Player Matchup

Nox
Nox
AYoungShmeckle
Nox
Level 68
God Stats
0W - 2L
1,254 SR
Queue Stats
336W - 331L
1,474 Elo+
Solo
Bacchus
Bacchus
Altonymous
Bacchus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,518 Elo+
Solo
Thoth
Thoth
Avruh
Thoth
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 89L
1,417 Elo+
Party 1
Baron Samedi
Baron Samedi
Mopan14
Baron Samedi
Level 120
God Stats
1W - 3L
1,666 SR
Queue Stats
51W - 69L
1,433 Elo+
Party 1
Ullr
Ullr
ShenanigansOG
Ullr
Level 135
God Stats
0W - 3L
1,156 SR
Queue Stats
203W - 204L
1,494 Elo+
Solo
Team Averages
Level 124
1,415 SR
1,467 Elo+

VS

Team Averages
Level 155
1,582 SR
1,512 Elo+
Charon
Charon
DragonWillow
Charon
Level 157
God Stats
11W - 9L
1,478 SR
Queue Stats
725W - 690L
1,547 Elo+
Solo
Jormungandr
Jormungandr
NOLIMITS11
Jormungandr
Level 143
God Stats
3W - 2L
1,589 SR
Queue Stats
396W - 416L
1,484 Elo+
Solo
Arachne
Arachne
Vivid625
Arachne
Level 159
God Stats
5W - 2L
1,431 SR
Queue Stats
206W - 183L
1,490 Elo+
Solo
Agni
Agni
sPectTra
Agni
Level 158
God Stats
5W - 2L
1,482 SR
Queue Stats
388W - 396L
1,476 Elo+
Solo
Cupid
Cupid
zabaztion
Cupid
Level 158
God Stats
5W - 3L
1,930 SR
Queue Stats
712W - 713L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 6
7,693
769
5,239
9,468
4,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Altonymous
Bacchus
13
2 / 5 / 6
7,644
764
6,376
12,829
14,102
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
Avruh
Thoth
14
1 / 6 / 8
8,040
804
8,872
10,219
4,460
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Mopan14
Baron Samedi
15
5 / 4 / 3
8,815
882
9,387
11,284
6,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
2 / 6 / 7
7,915
792
9,701
13,209
6,844
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
16
2 / 3 / 19
9,005
901
12,742
15,971
13,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
NOLIMITS11
Jormungandr
15
5 / 3 / 12
9,030
903
9,355
11,289
12,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Vivid625
Arachne
14
5 / 4 / 7
8,637
864
6,835
14,396
14,318
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Agni
15
4 / 3 / 14
9,199
920
10,069
8,161
4,091
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
zabaztion
Cupid
17
10 / 2 / 12
10,389
1,039
13,003
8,714
4,508
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
90
12
Kills
26
26
Deaths
15
30
Assists
64
Player
Kills
Deaths
Assists
KDA
L
2
5
6
1
L
Bacchus
Altonymous
Bacchus
2
5
6
1
L
Thoth
Avruh
Thoth
1
6
8
0.83
W
Charon
2
3
19
3.83
L
Baron Samedi
Mopan14
Baron Samedi
5
4
3
1.63
W
Jormungandr
NOLIMITS11
Jormungandr
5
3
12
3.67
L
2
6
7
0.92
W
Arachne
Vivid625
Arachne
5
4
7
2.13
W
Agni
4
3
14
3.67
W
Cupid
zabaztion
Cupid
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,575
Damage
52,004
57,009
Taken
58,531
36,185
Mitigated
49,013
13,912
Healing
19,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,239
633
540
910
9,468
4,620
0
5,734
3,480
14,055
0
L
Bacchus
Altonymous
Bacchus
6,376
622
133
993
12,829
14,102
96
5,824
6,812
11,604
2,962
L
Thoth
Avruh
Thoth
8,872
1,170
976
1,685
10,219
4,460
0
4,703
5,430
20,044
0
W
Charon
12,742
1,738
349
3,696
15,971
13,269
353
6,724
9,247
23,893
565
L
Baron Samedi
Mopan14
Baron Samedi
9,387
255
2,833
3,743
11,284
6,159
0
6,114
4,991
20,409
0
W
Jormungandr
NOLIMITS11
Jormungandr
9,355
938
1,187
1,193
11,289
12,827
608
4,837
6,452
11,747
966
L
9,701
5,333
721
1,378
13,209
6,844
195
7,639
5,316
0
17,341
W
Arachne
Vivid625
Arachne
6,835
4,297
213
2,979
14,396
14,318
474
7,292
7,104
0
11,758
W
Agni
10,069
975
1,013
1,251
8,161
4,091
2,104
4,991
3,170
23,036
0
W
Cupid
zabaztion
Cupid
13,003
8,946
4,739
3,344
8,714
4,508
3,102
4,944
3,770
0
29,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,107
Gold Earned
46,260
119
Minions Killed
110
0
Camps Cleared
0
937,801
Distance Traveled
915,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,693
769
15
2
0
192,583
0
L
Bacchus
7,644
764
18
2
0
189,500
0
L
Thoth
8,040
804
30
3
0
189,303
0
W
Charon
9,005
901
18
2
0
189,475
0
L
Baron Samedi
8,815
882
39
4
0
206,410
0
W
Jormungandr
9,030
903
10
1
0
182,604
0
L
Ullr
7,915
792
17
2
0
160,005
0
W
Arachne
8,637
864
8
1
0
197,976
0
W
Agni
9,199
920
30
3
0
174,512
0
W
Cupid
10,389
1,039
44
4
0
170,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role