Player Matchup

Janus
Janus
Gold I
LilRene1
Janus
Gold I
Level 158
God Stats
14W - 7L
1,671 SR
Queue Stats
58W - 47L
1,749 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Zhanoo-
Hou Yi
Gold II
Level 125
God Stats
11W - 3L
1,648 SR
Queue Stats
57W - 47L
1,682 MMR
Party 1
Cerberus
Cerberus
Gold I
biggbudz
Cerberus
Gold I
Level 149
God Stats
16W - 11L
1,684 SR
Queue Stats
58W - 47L
1,749 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,668 SR
1,727 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 118
1,539 SR
1,346 MMR
Merlin
Merlin
Silver II
Huytil
Merlin
Silver II
Level 109
God Stats
0W - 1L
1,357 SR
Queue Stats
11W - 15L
1,348 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
buzzkillingaton
Kuzenbo
Silver II
Level 108
God Stats
2W - 1L
1,735 SR
Queue Stats
11W - 15L
1,348 MMR
Party 2
Medusa
Medusa
Bronze III
cesarlex11
Medusa
Bronze III
Level 137
God Stats
1W - 5L
1,526 SR
Queue Stats
21W - 35L
1,340 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
LilRene1
Janus
16
3 / 1 / 6
10,325
794
10,526
6,640
2,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Zhanoo-
Hou Yi
15
3 / 0 / 5
10,228
787
8,786
8,226
3,700
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
biggbudz
Cerberus
14
3 / 3 / 6
9,685
745
6,804
16,832
18,476
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
AthenaCthulhuHorusVulcanAchilles

VS

Bans
AmaterasuNeithSkadiLancelotChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Huytil
Merlin
15
0 / 4 / 4
8,955
689
7,258
8,293
3,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
3 / 1 / 1
8,824
679
9,041
12,140
11,865
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
cesarlex11
Medusa
8
1 / 4 / 3
7,605
585
6,071
8,855
3,101
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
9
Kills
4
4
Deaths
9
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
Huytil
Merlin
0
4
4
0.5
W
Janus
LilRene1
Janus
3
1
6
6
W
Hou Yi
Zhanoo-
Hou Yi
3
0
5
5.5
W
Cerberus
biggbudz
Cerberus
3
3
6
2
L
3
1
1
3.5
L
Medusa
cesarlex11
Medusa
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,116
Damage
22,370
31,698
Taken
29,288
24,901
Mitigated
18,493
6,738
Healing
1,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Huytil
Merlin
7,258
309
0
72
8,293
3,527
0
4,180
3,838
46,724
813
W
Janus
LilRene1
Janus
10,526
224
0
500
6,640
2,725
324
3,875
2,765
47,055
0
W
Hou Yi
Zhanoo-
Hou Yi
8,786
4,237
0
1,730
8,226
3,700
2,690
4,551
3,675
0
52,244
W
Cerberus
biggbudz
Cerberus
6,804
747
0
4,508
16,832
18,476
68
7,134
9,698
16,735
3,695
L
9,041
4,530
0
772
12,140
11,865
0
6,004
5,526
18,734
1,429
L
Medusa
cesarlex11
Medusa
6,071
3,251
0
632
8,855
3,101
0
5,041
3,509
0
19,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,238
Gold Earned
25,384
196
Minions Killed
150
0
Camps Cleared
0
787,850
Distance Traveled
667,400
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,955
689
90
7
0
242,892
0
W
Janus
10,325
794
105
8
0
273,712
0
W
Hou Yi
10,228
787
62
5
0
253,209
0
W
Cerberus
9,685
745
29
2
0
260,929
2
L
Kuzenbo
8,824
679
32
2
0
274,803
0
L
Medusa
7,605
585
28
2
0
149,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role