Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chronos
Chronos
 
Chronos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Mr_CanDo4U
Jormungandr
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
252W - 253L
1,498 Elo+
Party 1
Nut
Nut
XNytmareX
Nut
Level 104
God Stats
5W - 5L
1,779 SR
Queue Stats
194W - 197L
1,494 Elo+
Party 1
Geb
Geb
xd_weed_man-_-
Geb
Level 59
God Stats
11W - 3L
1,817 SR
Queue Stats
171W - 154L
1,506 Elo+
Party 1
Team Averages
Level 101
1,619 SR
1,500 Elo+

VS

Team Averages
Level 116
1,572 SR
1,483 Elo+
Hun Batz
Hun Batz
Olin
Hun Batz
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 50L
1,515 Elo+
Solo
Cernunnos
Cernunnos
R4gn4r0k420
Cernunnos
Level 159
God Stats
2W - 2L
1,885 SR
Queue Stats
227W - 243L
1,518 Elo+
Party 2
Odin
Odin
catboydixonOwO
Odin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,324 Elo+
Solo
Cthulhu
Cthulhu
euanwhytePHD
Cthulhu
Level 158
God Stats
3W - 6L
1,288 SR
Queue Stats
186W - 202L
1,514 Elo+
Party 2
Ganesha
Ganesha
mega dood2003
Ganesha
Level 126
God Stats
1W - 2L
1,688 SR
Queue Stats
436W - 377L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
5 / 0 / 4
7,061
1,177
6,266
3,995
3,390
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Chronos
 
Chronos
12
2 / 1 / 7
6,826
1,138
3,239
3,743
1,485
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Jormungandr
Mr_CanDo4U
Jormungandr
10
1 / 2 / 7
6,053
1,009
4,504
5,860
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 7
6,008
1,001
4,015
3,500
1,405
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 2 / 4
6,177
1,030
3,605
6,927
4,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Olin
Hun Batz
11
3 / 1 / 3
6,022
1,004
5,789
5,427
3,067
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cernunnos
R4gn4r0k420
Cernunnos
10
1 / 2 / 2
5,523
921
2,203
3,987
1,853
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 3
4,883
814
2,572
2,923
2,673
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
euanwhytePHD
Cthulhu
11
2 / 2 / 3
6,062
1,010
6,494
5,900
3,053
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Ganesha
10
0 / 2 / 5
5,758
960
2,378
5,262
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
9
Kills
6
6
Deaths
9
29
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
0
4
7
W
Chronos
 
Chronos
2
1
7
5.5
W
Jormungandr
Mr_CanDo4U
Jormungandr
1
2
7
2.25
L
Hun Batz
Olin
Hun Batz
3
1
3
4.5
L
Cernunnos
R4gn4r0k420
Cernunnos
1
2
2
1
W
0
1
7
3.5
L
0
2
3
0.75
L
Cthulhu
euanwhytePHD
Cthulhu
2
2
3
1.75
L
Ganesha
0
2
5
1.25
W
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
19,436
24,025
Taken
23,499
13,908
Mitigated
16,109
6,712
Healing
4,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
6,266
213
1,006
1,034
3,995
3,390
0
1,618
2,332
849
9,196
W
Chronos
 
Chronos
3,239
784
173
623
3,743
1,485
1,066
1,636
2,094
14,702
0
W
Jormungandr
Mr_CanDo4U
Jormungandr
4,504
343
387
1,021
5,860
2,995
316
2,867
2,877
7,817
1,073
L
Hun Batz
Olin
Hun Batz
5,789
483
257
1,102
5,427
3,067
0
2,059
3,368
0
11,785
L
Cernunnos
R4gn4r0k420
Cernunnos
2,203
1,105
0
316
3,987
1,853
0
1,322
2,665
0
7,879
W
4,015
1,454
325
654
3,500
1,405
0
1,807
1,654
0
11,672
L
2,572
553
0
215
2,923
2,673
0
1,502
1,421
1,967
2,302
L
Cthulhu
euanwhytePHD
Cthulhu
6,494
89
232
414
5,900
3,053
0
3,567
2,333
14,827
385
L
Ganesha
2,378
85
849
1,039
5,262
5,463
0
3,231
2,031
3,364
0
W
3,605
309
646
843
6,927
4,633
0
1,632
5,237
5,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,125
Gold Earned
28,248
66
Minions Killed
53
0
Camps Cleared
0
577,261
Distance Traveled
513,653
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
7,061
1,177
7
1
0
119,907
0
W
Chronos
6,826
1,138
28
5
0
117,043
0
W
Jormungandr
6,053
1,009
2
0
0
101,914
0
L
Hun Batz
6,022
1,004
17
3
0
117,729
0
L
Cernunnos
5,523
921
17
3
0
79,105
0
W
Nut
6,008
1,001
22
4
0
110,127
0
L
Odin
4,883
814
1
0
0
61,284
0
L
Cthulhu
6,062
1,010
18
3
0
122,567
0
L
Ganesha
5,758
960
0
0
0
132,968
0
W
Geb
6,177
1,030
7
1
0
128,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role