Player Matchup

Geb
Geb
GAUNDER
Geb
Level 159
God Stats
3W - 6L
1,500 SR
Queue Stats
168W - 146L
1,563 Elo+
Party 2
Thor
Thor
ShakeItLink
Thor
Level 195
God Stats
2W - 5L
1,500 SR
Queue Stats
250W - 231L
1,559 Elo+
Party 2
Ganesha
Ganesha
SuperFufu
Ganesha
Level 108
God Stats
3W - 7L
1,467 SR
Queue Stats
192W - 176L
1,475 Elo+
Party 1
Charybdis
Charybdis
tomzy pomzy
Charybdis
Level 48
God Stats
16W - 15L
1,523 SR
Queue Stats
89W - 88L
1,451 Elo+
Party 1
Ix Chel
Ix Chel
valucsan
Ix Chel
Level 138
God Stats
5W - 9L
1,472 SR
Queue Stats
135W - 121L
1,628 Elo+
Solo
Team Averages
Level 130
1,492 SR
1,535 Elo+

VS

Team Averages
Level 128
1,472 SR
1,547 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
LaGared
Anhur
Level 151
God Stats
3W - 0L
1,128 SR
Queue Stats
64W - 57L
1,554 Elo+
Party 3
Awilix
Awilix
Pwuntahs
Awilix
Level 156
God Stats
4W - 0L
1,450 SR
Queue Stats
50W - 23L
1,624 Elo+
Party 3
Guan Yu
Guan Yu
TheMoodyGamer
Guan Yu
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,338 Elo+
Party 3
Medusa
Medusa
Vetelwolf
Medusa
Level 124
God Stats
3W - 1L
1,780 SR
Queue Stats
74W - 48L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
13
1 / 3 / 0
7,638
546
9,256
13,353
10,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
3 / 4 / 2
7,183
513
6,524
15,521
5,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
SuperFufu
Ganesha
9
0 / 3 / 1
5,877
420
2,746
10,463
6,310
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
tomzy pomzy
Charybdis
10
0 / 3 / 1
5,947
425
5,022
7,305
1,737
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
valucsan
Ix Chel
13
2 / 5 / 2
7,546
539
8,169
11,661
4,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
14
0 / 1 / 10
8,171
584
5,305
12,807
12,813
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
LaGared
Anhur
16
5 / 0 / 3
8,839
631
11,060
9,547
4,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Pwuntahs
Awilix
16
6 / 3 / 6
9,148
653
12,423
13,881
6,482
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
14
3 / 1 / 0
8,593
614
6,155
13,391
9,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Vetelwolf
Medusa
15
4 / 1 / 2
9,129
652
7,008
8,837
3,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
18
18
Deaths
6
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
10
5
L
Geb
1
3
0
0.33
W
Anhur
LaGared
Anhur
5
0
3
6.5
W
Awilix
Pwuntahs
Awilix
6
3
6
3
L
3
4
2
1
L
Ganesha
SuperFufu
Ganesha
0
3
1
0.17
W
Guan Yu
3
1
0
3
W
Medusa
Vetelwolf
Medusa
4
1
2
5
L
Charybdis
tomzy pomzy
Charybdis
0
3
1
0.17
L
Ix Chel
valucsan
Ix Chel
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,717
Damage
41,951
58,303
Taken
58,463
28,467
Mitigated
36,927
15,642
Healing
21,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,305
927
3,077
6,680
12,807
12,813
329
3,437
9,274
31,253
4,395
L
Geb
9,256
1,356
0
4,534
13,353
10,864
0
613
12,027
55,832
5,981
W
Anhur
LaGared
Anhur
11,060
6,642
0
4,273
9,547
4,427
3,084
3,054
6,493
0
81,977
W
Awilix
Pwuntahs
Awilix
12,423
5,449
0
1,903
13,881
6,482
0
4,387
9,366
0
89,985
L
6,524
1,717
0
4,406
15,521
5,518
0
735
14,692
0
44,055
L
Ganesha
SuperFufu
Ganesha
2,746
210
1,130
1,823
10,463
6,310
0
1,781
8,682
18,818
0
W
Guan Yu
6,155
1,280
0
3,962
13,391
9,321
586
5,180
7,430
0
48,785
W
Medusa
Vetelwolf
Medusa
7,008
2,373
0
1,824
8,837
3,884
2,293
2,412
6,377
0
78,280
L
Charybdis
tomzy pomzy
Charybdis
5,022
2,206
0
917
7,305
1,737
0
874
6,431
0
47,123
L
Ix Chel
valucsan
Ix Chel
8,169
678
308
2,524
11,661
4,038
0
584
11,077
59,439
1,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,191
Gold Earned
43,880
386
Minions Killed
514
0
Camps Cleared
0
1,233,519
Distance Traveled
1,474,114
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
8,171
584
48
3
0
269,986
5
L
Geb
7,638
546
94
7
0
249,801
0
W
Anhur
8,839
631
133
10
0
273,565
2
W
Awilix
9,148
653
119
9
0
372,857
0
L
Thor
7,183
513
76
5
0
301,303
2
L
Ganesha
5,877
420
1
0
0
219,354
1
W
Guan Yu
8,593
614
87
6
0
263,498
0
W
Medusa
9,129
652
127
9
0
294,208
1
L
Charybdis
5,947
425
109
8
0
220,544
0
L
Ix Chel
7,546
539
106
8
0
242,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role