Player Matchup

Mercury
Mercury
EyNobody
Mercury
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 92L
1,523 Elo+
Solo
Aphrodite
Aphrodite
GuiguiOFFiciel1
Aphrodite
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 95L
1,555 Elo+
Party 1
Izanami
Izanami
Laakry62v1
Izanami
Level 126
God Stats
0W - 1L
1,211 SR
Queue Stats
32W - 38L
1,407 Elo+
Party 1
Thor
Thor
Raven_1800TTV
Thor
Level 134
God Stats
1W - 1L
1,737 SR
Queue Stats
61W - 61L
1,510 Elo+
Party 1
Nox
Nox
ShadowPanda2002
Nox
Level 107
God Stats
2W - 1L
1,791 SR
Queue Stats
137W - 115L
1,566 Elo+
Solo
Team Averages
Level 120
1,548 SR
1,512 Elo+

VS

Team Averages
Level 118
1,621 SR
1,527 Elo+
Sol
Sol
DukeHadi
Sol
Level 155
God Stats
4W - 4L
1,535 SR
Queue Stats
263W - 270L
1,515 Elo+
Solo
Cerberus
Cerberus
Hamenhotep
Cerberus
Level 109
God Stats
2W - 0L
1,743 SR
Queue Stats
115W - 118L
1,514 Elo+
Solo
Osiris
Osiris
Hatexly
Osiris
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 17L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Killimunati
Danzaburou
Level 152
God Stats
13W - 7L
1,599 SR
Queue Stats
756W - 775L
1,489 Elo+
Solo
Hel
Hel
Zeyden
Hel
Level 146
God Stats
3W - 0L
1,728 SR
Queue Stats
78W - 69L
1,628 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EyNobody
Mercury
14
1 / 9 / 4
8,678
620
5,499
15,568
6,306
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
GuiguiOFFiciel1
Aphrodite
14
1 / 5 / 6
8,361
597
4,302
12,452
6,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Izanami
Laakry62v1
Izanami
15
2 / 5 / 7
9,219
659
10,764
17,226
7,289
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

18
7 / 5 / 5
10,531
752
14,813
17,925
16,182
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
2 / 3 / 10
9,954
711
11,648
10,243
5,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 12
11,382
813
20,506
10,502
5,428
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Hamenhotep
Cerberus
16
2 / 5 / 18
10,533
752
9,336
22,910
25,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Osiris
Hatexly
Osiris
17
0 / 1 / 21
10,075
720
12,983
11,338
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Killimunati
Danzaburou
18
9 / 2 / 12
11,877
848
16,112
14,904
8,094
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
Zeyden
Hel
18
8 / 3 / 9
11,138
796
10,855
14,912
8,438
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
99
13
Kills
27
27
Deaths
13
32
Assists
72
Player
Kills
Deaths
Assists
KDA
W
8
2
12
7
L
Mercury
EyNobody
Mercury
1
9
4
0.33
L
Aphrodite
GuiguiOFFiciel1
Aphrodite
1
5
6
0.8
W
Cerberus
Hamenhotep
Cerberus
2
5
18
2.2
W
Osiris
Hatexly
Osiris
0
1
21
10.5
W
Danzaburou
Killimunati
Danzaburou
9
2
12
7.5
L
Izanami
Laakry62v1
Izanami
2
5
7
1.1
L
7
5
5
1.9
L
2
3
10
2.33
W
Hel
Zeyden
Hel
8
3
9
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,026
Damage
69,792
73,414
Taken
74,566
41,821
Mitigated
58,925
23,718
Healing
37,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,506
2,607
1,201
2,657
10,502
5,428
1,169
1,832
8,670
35,057
364
L
Mercury
EyNobody
Mercury
5,499
1,502
265
2,520
15,568
6,306
0
7,796
7,547
0
17,474
L
Aphrodite
GuiguiOFFiciel1
Aphrodite
4,302
226
8,267
4,540
12,452
6,902
0
7,795
4,398
9,765
0
W
Cerberus
Hamenhotep
Cerberus
9,336
415
991
5,785
22,910
25,165
280
3,836
19,074
12,554
0
W
Osiris
Hatexly
Osiris
12,983
1,998
576
2,685
11,338
11,800
1,015
2,311
9,027
0
22,676
W
Danzaburou
Killimunati
Danzaburou
16,112
7,697
740
3,335
14,904
8,094
2,098
5,896
9,008
0
46,266
L
Izanami
Laakry62v1
Izanami
10,764
7,549
355
3,445
17,226
7,289
0
10,330
6,579
0
25,725
L
14,813
2,038
251
2,068
17,925
16,182
0
9,235
8,194
0
18,963
L
11,648
985
1,361
646
10,243
5,142
0
5,520
4,476
30,572
0
W
Hel
Zeyden
Hel
10,855
202
11,992
7,096
14,912
8,438
180
2,075
12,837
23,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,743
Gold Earned
55,005
134
Minions Killed
178
0
Camps Cleared
0
1,202,181
Distance Traveled
1,310,559
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,382
813
35
3
0
276,200
0
L
Mercury
8,678
620
22
2
0
264,784
0
L
Aphrodite
8,361
597
16
1
0
215,053
0
W
Cerberus
10,533
752
17
1
0
218,614
0
W
Osiris
10,075
720
24
2
0
287,649
0
W
Danzaburou
11,877
848
66
5
0
248,379
0
L
Izanami
9,219
659
23
2
0
230,147
0
L
Thor
10,531
752
5
0
0
236,545
0
L
Nox
9,954
711
68
5
0
255,652
0
W
Hel
11,138
796
36
3
0
279,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role