Player Matchup

Hachiman
Hachiman
EGO CHECK 27
Hachiman
Level 206
God Stats
14W - 12L
1,610 SR
Queue Stats
235W - 226L
1,446 Elo+
Solo
Pele
Pele
NotoriousJIG16
Pele
Level 128
God Stats
17W - 9L
1,872 SR
Queue Stats
241W - 234L
1,499 Elo+
Party 2
Zhong Kui
Zhong Kui
PanicAsp
Zhong Kui
Level 149
God Stats
7W - 20L
1,181 SR
Queue Stats
364W - 372L
1,546 Elo+
Party 2
Cthulhu
Cthulhu
ThePortaJohn
Cthulhu
Level 90
God Stats
2W - 2L
1,594 SR
Queue Stats
7W - 8L
1,511 Elo+
Party 1
Mulan
Mulan
crusherman58
Mulan
Level 105
God Stats
1W - 0L
1,346 SR
Queue Stats
5W - 3L
1,717 Elo+
Party 1
Team Averages
Level 136
1,521 SR
1,544 Elo+

VS

Team Averages
Level 108
1,520 SR
1,506 Elo+
Ah Muzen Cab
Ah Muzen Cab
CobraKing2163
Ah Muzen Cab
Level 108
God Stats
8W - 6L
1,667 SR
Queue Stats
175W - 160L
1,479 Elo+
Solo
Freya
Freya
Duhnurt
Freya
Level 67
God Stats
174W - 139L
1,623 SR
Queue Stats
288W - 263L
1,522 Elo+
Solo
Lancelot
Lancelot
LegendLoki9807
Lancelot
Level 105
God Stats
0W - 2L
1,180 SR
Queue Stats
20W - 22L
1,473 Elo+
Solo
Aphrodite
Aphrodite
Slimciack
Aphrodite
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
10W - 8L
1,473 Elo+
Solo
Mulan
Mulan
santos50
Mulan
Level 153
God Stats
6W - 4L
1,630 SR
Queue Stats
438W - 407L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EGO CHECK 27
Hachiman
11
3 / 0 / 4
6,825
620
4,289
4,904
1,684
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
4 / 0 / 2
7,041
640
3,453
7,552
3,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zhong Kui
PanicAsp
Zhong Kui
13
0 / 0 / 1
7,130
648
2,841
5,220
4,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cthulhu
ThePortaJohn
Cthulhu
10
5 / 2 / 4
7,190
654
6,427
8,349
6,423
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 3 / 2
6,496
591
7,035
12,446
11,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CobraKing2163
Ah Muzen Cab
13
1 / 1 / 0
6,765
615
3,773
6,716
2,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Freya
Duhnurt
Freya
10
0 / 4 / 1
5,431
494
2,999
6,913
2,567
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
10
0 / 1 / 0
5,378
489
1,343
8,069
3,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
Slimciack
Aphrodite
8
0 / 5 / 0
5,090
463
1,818
8,424
3,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
santos50
Mulan
12
3 / 2 / 0
7,296
663
8,913
11,400
8,137
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
5
13
Kills
4
5
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
CobraKing2163
Ah Muzen Cab
1
1
0
1
L
Freya
Duhnurt
Freya
0
4
1
0.13
W
Hachiman
EGO CHECK 27
Hachiman
3
0
4
5
L
Lancelot
0
1
0
0
W
4
0
2
5
W
Zhong Kui
PanicAsp
Zhong Kui
0
0
1
0.5
L
Aphrodite
Slimciack
Aphrodite
0
5
0
0
W
Cthulhu
ThePortaJohn
Cthulhu
5
2
4
3.5
W
1
3
2
0.67
L
Mulan
santos50
Mulan
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,045
Damage
18,846
38,471
Taken
41,522
27,370
Mitigated
20,570
10,652
Healing
13,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
CobraKing2163
Ah Muzen Cab
3,773
1,776
0
980
6,716
2,727
0
1,775
4,941
0
63,627
L
Freya
Duhnurt
Freya
2,999
1,246
0
1,775
6,913
2,567
0
2,258
4,655
32,221
0
W
Hachiman
EGO CHECK 27
Hachiman
4,289
1,951
0
2,526
4,904
1,684
522
1,483
3,421
0
48,594
L
Lancelot
1,343
207
0
3,875
8,069
3,233
0
1,241
6,828
0
35,021
W
3,453
1,042
0
791
7,552
3,273
0
247
7,305
0
54,394
W
Zhong Kui
PanicAsp
Zhong Kui
2,841
415
0
3,464
5,220
4,172
74
38
5,182
60,887
0
L
Aphrodite
Slimciack
Aphrodite
1,818
332
746
2,973
8,424
3,906
0
4,097
4,327
12,627
0
W
Cthulhu
ThePortaJohn
Cthulhu
6,427
941
1,172
1,714
8,349
6,423
291
3,763
4,586
28,980
0
W
7,035
1,296
0
985
12,446
11,818
0
0
12,446
0
34,991
L
Mulan
santos50
Mulan
8,913
1,872
0
3,479
11,400
8,137
0
0
11,400
0
57,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,682
Gold Earned
29,960
376
Minions Killed
346
0
Camps Cleared
0
1,157,535
Distance Traveled
1,113,507
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,765
615
118
11
0
222,821
0
L
Freya
5,431
494
55
5
0
220,251
2
W
Hachiman
6,825
620
73
7
0
220,394
2
L
Lancelot
5,378
489
64
6
0
231,558
0
W
Pele
7,041
640
95
9
0
246,397
4
W
Zhong Kui
7,130
648
123
11
0
223,519
0
L
Aphrodite
5,090
463
22
2
0
218,514
4
W
Cthulhu
7,190
654
35
3
0
261,538
0
W
Mulan
6,496
591
50
5
0
205,687
0
L
Mulan
7,296
663
87
8
0
220,363
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role