Player Matchup

Zeus
Zeus
AP0C ACIDIC
Zeus
Level 102
God Stats
16W - 13L
1,486 SR
Queue Stats
244W - 238L
1,472 Elo+
Party 1
Erlang Shen
Erlang Shen
Hnko89
Erlang Shen
Level 95
God Stats
28W - 30L
1,468 SR
Queue Stats
239W - 221L
1,474 Elo+
Party 1
Cerberus
Cerberus
MF1_Vctoorlpz
Cerberus
Level 61
God Stats
1W - 4L
1,288 SR
Queue Stats
114W - 110L
1,508 Elo+
Party 3
Mulan
Mulan
Twigathon13
Mulan
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 209L
1,442 Elo+
Solo
Anhur
Anhur
unaivelxscoo
Anhur
Level 69
God Stats
2W - 0L
1,535 SR
Queue Stats
45W - 49L
1,473 Elo+
Party 3
Team Averages
Level 86
1,455 SR
1,474 Elo+

VS

Team Averages
Level 79
1,530 SR
1,435 Elo+
Fenrir
Fenrir
Benny4237
Fenrir
Level 69
God Stats
1W - 2L
1,473 SR
Queue Stats
8W - 15L
1,426 Elo+
Party 2
Athena
Athena
CxrsedAnimal
Athena
Level 106
God Stats
4W - 9L
1,510 SR
Queue Stats
334W - 339L
1,519 Elo+
Party 4
Kukulkan
Kukulkan
Diana88PT
Kukulkan
Level 48
God Stats
1W - 5L
1,467 SR
Queue Stats
57W - 72L
1,322 Elo+
Solo
The Morrigan
The Morrigan
Toace3218
The Morrigan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 55L
1,452 Elo+
Party 2
Charybdis
Charybdis
evil0wner
Charybdis
Level 85
God Stats
1W - 1L
1,702 SR
Queue Stats
31W - 31L
1,454 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 5
9,594
505
7,932
10,024
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Erlang Shen
Hnko89
Erlang Shen
14
1 / 3 / 5
8,603
453
6,574
15,650
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
MF1_Vctoorlpz
Cerberus
17
6 / 0 / 5
10,647
560
14,297
20,362
17,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 1 / 4
12,304
648
16,731
20,471
17,311
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

17
3 / 2 / 7
9,704
511
11,345
11,407
4,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Benny4237
Fenrir
15
5 / 5 / 1
9,377
494
10,712
17,335
8,616
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
13
2 / 3 / 1
8,534
449
8,862
22,307
24,517
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Diana88PT
Kukulkan
13
0 / 4 / 1
7,814
411
2,984
8,241
3,259
Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
Toace3218
The Morrigan
15
0 / 3 / 3
8,948
471
4,946
11,062
5,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
evil0wner
Charybdis
13
0 / 5 / 2
7,836
412
12,474
16,678
6,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
15
20
Kills
7
8
Deaths
20
26
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
2
5
1.25
L
Fenrir
Benny4237
Fenrir
5
5
1
1.1
L
Athena
2
3
1
0.83
L
Kukulkan
Diana88PT
Kukulkan
0
4
1
0.13
W
Erlang Shen
Hnko89
Erlang Shen
1
3
5
1.17
W
Cerberus
MF1_Vctoorlpz
Cerberus
6
0
5
8.5
L
The Morrigan
Toace3218
The Morrigan
0
3
3
0.5
W
10
1
4
12
L
Charybdis
evil0wner
Charybdis
0
5
2
0.2
W
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,879
Damage
39,978
77,914
Taken
75,623
50,145
Mitigated
47,923
23,620
Healing
12,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,932
846
0
1,786
10,024
3,491
1,047
1,726
8,298
85,672
1,701
L
Fenrir
Benny4237
Fenrir
10,712
2,500
0
1,637
17,335
8,616
0
4,248
13,087
0
58,465
L
Athena
8,862
2,407
105
5,307
22,307
24,517
0
7,098
15,209
27,651
0
L
Kukulkan
Diana88PT
Kukulkan
2,984
190
65
1,607
8,241
3,259
62
444
7,797
44,080
0
W
Erlang Shen
Hnko89
Erlang Shen
6,574
4,206
0
4,421
15,650
7,330
2,264
4,046
11,604
0
54,606
W
Cerberus
MF1_Vctoorlpz
Cerberus
14,297
1,406
2,363
5,897
20,362
17,313
268
5,470
14,892
52,859
2,581
L
The Morrigan
Toace3218
The Morrigan
4,946
723
0
0
11,062
5,220
575
3,528
7,534
71,869
858
W
16,731
1,887
0
8,833
20,471
17,311
102
3,199
17,272
0
105,477
L
Charybdis
evil0wner
Charybdis
12,474
7,874
0
3,897
16,678
6,311
0
5,392
11,286
0
72,569
W
11,345
5,136
0
320
11,407
4,700
0
1,493
9,914
0
84,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,852
Gold Earned
42,509
586
Minions Killed
444
0
Camps Cleared
0
1,825,695
Distance Traveled
1,803,834
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,594
505
138
7
0
353,076
0
L
Fenrir
9,377
494
85
4
0
403,179
0
L
Athena
8,534
449
31
2
0
389,318
0
L
Kukulkan
7,814
411
86
5
0
358,533
0
W
Erlang Shen
8,603
453
85
4
0
407,031
0
W
Cerberus
10,647
560
85
4
0
368,306
0
L
The Morrigan
8,948
471
127
7
0
325,884
4
W
Mulan
12,304
648
163
9
0
346,125
6
L
Charybdis
7,836
412
115
6
0
326,920
0
W
Anhur
9,704
511
115
6
0
351,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role