Player Matchup

Neith
Neith
Bronze IV
 
Neith
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Gold IV
AHSCORPII
Horus
Gold IV
Level 69
God Stats
25W - 48L
1,606 SR
Queue Stats
701W - 748L
1,408 MMR
Party 1
Olorun
Olorun
Silver I
ThaBearded1
Olorun
Silver I
Level 86
God Stats
4W - 8L
1,396 SR
Queue Stats
65W - 73L
1,183 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 95
1,501 SR
1,364 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,415 SR
1,366 MMR
Kuzenbo
Kuzenbo
Silver IV
 
Kuzenbo
Silver IV
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Silver I
Nietshe
Izanami
Silver I
Level 137
God Stats
2W - 1L
1,232 SR
Queue Stats
166W - 195L
1,279 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
Ponyboi4779
Morgan Le Fay
Gold V
Level 127
God Stats
1W - 1L
1,512 SR
Queue Stats
19W - 21L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
15
2 / 3 / 3
10,271
685
7,557
11,155
4,256
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
AHSCORPII
Horus
14
1 / 3 / 6
9,719
648
7,586
21,316
12,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Olorun
15
4 / 4 / 2
10,558
704
11,997
12,322
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bans
BacchusAchillesNe ZhaThothDiscordia

VS

Bans
Ah Muzen CabCthulhuNutXing TianMartichoras
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
18
5 / 1 / 5
11,048
737
7,807
13,110
18,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Nietshe
Izanami
16
5 / 4 / 4
11,180
745
9,391
12,369
5,011
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morgan Le Fay
Ponyboi4779
Morgan Le Fay
17
0 / 2 / 10
10,511
701
17,238
9,006
4,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
29
7
Kills
10
10
Deaths
7
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
3
1.17
W
Kuzenbo
 
Kuzenbo
5
1
5
7.5
L
Horus
AHSCORPII
Horus
1
3
6
1.33
W
Izanami
Nietshe
Izanami
5
4
4
1.75
W
Morgan Le Fay
Ponyboi4779
Morgan Le Fay
0
2
10
2.5
L
Olorun
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,140
Damage
34,436
44,793
Taken
34,485
22,079
Mitigated
27,966
12,385
Healing
3,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,557
2,510
0
1,917
11,155
4,256
556
7,483
3,325
0
39,977
W
Kuzenbo
 
Kuzenbo
7,807
1,862
0
2,442
13,110
18,357
225
4,608
8,502
20,206
2,401
L
Horus
AHSCORPII
Horus
7,586
2,897
520
6,529
21,316
12,926
110
7,925
12,821
0
23,373
W
Izanami
Nietshe
Izanami
9,391
6,869
0
130
12,369
5,011
2,068
4,009
8,360
0
58,682
W
Morgan Le Fay
Ponyboi4779
Morgan Le Fay
17,238
1,427
0
875
9,006
4,598
517
2,880
6,117
59,432
535
L
Olorun
11,997
4,212
644
2,775
12,322
4,897
951
7,097
4,791
45,733
6,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,548
Gold Earned
32,739
193
Minions Killed
210
0
Camps Cleared
0
763,361
Distance Traveled
831,337
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,271
685
90
6
0
254,379
0
W
Kuzenbo
11,048
737
27
2
0
304,881
1
L
Horus
9,719
648
18
1
0
265,094
2
W
Izanami
11,180
745
92
6
0
256,359
0
W
Morgan Le Fay
10,511
701
91
6
0
270,097
0
L
Olorun
10,558
704
85
6
0
243,888
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role