Heimdallr
Level 125
God Stats
1W - 2L
1,172 SR
Queue Stats
101W - 107L
1,365 Elo+
Party 2
Team Averages
Level 117
1,515 SR
1,456 Elo+

VS

Team Averages
Level 126
1,662 SR
1,559 Elo+
Tiamat
Tiamat
 
Tiamat
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
InMaui
Kuzenbo
Level 69
God Stats
10W - 5L
1,750 SR
Queue Stats
174W - 142L
1,674 Elo+
Party 1
Hun Batz
Hun Batz
MAICONIGHT89
Hun Batz
Level 218
God Stats
4W - 5L
1,683 SR
Queue Stats
840W - 800L
1,487 Elo+
Solo
Martichoras
Martichoras
No Kappo
Martichoras
Level 61
God Stats
9W - 3L
1,858 SR
Queue Stats
126W - 114L
1,670 Elo+
Party 1
Cabrakan
Cabrakan
Unforsaken_King_
Cabrakan
Level 156
God Stats
2W - 2L
1,521 SR
Queue Stats
255W - 233L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 0 / 1
6,754
675
2,646
5,264
1,901
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Jormungandr
DickerDulli8095
Jormungandr
9
0 / 0 / 3
5,632
563
2,409
5,562
4,694
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Arachne
11
5 / 0 / 2
6,404
640
3,641
7,353
2,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
10
0 / 2 / 2
5,670
567
2,540
6,225
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
pL Mikasa
Heimdallr
9
1 / 2 / 1
5,029
503
2,169
4,979
1,960
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
2 / 3 / 0
5,341
534
4,633
6,429
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kuzenbo
InMaui
Kuzenbo
8
0 / 1 / 1
4,902
490
3,518
5,814
5,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hun Batz
MAICONIGHT89
Hun Batz
10
1 / 1 / 2
5,060
506
1,700
6,781
2,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
No Kappo
Martichoras
10
1 / 1 / 0
4,986
499
2,551
4,379
1,714
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
0 / 2 / 0
4,146
415
2,064
3,807
2,963
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
7
8
Kills
4
4
Deaths
8
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
1
2.5
L
Tiamat
 
Tiamat
2
3
0
0.67
W
Jormungandr
DickerDulli8095
Jormungandr
0
0
3
1.5
L
Kuzenbo
InMaui
Kuzenbo
0
1
1
0.5
L
Hun Batz
MAICONIGHT89
Hun Batz
1
1
2
2
L
Martichoras
No Kappo
Martichoras
1
1
0
1
W
Arachne
5
0
2
6
L
0
2
0
0
W
Tiamat
0
2
2
0.5
W
Heimdallr
pL Mikasa
Heimdallr
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,405
Damage
14,466
29,383
Taken
27,210
14,908
Mitigated
16,683
12,172
Healing
4,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,646
426
0
3,596
5,264
1,901
512
2,517
2,747
52,134
938
L
Tiamat
 
Tiamat
4,633
827
0
1,736
6,429
4,178
0
2,015
4,414
33,238
0
W
Jormungandr
DickerDulli8095
Jormungandr
2,409
689
0
1,180
5,562
4,694
0
1,031
4,531
29,142
1,328
L
Kuzenbo
InMaui
Kuzenbo
3,518
1,291
0
964
5,814
5,080
10
1,472
4,342
13,516
1,754
L
Hun Batz
MAICONIGHT89
Hun Batz
1,700
663
0
388
6,781
2,748
0
530
6,251
0
36,730
L
Martichoras
No Kappo
Martichoras
2,551
887
0
582
4,379
1,714
0
813
3,566
0
41,313
W
Arachne
3,641
2,458
0
4,874
7,353
2,800
0
1,874
5,398
0
34,553
L
2,064
659
0
1,274
3,807
2,963
0
2,312
1,495
15,085
0
W
Tiamat
2,540
228
0
988
6,225
3,553
0
2,898
3,274
35,348
2,272
W
Heimdallr
pL Mikasa
Heimdallr
2,169
945
0
1,534
4,979
1,960
0
1,178
3,801
0
34,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,489
Gold Earned
24,435
321
Minions Killed
257
0
Camps Cleared
0
1,011,323
Distance Traveled
846,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,754
675
97
10
0
179,632
0
L
Tiamat
5,341
534
61
6
0
170,846
0
W
Jormungandr
5,632
563
38
4
0
195,768
0
L
Kuzenbo
4,902
490
36
4
0
215,330
0
L
Hun Batz
5,060
506
65
7
0
218,578
0
L
Martichoras
4,986
499
65
7
0
179,906
0
W
Arachne
6,404
640
63
6
0
259,897
0
L
Cabrakan
4,146
415
30
3
0
61,995
0
W
Tiamat
5,670
567
80
8
0
180,271
0
W
Heimdallr
5,029
503
43
4
0
195,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role