Player Matchup

Surtr
Surtr
Silver II
IIGundII
Surtr
Silver II
Level 98
God Stats
4W - 9L
1,551 SR
Queue Stats
10W - 16L
1,582 MMR
Party 1
Gilgamesh
Gilgamesh
Gold IV
NinjaEleKID
Gilgamesh
Gold IV
Level 48
God Stats
10W - 2L
1,766 SR
Queue Stats
190W - 220L
1,355 MMR
Party 1
Agni
Agni
Gold V
TheBrutalGod1
Agni
Gold V
Level 197
God Stats
36W - 43L
1,504 SR
Queue Stats
255W - 317L
1,469 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 114
1,607 SR
1,469 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,645 SR
1,502 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
Arjen-Robben-19
Janus
Silver I
Level 117
God Stats
4W - 4L
1,718 SR
Queue Stats
48W - 67L
1,396 MMR
Solo
Kuzenbo
Kuzenbo
Platinum IV
Keyfanı
Kuzenbo
Platinum IV
Level 125
God Stats
6W - 5L
1,716 SR
Queue Stats
54W - 59L
1,611 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
IIGundII
Surtr
16
6 / 5 / 5
10,504
808
17,257
17,524
12,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
NinjaEleKID
Gilgamesh
15
5 / 2 / 6
10,614
816
12,175
16,136
12,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
4 / 0 / 9
10,959
843
11,512
6,776
2,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bans
HeraNe ZhaNu WaAchillesMulan

VS

Bans
ThothVulcanGebBaron SamediCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
5 / 3 / 1
9,886
760
10,730
17,051
8,155
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 8 / 6
8,805
677
5,607
12,667
4,752
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
Keyfanı
Kuzenbo
13
1 / 4 / 3
8,144
626
6,290
14,159
20,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
15
Kills
6
7
Deaths
15
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
5
3
1
1.83
L
0
8
6
0.38
W
Surtr
IIGundII
Surtr
6
5
5
1.7
L
Kuzenbo
Keyfanı
Kuzenbo
1
4
3
0.63
W
Gilgamesh
NinjaEleKID
Gilgamesh
5
2
6
4
W
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,944
Damage
22,627
40,436
Taken
43,877
27,250
Mitigated
33,751
9,923
Healing
2,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,730
3,049
0
1,902
17,051
8,155
0
3,349
13,007
0
52,377
L
5,607
194
0
38
12,667
4,752
0
3,460
8,592
35,664
0
W
Surtr
IIGundII
Surtr
17,257
6,897
0
4,239
17,524
12,461
151
3,479
13,782
2,146
40,032
L
Kuzenbo
Keyfanı
Kuzenbo
6,290
1,712
0
851
14,159
20,844
0
4,197
9,167
14,451
346
W
Gilgamesh
NinjaEleKID
Gilgamesh
12,175
3,130
0
4,512
16,136
12,285
266
4,139
11,707
0
31,511
W
11,512
720
0
1,172
6,776
2,504
1,461
3,129
3,247
52,590
2,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,077
Gold Earned
26,835
184
Minions Killed
178
0
Camps Cleared
0
787,100
Distance Traveled
716,372
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,886
760
88
7
0
256,501
0
L
Janus
8,805
677
74
6
0
212,129
2
W
Surtr
10,504
808
51
4
0
265,128
0
L
Kuzenbo
8,144
626
16
1
0
247,742
0
W
Gilgamesh
10,614
816
39
3
0
279,429
0
W
Agni
10,959
843
94
7
0
242,543
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role