Player Matchup

Neith
Neith
 
Neith
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sobek
Sobek
Exo-peak78
Sobek
Level 60
God Stats
1W - 1L
1,747 SR
Queue Stats
35W - 58L
1,369 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HHQ44
Cu Chulainn
Level 146
God Stats
48W - 28L
1,513 SR
Queue Stats
441W - 486L
1,494 Elo+
Party 2
Janus
Janus
KingAlq8
Janus
Level 61
God Stats
13W - 13L
1,427 SR
Queue Stats
316W - 324L
1,383 Elo+
Party 2
Loki
Loki
jus_dendive_22
Loki
Level 59
God Stats
84W - 60L
1,574 SR
Queue Stats
349W - 322L
1,426 Elo+
Solo
Team Averages
Level 83
1,552 SR
1,434 Elo+

VS

Team Averages
Level 88
1,498 SR
1,483 Elo+
Nut
Nut
 
Nut
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GenericBadName
Danzaburou
Level 59
God Stats
1W - 0L
1,242 SR
Queue Stats
56W - 67L
1,382 Elo+
Party 3
Thanatos
Thanatos
TommyGunJord
Thanatos
Level 37
God Stats
16W - 8L
1,781 SR
Queue Stats
18W - 13L
1,576 Elo+
Party 1
Artio
Artio
WarPiggi
Artio
Level 98
God Stats
3W - 1L
1,486 SR
Queue Stats
122W - 97L
1,565 Elo+
Party 1
Ymir
Ymir
marekthepole
Ymir
Level 95
God Stats
18W - 14L
1,480 SR
Queue Stats
36W - 33L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 0 / 1
5,560
505
6,178
4,458
1,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sobek
9
0 / 1 / 2
5,509
501
2,921
8,742
7,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cu Chulainn
HHQ44
Cu Chulainn
9
1 / 4 / 0
5,539
504
4,657
11,198
6,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
KingAlq8
Janus
12
0 / 0 / 0
6,394
581
3,100
3,928
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 0
5,275
480
1,553
6,084
1,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
12
0 / 0 / 0
6,257
569
1,448
6,377
2,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Danzaburou
GenericBadName
Danzaburou
9
0 / 0 / 0
4,766
433
2,673
6,330
2,292
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
TommyGunJord
Thanatos
10
3 / 2 / 2
5,731
521
8,246
8,649
3,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
WarPiggi
Artio
11
2 / 0 / 3
6,312
574
4,785
9,535
6,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 7.5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 15s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
0 / 1 / 0
5,044
459
2,854
5,517
3,523
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
3
Kills
5
5
Deaths
3
3
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
0
1
1.5
W
Nut
 
Nut
0
0
0
0
L
Sobek
0
1
2
1
W
Danzaburou
GenericBadName
Danzaburou
0
0
0
0
L
Cu Chulainn
HHQ44
Cu Chulainn
1
4
0
0.25
L
Janus
KingAlq8
Janus
0
0
0
0
W
Thanatos
TommyGunJord
Thanatos
3
2
2
2
W
Artio
WarPiggi
Artio
2
0
3
3.5
L
1
0
0
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,409
Damage
20,006
34,410
Taken
36,408
18,228
Mitigated
18,260
11,893
Healing
14,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,178
1,803
0
2,085
4,458
1,722
0
1,126
3,332
0
47,206
W
Nut
 
Nut
1,448
324
0
570
6,377
2,425
0
2,323
3,816
0
59,541
L
Sobek
2,921
248
0
3,498
8,742
7,089
0
1,391
7,351
14,788
0
W
Danzaburou
GenericBadName
Danzaburou
2,673
551
0
2,208
6,330
2,292
0
916
5,414
0
31,639
L
Cu Chulainn
HHQ44
Cu Chulainn
4,657
856
0
1,465
11,198
6,422
0
3,767
7,431
0
34,943
L
Janus
KingAlq8
Janus
3,100
81
0
750
3,928
1,235
0
147
3,781
48,462
1,944
W
Thanatos
TommyGunJord
Thanatos
8,246
2,245
0
7,616
8,649
3,193
0
1,080
7,529
0
36,198
W
Artio
WarPiggi
Artio
4,785
865
24
3,448
9,535
6,827
0
379
9,156
36,830
3,516
L
1,553
637
0
4,095
6,084
1,760
0
671
5,413
0
35,292
W
2,854
136
0
612
5,517
3,523
0
1,007
4,510
16,433
739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,277
Gold Earned
28,110
310
Minions Killed
301
0
Camps Cleared
0
1,019,027
Distance Traveled
1,072,489
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,560
505
71
6
0
192,194
2
W
Nut
6,257
569
101
9
0
192,404
0
L
Sobek
5,509
501
14
1
0
221,338
0
W
Danzaburou
4,766
433
50
5
0
212,190
1
L
Cu Chulainn
5,539
504
54
5
0
161,098
0
L
Janus
6,394
581
102
9
0
227,853
0
W
Thanatos
5,731
521
59
5
0
228,154
0
W
Artio
6,312
574
64
6
0
219,941
0
L
Loki
5,275
480
69
6
0
216,544
0
W
Ymir
5,044
459
27
2
0
219,800
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role