Player Matchup

Hercules
Hercules
Gold IV
Mihawk22
Hercules
Gold IV
Level 108
God Stats
2W - 0L
1,593 SR
Queue Stats
11W - 0L
1,692 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,593 SR
1,692 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 52
1,503 SR
1,500 MMR
Nu Wa
Nu Wa
Bronze III
ElTacua01
Nu Wa
Bronze III
Level 52
God Stats
0W - 1L
1,503 SR
Queue Stats
0W - 1L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mihawk22
Hercules
16
6 / 0 / 0
10,822
1,082
7,716
12,645
7,136
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
VulcanChang'eGilgameshNoxBellona

VS

Bans
Cu ChulainnMedusaScyllaRaijinPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
ElTacua01
Nu Wa
11
0 / 6 / 0
7,381
738
5,938
8,988
2,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
0
6
Kills
0
0
Deaths
6
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
ElTacua01
Nu Wa
0
6
0
0
W
Hercules
Mihawk22
Hercules
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,716
Damage
5,938
12,645
Taken
8,988
7,136
Mitigated
2,758
6,720
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
ElTacua01
Nu Wa
5,938
2,519
0
250
8,988
2,758
0
255
8,733
26,240
0
W
Hercules
Mihawk22
Hercules
7,716
3,034
0
6,720
12,645
7,136
209
6,597
6,048
0
63,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,822
Gold Earned
7,381
133
Minions Killed
52
7
Camps Cleared
2
197,697
Distance Traveled
157,226
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,381
738
52
5
2
157,226
1
W
Hercules
10,822
1,082
133
13
7
197,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role