Player Matchup

Sun Wukong
Sun Wukong
Gold IV
DatBackGuy
Sun Wukong
Gold IV
Level 124
God Stats
48W - 34L
1,691 SR
Queue Stats
290W - 310L
1,471 MMR
Party 1
Anhur
Anhur
Silver I
GarettChelski
Anhur
Silver I
Level 127
God Stats
0W - 1L
1,818 SR
Queue Stats
17W - 18L
1,482 MMR
Solo
Thanatos
Thanatos
Gold IV
J2T0X1C
Thanatos
Gold IV
Level 119
God Stats
13W - 13L
1,328 SR
Queue Stats
324W - 339L
1,483 MMR
Party 1
Maui
Maui
Gold II
TIMET0DIE
Maui
Gold II
Level 142
God Stats
3W - 7L
1,500 SR
Queue Stats
111W - 100L
1,472 MMR
Solo
Agni
Agni
Gold III
asesinador90
Agni
Gold III
Level 118
God Stats
8W - 8L
1,633 SR
Queue Stats
107W - 111L
1,479 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,594 SR
1,477 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,565 SR
1,476 MMR
Bacchus
Bacchus
Gold III
DaosX
Bacchus
Gold III
Level 159
God Stats
28W - 25L
1,604 SR
Queue Stats
81W - 82L
1,484 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver IV
Ramstad
Tsukuyomi
Silver IV
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 20L
1,416 MMR
Party 3
Xbalanque
Xbalanque
Platinum V
TierBidoon13
Xbalanque
Platinum V
Level 159
God Stats
22W - 14L
1,726 SR
Queue Stats
236W - 231L
1,524 MMR
Party 2
Surtr
Surtr
Gold IV
hadouchdanlegame
Surtr
Gold IV
Level 161
God Stats
105W - 86L
1,475 SR
Queue Stats
908W - 938L
1,413 MMR
Party 2
Sol
Sol
Bronze III
zeetrah
Sol
Bronze III
Level 77
God Stats
9W - 3L
1,523 SR
Queue Stats
16W - 7L
1,545 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DatBackGuy
Sun Wukong
10
0 / 2 / 0
5,513
551
4,983
8,950
5,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

2
0 / 2 / 0
3,843
384
1,465
2,370
656
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Thanatos
J2T0X1C
Thanatos
10
1 / 4 / 0
5,257
526
2,466
9,856
3,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
9
1 / 4 / 2
5,374
537
3,509
8,957
5,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 2 / 1
5,968
597
3,802
5,341
1,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
BastetAtlasSusano

VS

Bans
Maman BrigitteVulcanAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DaosX
Bacchus
10
3 / 1 / 5
6,562
656
3,885
8,236
7,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
Ramstad
Tsukuyomi
11
2 / 1 / 4
5,531
553
4,390
7,500
3,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
TierBidoon13
Xbalanque
12
2 / 1 / 2
6,405
641
4,149
7,906
3,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 0 / 4
6,884
688
5,218
7,893
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Sol
13
6 / 0 / 2
7,647
765
6,195
3,960
1,269
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
31
3
Kills
14
14
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DaosX
Bacchus
3
1
5
5.5
L
Sun Wukong
DatBackGuy
Sun Wukong
0
2
0
0
L
0
2
0
0
L
Thanatos
J2T0X1C
Thanatos
1
4
0
0.25
W
Tsukuyomi
Ramstad
Tsukuyomi
2
1
4
4
L
Maui
1
4
2
0.5
W
Xbalanque
TierBidoon13
Xbalanque
2
1
2
3
L
1
2
1
0.75
W
1
0
4
3
W
Sol
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,225
Damage
23,837
35,474
Taken
35,495
17,362
Mitigated
18,962
12,287
Healing
13,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DaosX
Bacchus
3,885
720
0
2,639
8,236
7,040
0
1,581
6,612
16,742
0
L
Sun Wukong
DatBackGuy
Sun Wukong
4,983
1,429
0
3,168
8,950
5,810
0
1,232
7,271
0
44,149
L
1,465
845
0
596
2,370
656
0
1,527
687
0
3,993
L
Thanatos
J2T0X1C
Thanatos
2,466
749
0
6,023
9,856
3,511
0
1,810
7,752
0
28,619
W
Tsukuyomi
Ramstad
Tsukuyomi
4,390
1,526
0
1,778
7,500
3,110
0
731
6,725
0
37,371
L
Maui
3,509
893
0
1,254
8,957
5,578
0
4,713
3,924
20,026
5,580
W
Xbalanque
TierBidoon13
Xbalanque
4,149
1,124
0
3,295
7,906
3,314
0
3,722
4,184
0
55,565
L
3,802
158
0
1,246
5,341
1,807
0
585
4,756
46,400
219
W
5,218
1,672
0
3,412
7,893
4,229
80
0
7,543
1,943
50,196
W
Sol
6,195
2,909
0
2,565
3,960
1,269
762
881
3,079
50,334
1,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,955
Gold Earned
33,029
276
Minions Killed
357
0
Camps Cleared
0
862,604
Distance Traveled
1,070,672
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,562
656
13
1
0
231,124
2
L
Sun Wukong
5,513
551
80
8
0
180,572
0
L
Anhur
3,843
384
7
1
0
65,518
0
L
Thanatos
5,257
526
51
5
0
215,935
0
W
Tsukuyomi
5,531
553
51
5
0
248,866
0
L
Maui
5,374
537
48
5
0
201,411
0
W
Xbalanque
6,405
641
87
9
0
192,782
1
L
Agni
5,968
597
90
9
0
199,168
1
W
Surtr
6,884
688
104
10
0
195,331
0
W
Sol
7,647
765
102
10
0
202,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role