Player Matchup

Scylla
Scylla
Boogl
Scylla
Level 120
God Stats
14W - 14L
1,477 SR
Queue Stats
244W - 226L
1,502 Elo+
Party 1
Atlas
Atlas
FromFarBeyond1
Atlas
Level 127
God Stats
8W - 2L
1,716 SR
Queue Stats
152W - 140L
1,481 Elo+
Solo
Bacchus
Bacchus
RAMPEWR
Bacchus
Level 145
God Stats
13W - 7L
1,780 SR
Queue Stats
614W - 570L
1,523 Elo+
Solo
Danzaburou
Danzaburou
ryangoslingfan2
Danzaburou
Level 107
God Stats
295W - 240L
1,585 SR
Queue Stats
296W - 243L
1,569 Elo+
Party 1
Merlin
Merlin
yalyrug
Merlin
Level 113
God Stats
81W - 77L
1,508 SR
Queue Stats
98W - 90L
1,525 Elo+
Solo
Team Averages
Level 122
1,613 SR
1,520 Elo+

VS

Team Averages
Level 114
1,534 SR
1,543 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Dogesmeller
Freya
Level 116
God Stats
127W - 83L
1,631 SR
Queue Stats
268W - 244L
1,610 Elo+
Solo
Scylla
Scylla
IntersteIIarKid
Scylla
Level 145
God Stats
42W - 58L
1,552 SR
Queue Stats
269W - 268L
1,533 Elo+
Solo
Horus
Horus
TheBiggerPicture
Horus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Solo
Ravana
Ravana
X-Mc_Chubbz-X
Ravana
Level 154
God Stats
7W - 9L
1,488 SR
Queue Stats
198W - 220L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boogl
Scylla
7
2 / 0 / 1
3,893
779
1,311
4,188
1,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
1 / 0 / 4
3,505
701
2,156
3,005
1,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
RAMPEWR
Bacchus
6
0 / 0 / 0
3,372
674
1,716
3,479
3,042
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
ryangoslingfan2
Danzaburou
6
4 / 0 / 1
4,155
831
3,017
2,469
786
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
yalyrug
Merlin
7
0 / 0 / 1
3,793
759
794
1,774
465
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
6
0 / 1 / 0
3,376
675
1,156
4,473
1,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

5
0 / 4 / 0
2,904
581
2,025
4,482
1,415
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

7
0 / 0 / 0
3,401
680
872
1,750
418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

5
0 / 1 / 0
3,183
637
1,124
3,853
2,119
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

2
0 / 1 / 0
2,573
515
490
1,276
411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
7
Kills
0
0
Deaths
7
7
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
1
0
0
W
Scylla
Boogl
Scylla
2
0
1
2.5
L
0
4
0
0
W
1
0
4
3
L
0
0
0
0
W
Bacchus
RAMPEWR
Bacchus
0
0
0
0
L
0
1
0
0
L
0
1
0
0
W
Danzaburou
ryangoslingfan2
Danzaburou
4
0
1
4.5
W
Merlin
yalyrug
Merlin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,994
Damage
5,667
14,915
Taken
15,834
6,882
Mitigated
6,119
6,903
Healing
5,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
1,156
657
0
2,151
4,473
1,756
0
2,061
2,412
0
13,597
W
Scylla
Boogl
Scylla
1,311
240
0
2,695
4,188
1,063
0
422
3,664
20,512
0
L
2,025
586
0
881
4,482
1,415
0
1,184
3,120
11,883
0
W
2,156
961
0
1,066
3,005
1,526
0
904
1,845
8,557
302
L
872
120
0
750
1,750
418
0
232
1,478
17,093
0
W
Bacchus
RAMPEWR
Bacchus
1,716
408
0
2,015
3,479
3,042
0
0
3,479
9,467
2,091
L
1,124
691
54
1,399
3,853
2,119
0
891
2,796
0
6,628
L
490
207
0
348
1,276
411
0
846
356
0
2,627
W
Danzaburou
ryangoslingfan2
Danzaburou
3,017
1,167
0
752
2,469
786
0
702
1,604
0
17,787
W
Merlin
yalyrug
Merlin
794
240
0
375
1,774
465
0
300
1,426
18,963
886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,718
Gold Earned
15,437
143
Minions Killed
109
0
Camps Cleared
0
498,605
Distance Traveled
405,798
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
3,376
675
27
5
0
89,194
0
W
Scylla
3,893
779
49
10
0
112,752
0
L
Freya
2,904
581
25
5
0
92,406
0
W
Atlas
3,505
701
4
1
0
105,427
0
L
Scylla
3,401
680
46
9
0
98,732
0
W
Bacchus
3,372
674
18
4
0
93,186
0
L
Horus
3,183
637
8
2
0
97,674
0
L
Ravana
2,573
515
3
1
0
27,792
0
W
Danzaburou
4,155
831
39
8
0
95,625
0
W
Merlin
3,793
759
33
7
0
91,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role