Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
OurSins
Baron Samedi
Level 96
God Stats
45W - 35L
1,646 SR
Queue Stats
151W - 117L
1,662 Elo+
Solo
Horus
Horus
codfine
Horus
Level 107
God Stats
7W - 8L
1,461 SR
Queue Stats
169W - 156L
1,582 Elo+
Solo
Ymir
Ymir
grieverstone
Ymir
Level 189
God Stats
33W - 28L
1,518 SR
Queue Stats
64W - 62L
1,528 Elo+
Solo
Team Averages
Level 137
1,525 SR
1,554 Elo+

VS

Team Averages
Level 140
1,595 SR
1,539 Elo+
Eset
Eset
 
Eset
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
 
Bellona
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Alan0t
Cliodhna
Level 108
God Stats
4W - 2L
1,749 SR
Queue Stats
106W - 104L
1,528 Elo+
Solo
Cthulhu
Cthulhu
Customerssupport
Cthulhu
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 4L
1,350 Elo+
Solo
Ishtar
Ishtar
Sοlomon
Ishtar
Level 205
God Stats
7W - 5L
1,728 SR
Queue Stats
788W - 298L
1,816 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
9
0 / 0 / 1
5,571
557
1,655
9,679
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
 
Nut
10
1 / 1 / 1
5,553
555
3,381
6,005
2,022
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Baron Samedi
OurSins
Baron Samedi
11
4 / 0 / 3
6,447
645
3,685
4,594
1,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
codfine
Horus
11
2 / 0 / 4
5,940
594
2,965
6,244
2,904
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
5 / 0 / 0
7,891
789
8,237
9,974
9,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
9
0 / 5 / 0
4,849
485
1,934
6,444
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
 
Bellona
8
0 / 4 / 0
4,727
473
3,371
10,259
6,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cliodhna
Alan0t
Cliodhna
11
0 / 1 / 0
5,334
533
2,120
5,629
1,837
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 1
4,983
498
4,359
9,268
4,606
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
Sοlomon
Ishtar
11
1 / 0 / 0
5,680
568
3,751
4,516
1,726
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
12
Kills
1
1
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
0
0
1
0.5
W
Nut
 
Nut
1
1
1
1.5
L
Eset
 
Eset
0
5
0
0
L
Bellona
 
Bellona
0
4
0
0
L
Cliodhna
Alan0t
Cliodhna
0
1
0
0
L
0
2
1
0.25
W
Baron Samedi
OurSins
Baron Samedi
4
0
3
5.5
L
Ishtar
Sοlomon
Ishtar
1
0
0
1
W
Horus
codfine
Horus
2
0
4
4
W
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,923
Damage
15,535
36,496
Taken
36,116
23,448
Mitigated
16,109
13,845
Healing
13,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
1,655
498
0
3,999
9,679
7,162
0
2,334
7,345
16,010
0
W
Nut
 
Nut
3,381
2,337
0
2,239
6,005
2,022
0
2,147
3,858
0
45,530
L
Eset
 
Eset
1,934
165
0
1,006
6,444
1,939
0
3,063
3,027
26,613
0
L
Bellona
 
Bellona
3,371
1,960
0
3,780
10,259
6,001
0
6,634
3,625
0
24,465
L
Cliodhna
Alan0t
Cliodhna
2,120
49
0
3,992
5,629
1,837
0
791
4,677
0
45,049
L
4,359
699
780
2,459
9,268
4,606
0
871
8,352
19,870
379
W
Baron Samedi
OurSins
Baron Samedi
3,685
567
111
1,667
4,594
1,908
0
1,140
3,454
34,852
1,027
L
Ishtar
Sοlomon
Ishtar
3,751
1,510
0
1,849
4,516
1,726
0
986
3,514
0
52,114
W
Horus
codfine
Horus
2,965
1,363
634
1,703
6,244
2,904
0
1,404
4,840
0
46,594
W
8,237
4,199
0
3,492
9,974
9,452
0
111
9,863
50,273
9,508

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,402
Gold Earned
25,573
347
Minions Killed
313
0
Camps Cleared
0
991,849
Distance Traveled
952,374
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
5,571
557
26
3
0
191,547
2
W
Nut
5,553
555
70
7
0
189,995
0
L
Eset
4,849
485
56
6
0
182,156
0
L
Bellona
4,727
473
52
5
0
170,644
0
L
Cliodhna
5,334
533
84
8
0
228,742
0
L
Cthulhu
4,983
498
17
2
0
185,181
1
W
Baron Samedi
6,447
645
65
7
0
193,911
0
L
Ishtar
5,680
568
104
10
0
185,651
0
W
Horus
5,940
594
85
9
0
231,546
0
W
Ymir
7,891
789
101
10
0
184,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role