Player Matchup

Chang'e
Chang'e
Bronze III
zacherry85
Chang'e
Bronze III
Level 121
God Stats
0W - 1L
1,389 SR
Queue Stats
3W - 4L
1,597 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,389 SR
1,597 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 151
1,800 SR
1,297 MMR
Ix Chel
Ix Chel
Silver II
luffyram
Ix Chel
Silver II
Level 151
God Stats
2W - 1L
1,800 SR
Queue Stats
11W - 15L
1,297 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
zacherry85
Chang'e
20
0 / 3 / 0
15,067
837
15,031
27,615
19,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
CthulhuChronosTsukuyomiVulcanHel

VS

Bans
CabrakanThothShivaXbalanqueAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
luffyram
Ix Chel
20
3 / 0 / 0
17,478
971
19,428
21,978
24,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
3
0
Kills
3
3
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
luffyram
Ix Chel
3
0
0
3
L
Chang'e
zacherry85
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,031
Damage
19,428
27,615
Taken
21,978
19,410
Mitigated
24,241
12,559
Healing
9,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
luffyram
Ix Chel
19,428
3,432
0
9,728
21,978
24,241
1,238
14,054
7,924
101,218
2,902
L
Chang'e
zacherry85
Chang'e
15,031
452
0
12,559
27,615
19,410
0
19,456
8,159
86,795
3,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,067
Gold Earned
17,478
170
Minions Killed
175
5
Camps Cleared
10
338,463
Distance Traveled
349,233
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
17,478
971
175
10
10
349,233
0
L
Chang'e
15,067
837
170
9
5
338,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role