Player Matchup

Cthulhu
Cthulhu
Artorias Abysss
Cthulhu
Level 194
God Stats
33W - 8L
1,797 SR
Queue Stats
284W - 263L
1,511 Elo+
Solo
Chiron
Chiron
BeanFlicker420
Chiron
Level 109
God Stats
13W - 2L
2,002 SR
Queue Stats
69W - 30L
1,637 Elo+
Party 1
Ix Chel
Ix Chel
BeanLicker420
Ix Chel
Level 123
God Stats
12W - 2L
1,792 SR
Queue Stats
65W - 38L
1,610 Elo+
Party 1
Team Averages
Level 142
1,864 SR
1,586 Elo+

VS

Team Averages
Level 160
1,350 SR
1,564 Elo+
Horus
Horus
AllGrayy
Horus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 45L
1,536 Elo+
Solo
Baron Samedi
Baron Samedi
Djballsac
Baron Samedi
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
152W - 133L
1,617 Elo+
Solo
Nox
Nox
laang76
Nox
Level 191
God Stats
8W - 19L
1,051 SR
Queue Stats
787W - 812L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,662
787
9,883
11,973
10,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
6 / 0 / 5
9,488
863
9,840
8,664
2,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ix Chel
15
2 / 0 / 7
8,574
779
8,501
5,353
2,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AllGrayy
Horus
12
0 / 5 / 2
7,026
639
6,158
13,761
6,074
Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Baron Samedi
Djballsac
Baron Samedi
12
2 / 5 / 0
7,664
697
8,521
10,329
5,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nox
12
0 / 1 / 2
7,265
660
3,998
7,305
2,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
AllGrayy
Horus
0
5
2
0.2
W
3
2
5
2.75
W
6
0
5
8.5
W
Ix Chel
2
0
7
5.5
L
Baron Samedi
Djballsac
Baron Samedi
2
5
0
0.4
L
Nox
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,224
Damage
18,677
25,990
Taken
31,395
15,029
Mitigated
13,989
12,337
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
AllGrayy
Horus
6,158
2,156
621
2,464
13,761
6,074
0
7,673
5,538
0
18,277
W
9,883
329
696
2,208
11,973
10,189
30
6,163
5,187
29,515
280
W
9,840
2,635
399
2,242
8,664
2,751
644
3,289
4,990
0
37,119
W
Ix Chel
8,501
963
3,483
3,309
5,353
2,089
687
1,902
3,274
36,218
0
L
Baron Samedi
Djballsac
Baron Samedi
8,521
815
577
2,156
10,329
5,208
0
5,781
4,236
39,447
12
L
Nox
3,998
32
0
3,505
7,305
2,707
0
3,667
3,342
17,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,724
Gold Earned
21,955
157
Minions Killed
132
0
Camps Cleared
0
706,821
Distance Traveled
609,255
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,026
639
32
3
0
206,207
0
W
Cthulhu
8,662
787
49
4
0
230,811
0
W
Chiron
9,488
863
51
5
0
230,005
0
W
Ix Chel
8,574
779
57
5
0
246,005
1
L
Baron Samedi
7,664
697
66
6
0
186,765
0
L
Nox
7,265
660
34
3
0
216,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role