Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 207
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Bishop B Gaming
Bacchus
Level 103
God Stats
0W - 2L
1,221 SR
Queue Stats
4W - 5L
1,436 Elo+
Party 1
Charon
Charon
Kingslayer05993
Charon
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,266 Elo+
Party 2
Artemis
Artemis
Rebelbred07
Artemis
Level 136
God Stats
0W - 1L
1,493 SR
Queue Stats
4W - 4L
1,447 Elo+
Party 1
Athena
Athena
samsayde11
Athena
Level 39
God Stats
3W - 7L
1,471 SR
Queue Stats
4W - 14L
1,266 Elo+
Party 2
Team Averages
Level 101
1,437 SR
1,383 Elo+

VS

Team Averages
Level 91
1,455 SR
1,391 Elo+
Ao Kuang
Ao Kuang
DrowningInMyMind
Ao Kuang
Level 69
God Stats
6W - 0L
1,500 SR
Queue Stats
6W - 2L
1,166 Elo+
Solo
Xbalanque
Xbalanque
HerpesHawkv2
Xbalanque
Level 134
God Stats
7W - 14L
1,290 SR
Queue Stats
85W - 82L
1,515 Elo+
Solo
Terra
Terra
Pronubnubs
Terra
Level 109
God Stats
3W - 5L
1,355 SR
Queue Stats
304W - 297L
1,409 Elo+
Solo
Surtr
Surtr
its_just_game22
Surtr
Level 102
God Stats
48W - 49L
1,548 SR
Queue Stats
363W - 363L
1,469 Elo+
Solo
Nu Wa
Nu Wa
nina-STEVE_famil
Nu Wa
Level 40
God Stats
4W - 2L
1,580 SR
Queue Stats
40W - 48L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
0 / 3 / 1
6,902
406
5,960
18,452
13,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 2 / 0
7,228
425
3,457
11,077
10,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 6 / 0
6,410
377
3,641
14,563
12,892
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
Rebelbred07
Artemis
12
0 / 2 / 0
6,688
393
3,735
9,682
3,628
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
samsayde11
Athena
10
0 / 4 / 0
6,105
359
5,218
12,162
5,907
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 0 / 4
10,094
594
9,867
12,833
6,550
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Xbalanque
HerpesHawkv2
Xbalanque
14
0 / 0 / 4
8,318
489
3,923
7,056
2,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Terra
13
2 / 0 / 4
8,917
525
4,732
12,670
10,308
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 1 / 9
10,168
598
13,306
19,812
14,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 0 / 3
9,601
565
7,688
4,744
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
39
0
Kills
15
17
Deaths
1
1
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
3
1
0.17
L
0
2
0
0
W
9
0
4
11
W
Xbalanque
HerpesHawkv2
Xbalanque
0
0
4
2
L
0
6
0
0
W
Terra
2
0
4
4
L
Artemis
Rebelbred07
Artemis
0
2
0
0
W
2
1
9
6.5
W
2
0
3
3.5
L
Athena
samsayde11
Athena
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,011
Damage
39,516
65,936
Taken
57,115
47,132
Mitigated
36,293
7,312
Healing
26,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
5,960
1,244
0
1,946
18,452
13,752
0
3,512
14,940
0
44,806
L
3,457
159
212
2,056
11,077
10,953
126
4,661
6,416
35,871
1,005
W
9,867
3,692
0
4,988
12,833
6,550
181
1,416
11,213
88,717
0
W
Xbalanque
HerpesHawkv2
Xbalanque
3,923
2,065
0
2,078
7,056
2,990
1,238
1,175
5,881
0
57,974
L
3,641
751
0
448
14,563
12,892
0
4,333
10,230
34,788
0
W
Terra
4,732
759
4,021
5,756
12,670
10,308
337
2,928
9,742
33,818
2,963
L
Artemis
Rebelbred07
Artemis
3,735
704
0
1,181
9,682
3,628
348
3,740
5,942
0
47,812
W
13,306
6,453
0
8,678
19,812
14,669
767
5,026
14,181
1,220
77,325
W
7,688
1,640
0
863
4,744
1,776
2,270
1,454
3,290
68,240
1,591
L
Athena
samsayde11
Athena
5,218
1,496
60
1,409
12,162
5,907
0
6,408
5,754
32,487
1,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,333
Gold Earned
47,098
266
Minions Killed
497
0
Camps Cleared
0
1,446,510
Distance Traveled
1,697,433
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
6,902
406
63
4
0
284,954
0
L
Bacchus
7,228
425
30
2
0
304,726
0
W
Ao Kuang
10,094
594
133
8
0
370,381
0
W
Xbalanque
8,318
489
91
5
0
328,881
4
L
Charon
6,410
377
35
2
0
269,291
0
W
Terra
8,917
525
47
3
0
377,488
2
L
Artemis
6,688
393
83
5
0
282,387
0
W
Surtr
10,168
598
111
7
0
321,019
0
W
Nu Wa
9,601
565
115
7
0
299,664
5
L
Athena
6,105
359
55
3
0
305,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role