Player Matchup

Merlin
Merlin
Cobyashi
Merlin
Level 149
God Stats
2W - 2L
1,573 SR
Queue Stats
144W - 136L
1,563 Elo+
Party 4
Odin
Odin
DeisticLightt
Odin
Level 155
God Stats
5W - 9L
1,398 SR
Queue Stats
140W - 131L
1,601 Elo+
Party 4
Aphrodite
Aphrodite
Simplydopex
Aphrodite
Level 68
God Stats
16W - 13L
1,567 SR
Queue Stats
146W - 129L
1,611 Elo+
Party 1
Charybdis
Charybdis
oGxGrimReaper
Charybdis
Level 149
God Stats
17W - 17L
1,611 SR
Queue Stats
287W - 269L
1,587 Elo+
Party 1
Surtr
Surtr
oGxKryptonite
Surtr
Level 174
God Stats
84W - 58L
1,673 SR
Queue Stats
222W - 190L
1,631 Elo+
Party 1
Team Averages
Level 139
1,564 SR
1,599 Elo+

VS

Team Averages
Level 99
1,564 SR
1,616 Elo+
Anhur
Anhur
 
Anhur
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
GoneBabyGone
Mercury
Level 104
God Stats
10W - 13L
1,536 SR
Queue Stats
377W - 333L
1,611 Elo+
Solo
Gilgamesh
Gilgamesh
ReadyForSmite2
Gilgamesh
Level 11
God Stats
2W - 1L
1,765 SR
Queue Stats
15W - 9L
1,814 Elo+
Party 3
Nu Wa
Nu Wa
TheXenovia
Nu Wa
Level 127
God Stats
170W - 115L
1,713 SR
Queue Stats
173W - 124L
1,655 Elo+
Party 3
Maui
Maui
gussybutterhead
Maui
Level 106
God Stats
11W - 20L
1,308 SR
Queue Stats
104W - 98L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cobyashi
Merlin
11
0 / 0 / 4
6,161
616
3,320
4,244
1,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 1 / 3
6,472
647
2,932
3,941
1,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Simplydopex
Aphrodite
11
3 / 1 / 1
5,609
561
5,609
5,738
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charybdis
oGxGrimReaper
Charybdis
11
0 / 1 / 1
5,856
586
6,201
7,830
2,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 3
6,438
644
6,521
6,254
2,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
1 / 0 / 0
5,074
507
4,676
7,999
2,605
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
GoneBabyGone
Mercury
11
1 / 0 / 0
5,464
546
969
8,016
3,245
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ReadyForSmite2
Gilgamesh
10
1 / 1 / 0
5,549
555
2,187
6,873
5,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nu Wa
9
0 / 4 / 0
5,229
523
4,160
5,745
1,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 2 / 2
5,525
553
2,974
10,105
7,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
3
3
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
0
0
1
W
Merlin
Cobyashi
Merlin
0
0
4
2
W
0
1
3
1.5
L
Mercury
GoneBabyGone
Mercury
1
0
0
1
L
Gilgamesh
ReadyForSmite2
Gilgamesh
1
1
0
1
W
Aphrodite
Simplydopex
Aphrodite
3
1
1
3.5
L
Nu Wa
0
4
0
0
L
0
2
2
0.5
W
Charybdis
oGxGrimReaper
Charybdis
0
1
1
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,583
Damage
14,966
28,007
Taken
38,738
9,649
Mitigated
20,136
15,156
Healing
7,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,676
2,589
0
2,210
7,999
2,605
0
1,607
6,216
0
37,906
W
Merlin
Cobyashi
Merlin
3,320
184
0
500
4,244
1,071
0
2,554
1,542
48,223
0
W
2,932
878
0
1,704
3,941
1,673
0
103
3,499
0
45,375
L
Mercury
GoneBabyGone
Mercury
969
270
0
785
8,016
3,245
0
492
7,348
0
48,904
L
Gilgamesh
ReadyForSmite2
Gilgamesh
2,187
583
0
1,505
6,873
5,140
0
413
6,133
0
33,561
W
Aphrodite
Simplydopex
Aphrodite
5,609
441
2,534
3,519
5,738
1,915
50
1,753
3,840
28,025
727
L
Nu Wa
4,160
1,254
0
360
5,745
1,917
5
2,706
2,565
32,321
1,442
L
2,974
543
0
2,501
10,105
7,229
0
3,001
6,494
19,308
3,125
W
Charybdis
oGxGrimReaper
Charybdis
6,201
3,442
0
3,417
7,830
2,302
0
1,331
6,499
0
50,024
W
6,521
2,282
0
3,482
6,254
2,688
96
671
5,518
2,311
50,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,536
Gold Earned
26,841
407
Minions Killed
333
0
Camps Cleared
0
1,088,130
Distance Traveled
1,094,488
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,074
507
73
7
0
199,821
0
W
Merlin
6,161
616
97
10
0
207,515
1
W
Odin
6,472
647
79
8
0
212,150
2
L
Mercury
5,464
546
96
10
0
273,183
0
L
Gilgamesh
5,549
555
64
6
0
194,677
0
W
Aphrodite
5,609
561
49
5
0
210,626
0
L
Nu Wa
5,229
523
65
7
0
199,939
0
L
Maui
5,525
553
35
4
0
226,868
3
W
Charybdis
5,856
586
98
10
0
200,150
3
W
Surtr
6,438
644
84
8
0
257,689
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role