Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
ShinrartaDezhra
Nox
Level 108
God Stats
12W - 10L
1,292 SR
Queue Stats
900W - 879L
1,439 Elo+
Solo
Chaac
Chaac
SzecU199
Chaac
Level 77
God Stats
5W - 2L
1,703 SR
Queue Stats
139W - 130L
1,431 Elo+
Solo
Kukulkan
Kukulkan
egrik-t53
Kukulkan
Level 44
God Stats
1W - 0L
1,319 SR
Queue Stats
67W - 84L
1,414 Elo+
Party 1
Guan Yu
Guan Yu
fd swat90
Guan Yu
Level 76
God Stats
1W - 1L
1,256 SR
Queue Stats
86W - 113L
1,378 Elo+
Solo
Team Averages
Level 69
1,414 SR
1,432 Elo+

VS

Team Averages
Level 78
1,478 SR
1,444 Elo+
Apollo
Apollo
 
Apollo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Aliboe95
Cthulhu
Level 66
God Stats
3W - 2L
1,588 SR
Queue Stats
45W - 47L
1,414 Elo+
Party 2
Sylvanus
Sylvanus
Lorother
Sylvanus
Level 88
God Stats
0W - 3L
1,302 SR
Queue Stats
104W - 146L
1,360 Elo+
Solo
Surtr
Surtr
MUFFSTA101
Surtr
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 51L
1,487 Elo+
Party 2
Hades
Hades
StarfunkJo
Hades
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 45L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
11
3 / 1 / 4
6,874
1,146
4,558
9,584
11,252
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
1 / 0 / 6
6,383
1,064
3,732
1,236
1,078
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chaac
SzecU199
Chaac
11
4 / 3 / 4
6,699
1,117
8,002
8,561
5,719
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
egrik-t53
Kukulkan
12
0 / 0 / 4
6,341
1,057
8,436
2,377
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
fd swat90
Guan Yu
11
1 / 0 / 5
6,655
1,109
4,377
8,539
5,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 3 / 1
5,335
889
3,633
5,187
2,229
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Aliboe95
Cthulhu
11
0 / 2 / 2
5,829
972
5,067
7,990
5,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
Lorother
Sylvanus
7
0 / 1 / 1
4,960
827
1,027
3,779
1,680
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Surtr
11
1 / 1 / 2
5,576
929
3,792
9,241
5,184
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hades
12
2 / 2 / 1
6,323
1,054
6,176
6,532
3,409
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
10
9
Kills
3
4
Deaths
9
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
3
1
4
5
L
Apollo
 
Apollo
0
3
1
0.17
L
Cthulhu
Aliboe95
Cthulhu
0
2
2
0.5
L
Sylvanus
Lorother
Sylvanus
0
1
1
0.5
L
Surtr
1
1
2
2
W
1
0
6
4
L
Hades
2
2
1
1.25
W
Chaac
SzecU199
Chaac
4
3
4
2
W
Kukulkan
egrik-t53
Kukulkan
0
0
4
2
W
Guan Yu
fd swat90
Guan Yu
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,105
Damage
19,695
30,297
Taken
32,729
24,820
Mitigated
18,245
12,445
Healing
12,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
4,558
1,747
810
1,426
9,584
11,252
0
3,738
5,846
5,825
0
L
Apollo
 
Apollo
3,633
2,239
0
709
5,187
2,229
0
2,450
2,737
0
9,154
L
Cthulhu
Aliboe95
Cthulhu
5,067
205
524
1,034
7,990
5,743
0
4,954
3,036
12,961
897
L
Sylvanus
Lorother
Sylvanus
1,027
274
2,444
1,510
3,779
1,680
0
1,897
1,882
2,318
0
L
Surtr
3,792
1,358
329
3,654
9,241
5,184
0
4,119
5,122
231
6,283
W
3,732
401
0
138
1,236
1,078
807
636
600
9,127
0
L
Hades
6,176
767
698
1,890
6,532
3,409
0
3,306
3,226
10,617
0
W
Chaac
SzecU199
Chaac
8,002
1,514
854
1,640
8,561
5,719
166
2,988
5,573
0
15,330
W
Kukulkan
egrik-t53
Kukulkan
8,436
1,139
0
0
2,377
1,170
254
907
1,470
16,847
0
W
Guan Yu
fd swat90
Guan Yu
4,377
719
3,711
3,866
8,539
5,601
313
3,460
5,079
0
10,506

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,952
Gold Earned
28,023
68
Minions Killed
51
0
Camps Cleared
0
625,315
Distance Traveled
524,193
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,874
1,146
4
1
0
124,846
0
L
Apollo
5,335
889
20
3
0
78,500
0
L
Cthulhu
5,829
972
13
2
0
125,141
0
L
Sylvanus
4,960
827
4
1
0
60,899
0
L
Surtr
5,576
929
5
1
0
129,260
0
W
Nox
6,383
1,064
12
2
0
95,381
0
L
Hades
6,323
1,054
9
2
0
130,393
0
W
Chaac
6,699
1,117
11
2
0
148,887
0
W
Kukulkan
6,341
1,057
31
5
0
135,738
0
W
Guan Yu
6,655
1,109
10
2
0
120,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role