Player Matchup

Rama
Rama
 
Rama
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
Alocs
Amaterasu
Level 237
God Stats
10W - 7L
1,583 SR
Queue Stats
544W - 579L
1,500 Elo+
Solo
Cernunnos
Cernunnos
OptionalRPants
Cernunnos
Level 94
God Stats
4W - 4L
1,588 SR
Queue Stats
203W - 207L
1,559 Elo+
Solo
Sylvanus
Sylvanus
lilsleepyfoo
Sylvanus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,534 SR
1,512 Elo+

VS

Team Averages
Level 151
1,507 SR
1,495 Elo+
Sun Wukong
Sun Wukong
JayTonFire
Sun Wukong
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
117W - 97L
1,457 Elo+
Party 1
Jing Wei
Jing Wei
OhyesJake1227
Jing Wei
Level 167
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 40L
1,575 Elo+
Party 1
Hades
Hades
The Hick2040
Hades
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
325W - 301L
1,485 Elo+
Party 1
Chronos
Chronos
Yager_Bomber13
Chronos
Level 185
God Stats
4W - 7L
1,537 SR
Queue Stats
335W - 312L
1,470 Elo+
Party 1
Sylvanus
Sylvanus
ilou812li
Sylvanus
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
107W - 122L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 0 / 8
8,616
862
14,225
6,383
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Medusa
 
Medusa
15
2 / 1 / 9
8,037
804
11,552
6,651
3,562
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Amaterasu
Alocs
Amaterasu
13
0 / 1 / 11
7,419
742
4,695
10,871
10,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Cernunnos
OptionalRPants
Cernunnos
13
5 / 1 / 5
7,796
780
11,126
6,925
3,468
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
lilsleepyfoo
Sylvanus
12
1 / 1 / 9
7,656
766
2,526
8,890
6,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
JayTonFire
Sun Wukong
12
0 / 3 / 4
6,680
668
5,900
10,613
10,335
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
OhyesJake1227
Jing Wei
15
1 / 1 / 3
7,628
763
5,440
7,600
3,871
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

10
1 / 5 / 2
6,479
648
6,122
10,401
9,072
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 1 / 2
7,290
729
9,781
6,843
3,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
ilou812li
Sylvanus
14
1 / 1 / 3
7,736
774
7,163
13,014
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
11
Kills
4
4
Deaths
11
42
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
0
8
7
W
Medusa
 
Medusa
2
1
9
6.5
W
Amaterasu
Alocs
Amaterasu
0
1
11
5.5
L
Sun Wukong
JayTonFire
Sun Wukong
0
3
4
0.67
L
Jing Wei
OhyesJake1227
Jing Wei
1
1
3
2.5
W
Cernunnos
OptionalRPants
Cernunnos
5
1
5
7.5
L
1
5
2
0.4
L
1
1
2
2
L
Sylvanus
ilou812li
Sylvanus
1
1
3
2.5
W
Sylvanus
lilsleepyfoo
Sylvanus
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,124
Damage
34,406
39,720
Taken
48,471
27,583
Mitigated
38,270
21,895
Healing
23,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
14,225
12,089
2,517
2,344
6,383
3,262
0
3,843
2,540
0
28,630
W
Medusa
 
Medusa
11,552
3,290
1,391
760
6,651
3,562
0
3,027
3,624
0
37,059
W
Amaterasu
Alocs
Amaterasu
4,695
783
1,793
5,043
10,871
10,571
0
5,132
5,739
0
10,712
L
Sun Wukong
JayTonFire
Sun Wukong
5,900
1,293
365
701
10,613
10,335
0
391
10,177
0
13,771
L
Jing Wei
OhyesJake1227
Jing Wei
5,440
3,385
380
1,709
7,600
3,871
0
289
7,311
0
29,316
W
Cernunnos
OptionalRPants
Cernunnos
11,126
4,634
502
750
6,925
3,468
26
4,233
2,692
0
17,791
L
6,122
413
135
446
10,401
9,072
0
858
9,335
8,534
0
L
9,781
2,318
2,367
1,914
6,843
3,671
0
286
6,433
19,458
1,495
L
Sylvanus
ilou812li
Sylvanus
7,163
327
8,762
6,918
13,014
11,321
0
702
12,139
7,749
483
W
Sylvanus
lilsleepyfoo
Sylvanus
2,526
348
4,029
2,766
8,890
6,720
0
5,925
2,965
5,169
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,524
Gold Earned
35,813
129
Minions Killed
109
0
Camps Cleared
0
1,025,927
Distance Traveled
908,789
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,616
862
44
4
0
193,320
0
W
Medusa
8,037
804
40
4
0
242,841
0
W
Amaterasu
7,419
742
19
2
0
214,295
0
L
Sun Wukong
6,680
668
11
1
0
176,950
0
L
Jing Wei
7,628
763
62
6
0
196,034
0
W
Cernunnos
7,796
780
21
2
0
191,280
0
L
Hades
6,479
648
4
0
0
149,897
0
L
Chronos
7,290
729
29
3
0
201,981
0
L
Sylvanus
7,736
774
3
0
0
183,927
0
W
Sylvanus
7,656
766
5
1
0
184,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role