Player Matchup

Hercules
Hercules
Gold V
KiiTZuNeVK
Hercules
Gold V
Level 159
God Stats
9W - 6L
1,667 SR
Queue Stats
132W - 141L
1,326 MMR
Solo
Ravana
Ravana
Gold IV
LechePaterna
Ravana
Gold IV
Level 136
God Stats
14W - 16L
1,529 SR
Queue Stats
77W - 84L
1,351 MMR
Solo
Chiron
Chiron
Silver II
RedEyedJediOG
Chiron
Silver II
Level 118
God Stats
26W - 28L
1,520 SR
Queue Stats
39W - 55L
1,407 MMR
Solo
Artio
Artio
Silver IV
purple bear865
Artio
Silver IV
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,334 MMR
Solo
Chang'e
Chang'e
Silver I
tidalspike
Chang'e
Silver I
Level 163
God Stats
15W - 9L
1,593 SR
Queue Stats
120W - 116L
1,381 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 146
1,562 SR
1,360 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,553 SR
1,368 MMR
Ullr
Ullr
Gold IV
Fly XAngelX
Ullr
Gold IV
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 66L
1,324 MMR
Solo
Thanatos
Thanatos
Silver III
Moncleezii
Thanatos
Silver III
Level 135
God Stats
3W - 3L
1,479 SR
Queue Stats
32W - 45L
1,384 MMR
Solo
Bacchus
Bacchus
Gold V
Scyll1234567
Bacchus
Gold V
Level 149
God Stats
3W - 6L
1,550 SR
Queue Stats
253W - 272L
1,369 MMR
Solo
Janus
Janus
Bronze III
formerketchup43
Janus
Bronze III
Level 53
God Stats
3W - 3L
1,628 SR
Queue Stats
26W - 22L
1,409 MMR
Solo
Nu Wa
Nu Wa
Gold IV
rawrrscream
Nu Wa
Gold IV
Level 141
God Stats
191W - 189L
1,608 SR
Queue Stats
540W - 579L
1,355 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KiiTZuNeVK
Hercules
15
1 / 0 / 1
8,879
634
6,033
10,728
8,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Ravana
14
3 / 0 / 1
7,717
551
3,235
6,133
2,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

12
1 / 1 / 3
7,127
509
8,325
7,539
2,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Mace

Mace

+10
Physical Power

12
3 / 0 / 2
7,667
548
4,124
8,822
6,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
tidalspike
Chang'e
13
1 / 3 / 1
7,544
539
3,747
7,174
2,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
ThorArachneAo KuangAwilix

VS

Bans
BastetIzanamiAthenaChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
5,331
381
3,728
8,848
3,023
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Moncleezii
Thanatos
13
3 / 2 / 1
7,112
508
4,340
11,992
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
Scyll1234567
Bacchus
9
0 / 0 / 2
6,021
430
5,004
9,908
7,792
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

13
1 / 2 / 1
7,567
541
3,111
5,770
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

13
0 / 1 / 0
7,473
534
3,522
5,343
1,701
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
9
Kills
4
4
Deaths
9
8
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Hercules
KiiTZuNeVK
Hercules
1
0
1
1.5
W
Ravana
3
0
1
3.5
L
Thanatos
Moncleezii
Thanatos
3
2
1
1.75
W
1
1
3
2.5
L
Bacchus
Scyll1234567
Bacchus
0
0
2
1
L
1
2
1
0.75
W
3
0
2
4
L
0
1
0
0
W
Chang'e
tidalspike
Chang'e
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,464
Damage
19,705
40,396
Taken
41,861
22,502
Mitigated
20,331
15,943
Healing
14,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,728
1,437
0
1,070
8,848
3,023
0
1,719
7,084
0
22,410
W
Hercules
KiiTZuNeVK
Hercules
6,033
1,546
0
6,325
10,728
8,089
0
3,169
7,559
0
77,684
W
Ravana
3,235
683
0
1,496
6,133
2,864
0
1,769
4,337
0
65,366
L
Thanatos
Moncleezii
Thanatos
4,340
1,446
0
8,041
11,992
5,814
0
1,868
9,961
0
55,494
W
8,325
2,584
145
1,504
7,539
2,790
745
1,646
5,893
0
57,155
L
Bacchus
Scyll1234567
Bacchus
5,004
841
0
2,584
9,908
7,792
0
1,237
8,623
23,893
3,163
L
3,111
41
0
885
5,770
2,001
0
2,604
2,858
61,848
715
W
4,124
696
335
3,595
8,822
6,172
470
2,596
6,226
18,506
0
L
3,522
941
0
2,250
5,343
1,701
0
0
5,010
53,983
0
W
Chang'e
tidalspike
Chang'e
3,747
163
293
2,250
7,174
2,587
0
2,615
4,549
59,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,934
Gold Earned
33,504
475
Minions Killed
399
0
Camps Cleared
0
1,449,543
Distance Traveled
1,298,691
14
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,331
381
51
4
0
157,557
0
W
Hercules
8,879
634
146
10
0
289,975
0
W
Ravana
7,717
551
92
7
0
331,754
0
L
Thanatos
7,112
508
90
6
0
300,527
0
W
Chiron
7,127
509
90
6
0
259,346
0
L
Bacchus
6,021
430
35
3
0
311,699
0
L
Janus
7,567
541
116
8
0
283,909
2
W
Artio
7,667
548
32
2
0
285,237
8
L
Nu Wa
7,473
534
107
8
0
244,999
0
W
Chang'e
7,544
539
115
8
0
283,231
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role