Player Matchup

Bacchus
Bacchus
Sergiioo975
Bacchus
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 88L
1,370 Elo+
Party 1
Hou Yi
Hou Yi
Seros_5791
Hou Yi
Level 113
God Stats
6W - 4L
1,660 SR
Queue Stats
124W - 169L
1,375 Elo+
Party 1
Awilix
Awilix
ivaniglesias__
Awilix
Level 85
God Stats
1W - 1L
1,722 SR
Queue Stats
17W - 39L
1,321 Elo+
Party 1
Mulan
Mulan
javiiglesias_
Mulan
Level 114
God Stats
0W - 2L
1,306 SR
Queue Stats
89W - 114L
1,418 Elo+
Party 1
Janus
Janus
markevich15
Janus
Level 111
God Stats
4W - 5L
1,534 SR
Queue Stats
46W - 70L
1,399 Elo+
Party 1
Team Averages
Level 109
1,544 SR
1,376 Elo+

VS

Team Averages
Level 122
1,516 SR
1,500 Elo+
Zeus
Zeus
ElPapiProxeneta_
Zeus
Level 129
God Stats
5W - 4L
1,332 SR
Queue Stats
202W - 179L
1,502 Elo+
Party 2
Ymir
Ymir
Mateusz200129
Ymir
Level 108
God Stats
3W - 1L
1,691 SR
Queue Stats
331W - 323L
1,453 Elo+
Solo
Anhur
Anhur
O_OassO_O
Anhur
Level 89
God Stats
10W - 7L
1,513 SR
Queue Stats
196W - 176L
1,541 Elo+
Solo
Mercury
Mercury
RohiniBAngerZ
Mercury
Level 127
God Stats
86W - 63L
1,579 SR
Queue Stats
305W - 290L
1,511 Elo+
Solo
Jormungandr
Jormungandr
SixTimesInMadrid
Jormungandr
Level 159
God Stats
8W - 3L
1,463 SR
Queue Stats
141W - 131L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Sergiioo975
Bacchus
11
2 / 4 / 3
7,103
474
4,945
15,924
13,936
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Seros_5791
Hou Yi
13
3 / 2 / 1
7,680
512
4,893
9,974
3,729
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
2 / 7 / 4
6,859
457
5,780
13,638
5,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
0 / 4 / 0
6,674
445
4,747
15,356
10,223
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

11
1 / 9 / 2
6,658
444
4,630
11,392
4,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 6
9,273
618
14,236
6,894
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 4 / 6
7,934
529
8,664
13,050
8,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
O_OassO_O
Anhur
16
3 / 1 / 3
9,208
614
6,773
6,947
2,779
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mercury
13
4 / 1 / 7
8,156
544
10,710
11,262
4,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Jormungandr
SixTimesInMadrid
Jormungandr
15
4 / 1 / 3
9,268
618
8,267
16,141
10,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
8
Kills
26
26
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
9
1
6
12
W
6
4
6
2.25
W
Anhur
O_OassO_O
Anhur
3
1
3
4.5
W
Mercury
4
1
7
7.5
L
Bacchus
Sergiioo975
Bacchus
2
4
3
0.88
L
Hou Yi
Seros_5791
Hou Yi
3
2
1
1.75
W
Jormungandr
SixTimesInMadrid
Jormungandr
4
1
3
5.5
L
2
7
4
0.57
L
0
4
0
0
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,995
Damage
48,650
66,284
Taken
54,294
37,691
Mitigated
29,261
9,910
Healing
17,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,236
486
0
1,655
6,894
2,498
719
2,787
3,750
57,431
486
W
8,664
1,798
0
3,429
13,050
8,114
219
3,541
9,269
27,072
1,111
W
Anhur
O_OassO_O
Anhur
6,773
4,110
0
4,326
6,947
2,779
1,861
739
6,208
0
84,923
W
Mercury
10,710
7,024
0
2,883
11,262
4,946
0
1,464
9,669
0
61,598
L
Bacchus
Sergiioo975
Bacchus
4,945
612
0
3,099
15,924
13,936
33
5,703
9,622
26,345
0
L
Hou Yi
Seros_5791
Hou Yi
4,893
1,773
0
2,044
9,974
3,729
737
4,181
5,489
0
42,994
W
Jormungandr
SixTimesInMadrid
Jormungandr
8,267
2,616
0
5,664
16,141
10,924
0
2,190
13,453
71,680
3,326
L
5,780
2,223
0
309
13,638
5,499
0
4,250
9,027
0
40,397
L
4,747
666
0
3,958
15,356
10,223
0
7,463
7,731
0
44,519
L
4,630
43
0
500
11,392
4,304
0
7,272
3,582
39,571
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,974
Gold Earned
43,839
291
Minions Killed
468
0
Camps Cleared
0
1,418,055
Distance Traveled
1,447,474
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,273
618
87
6
0
255,015
1
W
Ymir
7,934
529
44
3
0
256,131
0
W
Anhur
9,208
614
132
9
0
283,343
0
W
Mercury
8,156
544
81
5
0
380,691
0
L
Bacchus
7,103
474
44
3
0
312,095
0
L
Hou Yi
7,680
512
76
5
0
283,757
0
W
Jormungandr
9,268
618
124
8
0
272,294
0
L
Awilix
6,859
457
53
4
0
304,092
0
L
Mulan
6,674
445
58
4
0
239,706
0
L
Janus
6,658
444
60
4
0
278,405
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role