Player Matchup

Kukulkan
Kukulkan
Mr_Formal115
Kukulkan
Level 125
God Stats
0W - 4L
1,145 SR
Queue Stats
79W - 75L
1,542 Elo+
Party 1
Bastet
Bastet
Mustral
Bastet
Level 66
God Stats
25W - 13L
1,675 SR
Queue Stats
221W - 205L
1,550 Elo+
Solo
Neith
Neith
SirenShortie
Neith
Level 68
God Stats
7W - 5L
1,479 SR
Queue Stats
59W - 53L
1,506 Elo+
Party 1
Zeus
Zeus
TheEnglishTroll
Zeus
Level 107
God Stats
1W - 1L
1,695 SR
Queue Stats
148W - 122L
1,534 Elo+
Party 1
Mulan
Mulan
kalle707
Mulan
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 81L
1,489 Elo+
Party 1
Team Averages
Level 85
1,499 SR
1,524 Elo+

VS

Team Averages
Level 84
1,615 SR
1,524 Elo+
Horus
Horus
 
Horus
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
FoTH-_-KoBA
Agni
Level 107
God Stats
11W - 4L
1,716 SR
Queue Stats
365W - 336L
1,526 Elo+
Solo
Pele
Pele
Smurfturber
Pele
Level 81
God Stats
15W - 3L
1,857 SR
Queue Stats
50W - 41L
1,525 Elo+
Solo
Charon
Charon
ignacioMS
Charon
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 11L
1,526 Elo+
Party 2
Xbalanque
Xbalanque
muredor
Xbalanque
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 19L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mr_Formal115
Kukulkan
7
0 / 6 / 0
4,463
446
2,149
6,739
2,494
Bastet
Mustral
Bastet
10
3 / 1 / 1
5,776
578
4,443
8,204
3,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
1 / 1 / 1
5,168
517
3,607
5,038
1,809
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
1 / 5 / 0
5,841
584
4,612
6,074
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
kalle707
Mulan
8
0 / 5 / 0
4,584
458
2,745
9,719
7,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
2 / 0 / 3
6,358
636
4,319
6,866
4,738
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 2 / 3
6,609
661
7,648
6,963
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
6 / 1 / 1
6,405
641
4,681
7,984
3,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charon
ignacioMS
Charon
10
2 / 1 / 6
6,019
602
3,580
7,718
5,357
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
muredor
Xbalanque
11
3 / 1 / 6
6,395
640
7,645
7,140
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
37
5
Kills
18
18
Deaths
5
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
2
0
3
3.5
W
5
2
3
3.25
L
Kukulkan
Mr_Formal115
Kukulkan
0
6
0
0
L
Bastet
Mustral
Bastet
3
1
1
3.5
L
1
1
1
1.5
W
6
1
1
6.5
L
1
5
0
0.2
W
Charon
ignacioMS
Charon
2
1
6
5
L
Mulan
kalle707
Mulan
0
5
0
0
W
Xbalanque
muredor
Xbalanque
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,556
Damage
27,873
35,774
Taken
36,671
15,833
Mitigated
18,286
7,211
Healing
12,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
4,319
1,796
66
3,743
6,866
4,738
0
4,058
2,808
0
32,898
W
7,648
404
0
1,172
6,963
2,519
0
1,901
5,062
40,550
1,330
L
Kukulkan
Mr_Formal115
Kukulkan
2,149
547
0
622
6,739
2,494
0
3,570
2,927
24,943
0
L
Bastet
Mustral
Bastet
4,443
1,278
0
2,505
8,204
3,076
0
1,991
6,053
0
33,107
L
3,607
295
0
1,437
5,038
1,809
0
853
4,185
0
36,010
W
4,681
1,596
0
1,959
7,984
3,206
0
391
7,593
0
48,269
L
4,612
1,208
0
555
6,074
1,342
0
303
5,723
33,223
500
W
Charon
ignacioMS
Charon
3,580
1,247
0
1,677
7,718
5,357
81
331
7,387
20,611
0
L
Mulan
kalle707
Mulan
2,745
381
66
2,026
9,719
7,112
0
3,878
5,659
0
12,798
W
Xbalanque
muredor
Xbalanque
7,645
4,622
0
4,057
7,140
2,466
686
0
7,140
0
54,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,832
Gold Earned
31,786
243
Minions Killed
318
0
Camps Cleared
0
880,667
Distance Traveled
967,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,358
636
60
6
0
177,272
0
W
Agni
6,609
661
72
7
0
204,581
2
L
Kukulkan
4,463
446
41
4
0
141,768
1
L
Bastet
5,776
578
59
6
0
230,125
0
L
Neith
5,168
517
64
6
0
178,776
2
W
Pele
6,405
641
75
8
0
210,797
0
L
Zeus
5,841
584
66
7
0
148,705
0
W
Charon
6,019
602
23
2
0
194,849
1
L
Mulan
4,584
458
13
1
0
181,293
0
W
Xbalanque
6,395
640
88
9
0
179,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role