Player Matchup

Osiris
Osiris
Deathsword237
Osiris
Level 120
God Stats
3W - 7L
1,265 SR
Queue Stats
77W - 94L
1,434 Elo+
Party 2
Nu Wa
Nu Wa
Internetguy
Nu Wa
Level 66
God Stats
2W - 4L
1,375 SR
Queue Stats
399W - 402L
1,482 Elo+
Party 2
Bacchus
Bacchus
Koorecky
Bacchus
Level 98
God Stats
5W - 3L
1,500 SR
Queue Stats
39W - 43L
1,437 Elo+
Solo
Skadi
Skadi
QUEEN-OF-GC
Skadi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 185L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Silentaspect
Sun Wukong
Level 41
God Stats
23W - 17L
1,580 SR
Queue Stats
395W - 393L
1,471 Elo+
Party 2
Team Averages
Level 82
1,444 SR
1,463 Elo+

VS

Team Averages
Level 96
1,538 SR
1,490 Elo+
Nox
Nox
Daman4779
Nox
Level 140
God Stats
14W - 16L
1,449 SR
Queue Stats
245W - 227L
1,490 Elo+
Solo
Tiamat
Tiamat
FightMeIRLnoob
Tiamat
Level 88
God Stats
17W - 21L
1,449 SR
Queue Stats
43W - 45L
1,414 Elo+
Solo
Thanatos
Thanatos
OgV_Jason
Thanatos
Level 89
God Stats
1W - 2L
1,392 SR
Queue Stats
29W - 29L
1,531 Elo+
Party 1
Hachiman
Hachiman
OgV_jepzz
Hachiman
Level 18
God Stats
6W - 3L
1,583 SR
Queue Stats
21W - 19L
1,583 Elo+
Party 1
Guan Yu
Guan Yu
RemRose
Guan Yu
Level 144
God Stats
1W - 0L
1,818 SR
Queue Stats
148W - 151L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,003
500
996
6,236
3,686
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

12
0 / 1 / 1
6,027
603
3,392
4,866
1,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Koorecky
Bacchus
7
0 / 2 / 0
4,960
496
3,230
7,026
6,776
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,408
441
3,981
7,200
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
Silentaspect
Sun Wukong
9
0 / 4 / 0
4,836
484
4,075
10,107
4,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,318
532
4,019
6,484
3,277
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 1
5,632
563
1,978
4,697
1,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
OgV_Jason
Thanatos
12
5 / 1 / 1
6,197
620
4,815
9,239
3,497
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
OgV_jepzz
Hachiman
10
1 / 0 / 3
4,986
499
5,823
5,408
1,874
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
RemRose
Guan Yu
12
3 / 0 / 1
7,195
720
4,925
9,150
7,451
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
9
9
Deaths
1
1
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
1
0
0
1
W
0
0
1
0.5
L
0
1
1
0.5
L
Bacchus
Koorecky
Bacchus
0
2
0
0
W
Thanatos
OgV_Jason
Thanatos
5
1
1
5.5
W
Hachiman
OgV_jepzz
Hachiman
1
0
3
2.5
L
0
2
0
0
W
Guan Yu
RemRose
Guan Yu
3
0
1
3.5
L
Sun Wukong
Silentaspect
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,674
Damage
21,560
35,435
Taken
34,978
18,933
Mitigated
17,862
8,442
Healing
21,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,019
369
0
2,185
6,484
3,277
126
1,819
4,629
29,858
0
L
996
399
0
1,649
6,236
3,686
0
831
5,405
0
32,706
W
1,978
219
0
2,256
4,697
1,763
0
1,994
2,404
38,231
0
L
3,392
750
0
1,103
4,866
1,458
0
1,135
3,719
42,925
969
L
Bacchus
Koorecky
Bacchus
3,230
301
0
1,744
7,026
6,776
0
1,573
5,453
12,692
2,445
W
Thanatos
OgV_Jason
Thanatos
4,815
849
0
9,117
9,239
3,497
0
741
8,438
0
49,913
W
Hachiman
OgV_jepzz
Hachiman
5,823
3,657
0
2,196
5,408
1,874
220
1,406
3,966
0
29,970
L
3,981
1,548
0
1,620
7,200
2,703
0
2,446
4,754
0
26,460
W
Guan Yu
RemRose
Guan Yu
4,925
740
140
5,166
9,150
7,451
54
93
9,021
0
49,737
L
Sun Wukong
Silentaspect
Sun Wukong
4,075
1,489
0
2,326
10,107
4,310
0
0
10,107
0
35,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,234
Gold Earned
29,328
259
Minions Killed
324
0
Camps Cleared
0
1,017,269
Distance Traveled
1,017,926
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,318
532
42
4
0
184,274
2
L
Osiris
5,003
500
65
7
0
244,278
1
W
Tiamat
5,632
563
80
8
0
192,639
0
L
Nu Wa
6,027
603
89
9
0
206,766
0
L
Bacchus
4,960
496
21
2
0
200,505
1
W
Thanatos
6,197
620
83
8
0
245,997
2
W
Hachiman
4,986
499
35
4
0
184,189
0
L
Skadi
4,408
441
40
4
0
174,233
0
W
Guan Yu
7,195
720
84
8
0
210,827
0
L
Sun Wukong
4,836
484
44
4
0
191,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role