Player Matchup

Apollo
Apollo
Killthezaud
Apollo
Level 100
God Stats
2W - 1L
1,847 SR
Queue Stats
63W - 60L
1,446 Elo+
Party 1
Amaterasu
Amaterasu
SwegTheKitty
Amaterasu
Level 110
God Stats
1W - 2L
1,508 SR
Queue Stats
86W - 88L
1,456 Elo+
Party 1
Aphrodite
Aphrodite
TaskMaster4741
Aphrodite
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 113L
1,432 Elo+
Party 1
Sobek
Sobek
rektumrapper
Sobek
Level 114
God Stats
5W - 4L
1,476 SR
Queue Stats
329W - 301L
1,524 Elo+
Solo
Vamana
Vamana
superepicmickey
Vamana
Level 125
God Stats
4W - 5L
1,683 SR
Queue Stats
176W - 197L
1,525 Elo+
Solo
Team Averages
Level 108
1,603 SR
1,477 Elo+

VS

Team Averages
Level 108
1,478 SR
1,509 Elo+
Hachiman
Hachiman
EYEDABEAST
Hachiman
Level 39
God Stats
1W - 1L
1,311 SR
Queue Stats
92W - 81L
1,530 Elo+
Party 2
Raijin
Raijin
Legendary Roy
Raijin
Level 143
God Stats
2W - 2L
1,521 SR
Queue Stats
187W - 202L
1,453 Elo+
Solo
Izanami
Izanami
LesArtistes
Izanami
Level 158
God Stats
6W - 9L
1,453 SR
Queue Stats
310W - 328L
1,561 Elo+
Solo
Nemesis
Nemesis
Tanotio
Nemesis
Level 155
God Stats
10W - 6L
1,605 SR
Queue Stats
300W - 323L
1,475 Elo+
Solo
Hel
Hel
xd_munch
Hel
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 143L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
1 / 2 / 0
7,354
735
6,997
8,638
3,207
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Amaterasu
SwegTheKitty
Amaterasu
11
0 / 1 / 1
6,259
626
2,426
4,425
3,256
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TaskMaster4741
Aphrodite
12
0 / 1 / 1
6,498
650
2,015
5,342
3,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

9
0 / 2 / 0
6,170
617
221
3,968
3,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
0 / 2 / 1
7,187
719
8,767
11,241
11,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EYEDABEAST
Hachiman
15
2 / 0 / 5
8,570
857
4,360
2,362
946
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

14
2 / 1 / 5
8,752
875
4,820
8,947
4,457
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
LesArtistes
Izanami
14
1 / 0 / 4
8,305
831
5,767
4,886
2,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Nemesis
Tanotio
Nemesis
13
2 / 0 / 5
7,956
796
8,375
10,389
6,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

12
0 / 1 / 6
7,566
757
5,556
4,471
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
32
1
Kills
7
8
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EYEDABEAST
Hachiman
2
0
5
4.5
L
Apollo
1
2
0
0.5
W
2
1
5
4.5
W
Izanami
LesArtistes
Izanami
1
0
4
3
L
Amaterasu
SwegTheKitty
Amaterasu
0
1
1
0.5
W
Nemesis
Tanotio
Nemesis
2
0
5
4.5
L
Aphrodite
TaskMaster4741
Aphrodite
0
1
1
0.5
L
0
2
0
0
L
0
2
1
0.25
W
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,426
Damage
28,878
33,614
Taken
31,055
24,853
Mitigated
15,393
14,588
Healing
18,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EYEDABEAST
Hachiman
4,360
2,252
622
663
2,362
946
681
156
2,129
0
21,865
L
Apollo
6,997
2,279
361
1,032
8,638
3,207
0
874
5,598
0
31,863
W
4,820
621
479
959
8,947
4,457
771
590
8,010
9,333
0
W
Izanami
LesArtistes
Izanami
5,767
2,234
484
1,718
4,886
2,077
2,434
306
4,488
0
26,798
L
Amaterasu
SwegTheKitty
Amaterasu
2,426
907
1,235
1,756
4,425
3,256
0
1,250
3,048
0
4,665
W
Nemesis
Tanotio
Nemesis
8,375
1,239
1,305
2,793
10,389
6,133
425
869
9,396
0
10,838
L
Aphrodite
TaskMaster4741
Aphrodite
2,015
164
4,833
2,641
5,342
3,700
0
1,163
4,086
3,523
0
L
221
0
0
465
3,968
3,015
0
1,722
2,078
1,130
0
L
8,767
2,036
347
1,918
11,241
11,675
0
5,367
5,660
0
20,017
W
5,556
736
7,116
2,433
4,471
1,780
37
315
3,870
10,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,468
Gold Earned
41,149
98
Minions Killed
116
0
Camps Cleared
0
854,705
Distance Traveled
950,597
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,570
857
43
4
0
190,287
0
L
Apollo
7,354
735
65
7
0
191,049
0
W
Raijin
8,752
875
7
1
0
164,175
0
W
Izanami
8,305
831
48
5
0
189,047
0
L
Amaterasu
6,259
626
6
1
0
195,470
0
W
Nemesis
7,956
796
7
1
0
220,667
0
L
Aphrodite
6,498
650
3
0
0
208,678
0
L
Sobek
6,170
617
0
0
0
48,564
0
L
Vamana
7,187
719
24
2
0
210,944
0
W
Hel
7,566
757
11
1
0
186,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role