Player Matchup

Cabrakan
Cabrakan
Gold III
Mutona-kun
Cabrakan
Gold III
Level 105
God Stats
7W - 5L
1,654 SR
Queue Stats
40W - 32L
1,435 MMR
Party 1
Jormungandr
Jormungandr
Gold III
Sanjitan
Jormungandr
Gold III
Level 93
God Stats
8W - 3L
1,551 SR
Queue Stats
40W - 32L
1,435 MMR
Party 1
Atlas
Atlas
Gold III
guillaume_db
Atlas
Gold III
Level 122
God Stats
6W - 4L
1,593 SR
Queue Stats
40W - 32L
1,435 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 107
1,599 SR
1,435 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 86
1,570 SR
1,479 MMR
Shiva
Shiva
Gold IV
MediaMax
Shiva
Gold IV
Level 82
God Stats
13W - 9L
1,666 SR
Queue Stats
63W - 71L
1,424 MMR
Solo
Apollo
Apollo
Gold V
TheGreekolakas
Apollo
Gold V
Level 109
God Stats
1W - 3L
1,545 SR
Queue Stats
35W - 60L
1,506 MMR
Party 2
Cthulhu
Cthulhu
Gold V
mijo-97
Cthulhu
Gold V
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 60L
1,506 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Mutona-kun
Cabrakan
16
3 / 0 / 8
9,913
708
10,085
14,579
19,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jormungandr
Sanjitan
Jormungandr
16
3 / 2 / 9
10,361
740
14,707
13,304
11,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 0 / 6
10,594
757
17,756
10,848
6,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AphroditeKuzenboNe ZhaOdinAchilles

VS

Bans
VulcanHeraXbalanquePoseidonNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
MediaMax
Shiva
13
1 / 4 / 1
8,756
625
13,258
18,481
16,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 5 / 2
8,061
576
3,580
13,511
6,178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
mijo-97
Cthulhu
14
1 / 3 / 1
8,507
608
12,163
17,829
18,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
12
Kills
2
2
Deaths
12
23
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
MediaMax
Shiva
1
4
1
0.38
W
Cabrakan
Mutona-kun
Cabrakan
3
0
8
7
W
Jormungandr
Sanjitan
Jormungandr
3
2
9
3.75
L
0
5
2
0.2
W
6
0
6
9
L
Cthulhu
mijo-97
Cthulhu
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,548
Damage
29,001
38,731
Taken
49,821
37,661
Mitigated
41,487
6,322
Healing
9,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
MediaMax
Shiva
13,258
1,877
1,071
2,406
18,481
16,419
0
12,770
4,410
1,012
38,897
W
Cabrakan
Mutona-kun
Cabrakan
10,085
1,067
0
2,844
14,579
19,386
417
4,208
9,964
15,108
3,303
W
Jormungandr
Sanjitan
Jormungandr
14,707
2,810
0
1,874
13,304
11,338
448
4,314
8,648
62,233
2,391
L
3,580
2,476
0
1,550
13,511
6,178
0
11,301
1,043
0
27,464
W
17,756
4,230
0
1,604
10,848
6,937
968
4,251
6,324
45,291
794
L
Cthulhu
mijo-97
Cthulhu
12,163
738
292
3,756
17,829
18,890
0
12,699
3,984
29,012
1,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,868
Gold Earned
25,324
183
Minions Killed
140
0
Camps Cleared
0
829,273
Distance Traveled
619,636
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,756
625
50
4
0
227,664
0
W
Cabrakan
9,913
708
14
1
0
269,933
3
W
Jormungandr
10,361
740
94
7
0
278,007
0
L
Apollo
8,061
576
59
4
0
171,784
0
W
Atlas
10,594
757
75
5
0
281,333
0
L
Cthulhu
8,507
608
31
2
0
220,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role