Player Matchup

Olorun
Olorun
 
Olorun
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
CapNapier
Heimdallr
Level 140
God Stats
4W - 4L
1,419 SR
Queue Stats
175W - 168L
1,583 Elo+
Solo
Tsukuyomi
Tsukuyomi
QunLee
Tsukuyomi
Level 159
God Stats
1W - 1L
1,677 SR
Queue Stats
57W - 67L
1,587 Elo+
Party 2
Erlang Shen
Erlang Shen
Soulini
Erlang Shen
Level 139
God Stats
2W - 0L
1,462 SR
Queue Stats
15W - 22L
1,472 Elo+
Party 2
Xing Tian
Xing Tian
themcarrots
Xing Tian
Level 206
God Stats
4W - 1L
1,574 SR
Queue Stats
12W - 16L
1,606 Elo+
Party 2
Team Averages
Level 157
1,526 SR
1,549 Elo+

VS

Team Averages
Level 109
1,551 SR
1,550 Elo+
Agni
Agni
ArtGoesBrrrr
Agni
Level 48
God Stats
21W - 24L
1,606 SR
Queue Stats
47W - 72L
1,480 Elo+
Solo
Pele
Pele
CrAzY LOSER BOY
Pele
Level 176
God Stats
0W - 3L
1,201 SR
Queue Stats
300W - 317L
1,530 Elo+
Solo
Apollo
Apollo
FatChubsleftNut
Apollo
Level 102
God Stats
12W - 7L
1,983 SR
Queue Stats
261W - 209L
1,613 Elo+
Party 1
Vulcan
Vulcan
Rëgulüs
Vulcan
Level 109
God Stats
3W - 3L
1,544 SR
Queue Stats
153W - 144L
1,552 Elo+
Solo
Athena
Athena
VwAstro
Athena
Level 110
God Stats
3W - 4L
1,422 SR
Queue Stats
320W - 266L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
12
3 / 0 / 2
7,170
717
4,724
7,047
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Heimdallr
CapNapier
Heimdallr
11
0 / 0 / 0
6,217
622
4,539
6,340
2,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tsukuyomi
QunLee
Tsukuyomi
12
1 / 0 / 3
6,611
661
4,947
7,513
3,816
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Erlang Shen
Soulini
Erlang Shen
11
5 / 0 / 2
6,504
650
4,547
8,784
4,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xing Tian
themcarrots
Xing Tian
10
1 / 1 / 3
5,926
593
4,880
10,020
6,713
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
5,508
551
7,182
6,716
2,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 4 / 0
5,100
510
2,667
9,505
3,612
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 0 / 0
5,812
581
4,740
7,808
2,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
Rëgulüs
Vulcan
10
1 / 2 / 0
5,768
577
3,658
4,914
3,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Athena
VwAstro
Athena
8
0 / 1 / 1
5,018
502
2,268
8,864
7,326
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
2
10
Kills
1
1
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
2
4
L
0
4
0
0
W
Heimdallr
CapNapier
Heimdallr
0
0
0
0
L
0
4
0
0
L
0
0
0
0
W
Tsukuyomi
QunLee
Tsukuyomi
1
0
3
2.5
L
Vulcan
Rëgulüs
Vulcan
1
2
0
0.5
W
Erlang Shen
Soulini
Erlang Shen
5
0
2
6
L
Athena
VwAstro
Athena
0
1
1
0.5
W
Xing Tian
themcarrots
Xing Tian
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,637
Damage
20,515
39,704
Taken
37,807
20,019
Mitigated
19,445
16,711
Healing
8,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
4,724
2,410
420
3,858
7,047
2,213
414
4,628
2,419
48,368
9,430
L
7,182
309
0
235
6,716
2,286
0
3,147
3,569
41,332
0
W
Heimdallr
CapNapier
Heimdallr
4,539
2,376
0
2,865
6,340
2,624
0
179
6,161
0
54,269
L
2,667
613
0
1,201
9,505
3,612
0
827
8,678
0
43,590
L
4,740
3,440
0
4,309
7,808
2,684
0
760
7,048
0
57,579
W
Tsukuyomi
QunLee
Tsukuyomi
4,947
1,328
0
2,808
7,513
3,816
0
2,982
4,531
0
51,356
L
Vulcan
Rëgulüs
Vulcan
3,658
114
0
1,500
4,914
3,537
0
406
4,508
34,698
77
W
Erlang Shen
Soulini
Erlang Shen
4,547
2,502
0
5,054
8,784
4,653
0
1,893
6,891
0
49,606
L
Athena
VwAstro
Athena
2,268
976
0
1,536
8,864
7,326
0
3,751
5,113
11,981
0
W
Xing Tian
themcarrots
Xing Tian
4,880
645
0
1,706
10,020
6,713
81
3,577
6,443
16,978
2,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,428
Gold Earned
27,206
357
Minions Killed
334
0
Camps Cleared
0
1,102,424
Distance Traveled
1,091,891
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
7,170
717
104
10
0
189,087
0
L
Agni
5,508
551
87
9
0
224,219
0
W
Heimdallr
6,217
622
89
9
0
191,301
0
L
Pele
5,100
510
73
7
0
212,021
0
L
Apollo
5,812
581
98
10
0
200,224
2
W
Tsukuyomi
6,611
661
78
8
0
222,504
0
L
Vulcan
5,768
577
57
6
0
220,351
0
W
Erlang Shen
6,504
650
71
7
0
254,998
0
L
Athena
5,018
502
19
2
0
235,076
4
W
Xing Tian
5,926
593
15
2
0
244,534
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role