Player Matchup

Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Cerdito14
Sobek
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 125L
1,402 Elo+
Solo
Mulan
Mulan
Dumlek
Mulan
Level 65
God Stats
10W - 3L
1,654 SR
Queue Stats
157W - 158L
1,395 Elo+
Solo
Charybdis
Charybdis
PancakesAreTasty
Charybdis
Level 88
God Stats
7W - 3L
1,494 SR
Queue Stats
269W - 287L
1,466 Elo+
Solo
Olorun
Olorun
its_just_game22
Olorun
Level 102
God Stats
7W - 6L
1,782 SR
Queue Stats
694W - 687L
1,465 Elo+
Solo
Team Averages
Level 89
1,586 SR
1,446 Elo+

VS

Team Averages
Level 87
1,476 SR
1,440 Elo+
Bake Kujira
Bake Kujira
DrNegotiator
Bake Kujira
Level 29
God Stats
12W - 9L
1,673 SR
Queue Stats
14W - 11L
1,525 Elo+
Party 1
Sol
Sol
N a r d D o g 0
Sol
Level 118
God Stats
24W - 20L
1,260 SR
Queue Stats
366W - 360L
1,375 Elo+
Solo
Chang'e
Chang'e
P1zzarolttv
Chang'e
Level 114
God Stats
11W - 8L
1,494 SR
Queue Stats
71W - 74L
1,434 Elo+
Party 1
Mulan
Mulan
QUEEN-OF-GC
Mulan
Level 87
God Stats
99W - 61L
1,503 SR
Queue Stats
200W - 185L
1,481 Elo+
Solo
Thor
Thor
TheBPill
Thor
Level 89
God Stats
6W - 10L
1,449 SR
Queue Stats
34W - 48L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
11
1 / 1 / 0
6,517
501
7,355
13,208
12,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
Cerdito14
Sobek
12
2 / 2 / 5
7,060
543
6,151
15,625
14,829
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mulan
Dumlek
Mulan
14
7 / 2 / 0
7,654
589
6,899
13,756
7,359
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
11
3 / 0 / 3
6,787
522
10,188
9,018
3,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
1 / 1 / 3
7,336
564
6,237
9,703
3,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DrNegotiator
Bake Kujira
12
1 / 2 / 1
7,098
546
6,355
10,445
10,532
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 1
6,926
533
10,405
7,953
2,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chang'e
P1zzarolttv
Chang'e
11
0 / 2 / 1
6,252
481
8,080
9,642
3,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

9
1 / 5 / 1
5,806
447
5,915
13,810
9,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
11
2 / 3 / 1
6,174
475
4,066
10,927
5,037
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
14
Kills
6
6
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
1
1
0
1
W
Sobek
Cerdito14
Sobek
2
2
5
2.25
L
Bake Kujira
DrNegotiator
Bake Kujira
1
2
1
0.75
W
Mulan
Dumlek
Mulan
7
2
0
3.5
L
2
2
1
1.25
L
Chang'e
P1zzarolttv
Chang'e
0
2
1
0.25
W
Charybdis
3
0
3
4.5
L
1
5
1
0.3
L
Thor
2
3
1
0.83
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,830
Damage
34,821
61,310
Taken
52,777
41,138
Mitigated
31,590
25,232
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
7,355
2,012
0
5,248
13,208
12,132
0
5,858
7,350
0
44,167
W
Sobek
Cerdito14
Sobek
6,151
448
0
4,698
15,625
14,829
0
4,476
11,149
23,996
4,035
L
Bake Kujira
DrNegotiator
Bake Kujira
6,355
3,848
0
1,641
10,445
10,532
13
0
10,445
45,956
1,639
W
Mulan
Dumlek
Mulan
6,899
776
0
3,590
13,756
7,359
0
2,268
11,294
0
66,375
L
10,405
4,615
0
2,479
7,953
2,692
0
2,191
5,762
46,150
9,702
L
Chang'e
P1zzarolttv
Chang'e
8,080
719
240
2,872
9,642
3,647
0
4,931
4,711
42,646
2,867
W
Charybdis
10,188
7,022
0
4,786
9,018
3,704
84
4,638
4,380
0
54,731
L
5,915
904
0
1,275
13,810
9,682
0
3,096
10,714
0
15,562
L
Thor
4,066
843
0
1,325
10,927
5,037
0
1,437
9,490
0
34,304
W
6,237
2,390
220
6,690
9,703
3,114
340
5,300
3,699
57,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,354
Gold Earned
32,256
377
Minions Killed
308
0
Camps Cleared
0
1,255,324
Distance Traveled
1,238,524
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,517
501
64
5
0
267,221
0
W
Sobek
7,060
543
26
2
0
249,523
0
L
Bake Kujira
7,098
546
77
6
0
219,318
0
W
Mulan
7,654
589
100
8
0
300,035
0
L
Sol
6,926
533
80
6
0
234,761
0
L
Chang'e
6,252
481
75
6
0
244,619
1
W
Charybdis
6,787
522
91
7
0
219,156
0
L
Mulan
5,806
447
22
2
0
250,706
0
L
Thor
6,174
475
54
4
0
289,120
0
W
Olorun
7,336
564
96
7
0
219,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role