Player Matchup

Agni
Agni
Gold V
Brimstone19709
Agni
Gold V
Level 145
God Stats
67W - 57L
1,606 SR
Queue Stats
886W - 914L
1,199 MMR
Solo
Izanami
Izanami
Silver I
GetSomeSon
Izanami
Silver I
Level 145
God Stats
2W - 5L
1,491 SR
Queue Stats
45W - 48L
1,189 MMR
Solo
Cthulhu
Cthulhu
Bronze I
Palcarten
Cthulhu
Bronze I
Level 79
God Stats
9W - 15L
1,249 SR
Queue Stats
23W - 47L
1,193 MMR
Solo
Susano
Susano
Silver I
Persistent_1_N
Susano
Silver I
Level 127
God Stats
0W - 3L
1,194 SR
Queue Stats
196W - 212L
1,222 MMR
Solo
Olorun
Olorun
Silver IV
coutolucas77
Olorun
Silver IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 93L
1,224 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 129
1,408 SR
1,206 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,457 SR
1,253 MMR
Janus
Janus
Gold V
 
Janus
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Silver I
Bowdown72
Mulan
Silver I
Level 156
God Stats
14W - 16L
1,467 SR
Queue Stats
210W - 220L
1,178 MMR
Solo
Hou Yi
Hou Yi
Silver I
JVR_NGL
Hou Yi
Silver I
Level 107
God Stats
3W - 5L
1,322 SR
Queue Stats
67W - 75L
1,192 MMR
Solo
Camazotz
Camazotz
Silver I
oCrissCross
Camazotz
Silver I
Level 264
God Stats
3W - 3L
1,493 SR
Queue Stats
233W - 234L
1,210 MMR
Solo
Bacchus
Bacchus
Silver V
smokingchicho
Bacchus
Silver V
Level 52
God Stats
4W - 7L
1,502 SR
Queue Stats
39W - 69L
1,187 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 2
7,548
444
7,267
11,535
3,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
GetSomeSon
Izanami
9
0 / 1 / 0
6,461
380
2,000
5,009
1,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cthulhu
Palcarten
Cthulhu
11
1 / 3 / 1
7,614
448
5,429
11,707
9,794
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
1 / 6 / 1
7,524
443
6,943
17,180
6,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Olorun
14
0 / 4 / 0
8,233
484
2,823
11,985
4,468
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangAwilixThanatosDa Ji

VS

Bans
ShivaIx ChelAchillesZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
4 / 1 / 8
10,563
621
7,139
8,448
3,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Bowdown72
Mulan
17
5 / 0 / 2
10,795
635
9,280
12,498
8,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
JVR_NGL
Hou Yi
16
4 / 0 / 4
9,600
565
7,313
10,725
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Camazotz
oCrissCross
Camazotz
17
6 / 1 / 7
10,625
625
10,126
13,840
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bacchus
14
1 / 1 / 6
8,127
478
4,488
8,894
8,781
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
47
3
Kills
20
20
Deaths
3
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
4
1
8
8
W
Mulan
Bowdown72
Mulan
5
0
2
6
L
1
6
2
0.33
L
Izanami
GetSomeSon
Izanami
0
1
0
0
W
Hou Yi
JVR_NGL
Hou Yi
4
0
4
6
L
Cthulhu
Palcarten
Cthulhu
1
3
1
0.5
L
1
6
1
0.25
L
Olorun
0
4
0
0
W
Camazotz
oCrissCross
Camazotz
6
1
7
9.5
W
Bacchus
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,462
Damage
38,346
57,416
Taken
54,405
26,528
Mitigated
30,790
14,438
Healing
19,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,139
364
0
1,217
8,448
3,174
0
3,855
4,125
75,752
543
W
Mulan
Bowdown72
Mulan
9,280
1,051
0
5,914
12,498
8,235
2,752
3,627
8,871
0
85,765
L
7,267
291
0
1,698
11,535
3,865
0
4,521
6,654
46,897
426
L
Izanami
GetSomeSon
Izanami
2,000
1,153
0
959
5,009
1,694
876
489
4,520
0
44,404
W
Hou Yi
JVR_NGL
Hou Yi
7,313
3,705
0
6,253
10,725
4,672
2,622
2,973
7,652
0
78,626
L
Cthulhu
Palcarten
Cthulhu
5,429
685
1,551
1,456
11,707
9,794
0
3,079
8,522
28,134
0
L
6,943
2,229
0
6,801
17,180
6,707
0
2,608
14,462
0
60,578
L
Olorun
2,823
1,370
60
1,913
11,985
4,468
0
339
11,646
63,326
3,526
W
Camazotz
oCrissCross
Camazotz
10,126
2,959
0
4,915
13,840
5,928
0
2,725
10,691
0
92,647
W
Bacchus
4,488
704
0
1,545
8,894
8,781
610
2,579
6,254
34,763
620

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,380
Gold Earned
49,710
424
Minions Killed
539
0
Camps Cleared
0
1,588,901
Distance Traveled
1,608,374
178
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
10,563
621
137
8
0
383,202
1
W
Mulan
10,795
635
125
7
0
315,302
2
L
Agni
7,548
444
89
5
0
358,061
94
L
Izanami
6,461
380
75
4
0
259,270
84
W
Hou Yi
9,600
565
116
7
0
269,423
1
L
Cthulhu
7,614
448
40
2
0
304,962
0
L
Susano
7,524
443
98
6
0
365,439
0
L
Olorun
8,233
484
122
7
0
301,169
0
W
Camazotz
10,625
625
108
6
0
350,068
0
W
Bacchus
8,127
478
53
3
0
290,379
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role