Player Matchup

Janus
Janus
Oxbowbacon
Janus
Level 118
God Stats
8W - 12L
1,588 SR
Queue Stats
147W - 104L
1,689 Elo+
Party 3
Tsukuyomi
Tsukuyomi
QunLee
Tsukuyomi
Level 159
God Stats
1W - 1L
1,804 SR
Queue Stats
95W - 100L
1,597 Elo+
Party 1
Athena
Athena
Soulini
Athena
Level 139
God Stats
0W - 4L
1,643 SR
Queue Stats
21W - 31L
1,491 Elo+
Party 1
Osiris
Osiris
Ushaahh
Osiris
Level 170
God Stats
11W - 8L
1,785 SR
Queue Stats
251W - 189L
1,644 Elo+
Party 3
Jing Wei
Jing Wei
themcarrots
Jing Wei
Level 206
God Stats
0W - 1L
1,445 SR
Queue Stats
29W - 36L
1,637 Elo+
Party 1
Team Averages
Level 158
1,653 SR
1,612 Elo+

VS

Team Averages
Level 157
1,606 SR
1,586 Elo+
Maui
Maui
Lineant
Maui
Level 181
God Stats
3W - 12L
1,282 SR
Queue Stats
196W - 222L
1,496 Elo+
Party 2
Mulan
Mulan
Osuk3
Mulan
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
134W - 126L
1,633 Elo+
Solo
Olorun
Olorun
ReturnofHellboy
Olorun
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
206W - 212L
1,573 Elo+
Party 2
Fenrir
Fenrir
TheHvsky
Fenrir
Level 147
God Stats
2W - 1L
1,763 SR
Queue Stats
342W - 380L
1,616 Elo+
Party 2
Neith
Neith
s4qu
Neith
Level 146
God Stats
7W - 5L
1,987 SR
Queue Stats
237W - 207L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
1 / 2 / 2
8,427
527
6,079
8,703
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
QunLee
Tsukuyomi
13
2 / 4 / 1
8,460
529
12,435
13,876
9,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
Soulini
Athena
12
4 / 7 / 1
7,689
481
6,473
18,965
17,808
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
Ushaahh
Osiris
15
2 / 3 / 4
7,882
493
11,801
18,080
14,401
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jing Wei
themcarrots
Jing Wei
13
0 / 3 / 1
7,431
464
6,373
12,564
5,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Lineant
Maui
11
0 / 1 / 9
7,656
479
4,656
15,330
13,003
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Osuk3
Mulan
15
3 / 4 / 4
9,252
578
7,476
17,211
8,968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
3 / 0 / 3
9,682
605
13,848
11,051
5,804
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Fenrir
TheHvsky
Fenrir
15
10 / 4 / 1
9,153
572
12,898
17,685
9,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Neith
s4qu
Neith
15
3 / 0 / 6
9,143
571
14,283
7,005
3,221
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
9
Kills
19
19
Deaths
9
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Maui
Lineant
Maui
0
1
9
4.5
W
Mulan
Osuk3
Mulan
3
4
4
1.25
L
Janus
1
2
2
1
L
Tsukuyomi
QunLee
Tsukuyomi
2
4
1
0.63
W
3
0
3
4.5
L
Athena
Soulini
Athena
4
7
1
0.64
W
Fenrir
TheHvsky
Fenrir
10
4
1
2.63
L
Osiris
Ushaahh
Osiris
2
3
4
1.33
W
Neith
s4qu
Neith
3
0
6
6
L
Jing Wei
themcarrots
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,161
Damage
53,161
72,188
Taken
68,282
50,182
Mitigated
40,869
14,332
Healing
22,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
Lineant
Maui
4,656
1,242
2,126
3,274
15,330
13,003
0
3,876
11,340
13,936
0
W
Mulan
Osuk3
Mulan
7,476
1,197
0
4,087
17,211
8,968
0
1,521
15,684
0
66,186
L
Janus
6,079
152
0
500
8,703
3,437
0
748
7,955
80,510
0
L
Tsukuyomi
QunLee
Tsukuyomi
12,435
3,113
0
3,543
13,876
9,187
0
62
13,814
0
62,193
W
13,848
7,790
164
7,676
11,051
5,804
478
1,355
9,686
99,990
5,882
L
Athena
Soulini
Athena
6,473
1,578
0
1,387
18,965
17,808
0
6,857
12,108
18,860
668
W
Fenrir
TheHvsky
Fenrir
12,898
4,772
0
2,795
17,685
9,873
212
3,789
13,674
0
66,249
L
Osiris
Ushaahh
Osiris
11,801
4,500
0
5,491
18,080
14,401
0
2,585
15,495
0
84,410
W
Neith
s4qu
Neith
14,283
4,459
0
2,705
7,005
3,221
288
2,602
4,213
0
89,168
L
Jing Wei
themcarrots
Jing Wei
6,373
4,495
0
3,411
12,564
5,349
0
8,055
4,509
0
60,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,889
Gold Earned
44,886
493
Minions Killed
494
0
Camps Cleared
0
1,623,838
Distance Traveled
1,604,519
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,656
479
8
1
0
329,853
6
W
Mulan
9,252
578
96
6
0
315,964
0
L
Janus
8,427
527
153
10
0
347,406
3
L
Tsukuyomi
8,460
529
108
7
0
311,662
2
W
Olorun
9,682
605
160
10
0
315,812
5
L
Athena
7,689
481
19
1
0
304,007
0
W
Fenrir
9,153
572
93
6
0
342,710
2
L
Osiris
7,882
493
102
6
0
341,196
1
W
Neith
9,143
571
137
9
0
300,180
2
L
Jing Wei
7,431
464
111
7
0
319,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role