Player Matchup

He Bo
He Bo
GRlNGOUL
He Bo
Level 102
God Stats
5W - 2L
1,733 SR
Queue Stats
77W - 29L
1,756 Elo+
Solo
Danzaburou
Danzaburou
JMnz69
Danzaburou
Level 122
God Stats
1W - 0L
1,683 SR
Queue Stats
17W - 17L
1,494 Elo+
Party 1
Bellona
Bellona
LuchoStodolaGG
Bellona
Level 85
God Stats
15W - 23L
1,350 SR
Queue Stats
55W - 67L
1,397 Elo+
Solo
Tyr
Tyr
rDiT
Tyr
Level 89
God Stats
1W - 0L
1,762 SR
Queue Stats
22W - 21L
1,506 Elo+
Party 1
Kukulkan
Kukulkan
souIkaros
Kukulkan
Level 109
God Stats
8W - 2L
1,801 SR
Queue Stats
267W - 275L
1,561 Elo+
Solo
Team Averages
Level 101
1,666 SR
1,543 Elo+

VS

Team Averages
Level 127
1,569 SR
1,470 Elo+
Neith
Neith
 
Neith
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BAUGG_XD
Nu Wa
Level 108
God Stats
8W - 6L
1,621 SR
Queue Stats
54W - 54L
1,500 Elo+
Solo
Anhur
Anhur
DuduzinBalaTensa
Anhur
Level 160
God Stats
11W - 7L
1,688 SR
Queue Stats
98W - 118L
1,445 Elo+
Solo
Ares
Ares
Muller935
Ares
Level 123
God Stats
8W - 4L
1,500 SR
Queue Stats
286W - 260L
1,463 Elo+
Solo
The Morrigan
The Morrigan
zKar4teca
The Morrigan
Level 163
God Stats
11W - 13L
1,539 SR
Queue Stats
161W - 167L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
GRlNGOUL
He Bo
17
7 / 4 / 4
10,227
568
15,590
14,148
5,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
JMnz69
Danzaburou
16
3 / 4 / 4
9,830
546
7,903
13,961
5,411
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
2 / 2 / 3
10,682
593
15,059
24,426
21,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
rDiT
Tyr
14
3 / 3 / 4
9,272
515
5,322
19,573
19,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
souIkaros
Kukulkan
15
1 / 3 / 3
9,301
517
2,862
9,771
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
3 / 3 / 2
9,282
516
17,003
19,808
9,356
Nu Wa
BAUGG_XD
Nu Wa
15
3 / 4 / 5
8,946
497
9,763
11,941
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
6 / 2 / 4
10,728
596
18,357
14,824
7,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
13
3 / 2 / 7
9,118
507
10,231
12,949
13,221
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

The Morrigan
zKar4teca
The Morrigan
13
1 / 5 / 3
7,955
442
5,951
8,909
3,482
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
37
16
Kills
16
16
Deaths
16
18
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
3
2
1.33
L
Nu Wa
BAUGG_XD
Nu Wa
3
4
5
1.38
L
6
2
4
4
W
He Bo
GRlNGOUL
He Bo
7
4
4
2.25
W
Danzaburou
JMnz69
Danzaburou
3
4
4
1.25
W
2
2
3
1.75
L
Ares
3
2
7
3.25
W
Tyr
rDiT
Tyr
3
3
4
1.67
W
Kukulkan
souIkaros
Kukulkan
1
3
3
0.83
L
The Morrigan
zKar4teca
The Morrigan
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,736
Damage
61,305
81,879
Taken
68,431
55,320
Mitigated
37,833
29,360
Healing
23,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,003
6,568
0
7,989
19,808
9,356
215
1,444
18,364
0
81,878
L
Nu Wa
BAUGG_XD
Nu Wa
9,763
1,156
0
4,138
11,941
4,300
92
7,885
4,056
74,837
873
L
18,357
11,699
0
8,681
14,824
7,474
519
1,323
13,501
0
113,316
W
He Bo
GRlNGOUL
He Bo
15,590
1,646
0
4,269
14,148
5,055
0
8,042
6,106
95,174
947
W
Danzaburou
JMnz69
Danzaburou
7,903
3,124
0
3,459
13,961
5,411
0
2,203
11,758
0
73,776
W
15,059
4,439
0
14,192
24,426
21,802
490
2,533
21,893
0
99,951
L
Ares
10,231
1,356
0
1,232
12,949
13,221
0
3,999
8,950
27,455
389
W
Tyr
rDiT
Tyr
5,322
348
0
7,037
19,573
19,027
0
6,453
13,120
0
29,270
W
Kukulkan
souIkaros
Kukulkan
2,862
71
0
403
9,771
4,025
577
5,698
4,073
71,387
2,611
L
The Morrigan
zKar4teca
The Morrigan
5,951
734
0
990
8,909
3,482
8
4,008
4,901
48,564
1,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,312
Gold Earned
46,029
571
Minions Killed
501
0
Camps Cleared
0
1,779,006
Distance Traveled
1,643,325
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,282
516
115
6
0
323,994
2
L
Nu Wa
8,946
497
110
6
0
353,082
1
L
Anhur
10,728
596
162
9
0
306,703
3
W
He Bo
10,227
568
119
7
0
366,560
0
W
Danzaburou
9,830
546
115
6
0
330,251
4
W
Bellona
10,682
593
162
9
0
348,698
0
L
Ares
9,118
507
25
1
0
370,822
4
W
Tyr
9,272
515
42
2
0
408,413
2
W
Kukulkan
9,301
517
133
7
0
325,084
3
L
The Morrigan
7,955
442
89
5
0
288,724
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role