Player Matchup

Medusa
Medusa
Bronze IV
 
Medusa
Bronze IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Gold V
BigWhiffy
Vulcan
Gold V
Level 143
God Stats
27W - 25L
1,567 SR
Queue Stats
109W - 136L
1,298 MMR
Solo
Athena
Athena
Silver I
ħãčħìķð
Athena
Silver I
Level 159
God Stats
9W - 14L
1,402 SR
Queue Stats
478W - 612L
1,175 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 144
1,490 SR
1,324 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 90
1,621 SR
1,160 MMR
Shiva
Shiva
Gold V
McDemo
Shiva
Gold V
Level 69
God Stats
11W - 11L
1,546 SR
Queue Stats
112W - 158L
1,307 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver I
Penguinsrkewl
Ah Muzen Cab
Silver I
Level 89
God Stats
0W - 1L
1,718 SR
Queue Stats
59W - 70L
1,259 MMR
Party 1
Ra
Ra
Silver IV
sch_fl
Ra
Silver IV
Level 113
God Stats
1W - 1L
1,597 SR
Queue Stats
50W - 65L
914 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
5 / 3 / 6
10,654
761
10,446
10,629
4,557
Mystical Earring

Mystical Earring

+15
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
BigWhiffy
Vulcan
18
7 / 0 / 6
11,391
814
19,653
6,628
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
1 / 0 / 12
10,199
729
7,266
14,979
17,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
Ne ZhaAchillesAgniKuzenboGeb

VS

Bans
CthulhuPersephoneHou YiThothXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
McDemo
Shiva
13
1 / 3 / 1
8,780
627
9,548
17,061
18,986
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Penguinsrkewl
Ah Muzen Cab
15
1 / 4 / 2
9,822
702
5,730
15,521
5,751
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ra
12
1 / 6 / 2
8,924
637
4,671
11,646
3,943
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
13
Kills
3
3
Deaths
13
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
3
6
2.67
W
Vulcan
BigWhiffy
Vulcan
7
0
6
10
L
Shiva
McDemo
Shiva
1
3
1
0.5
L
Ah Muzen Cab
Penguinsrkewl
Ah Muzen Cab
1
4
2
0.5
L
Ra
1
6
2
0.33
W
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
19,949
32,236
Taken
44,228
25,962
Mitigated
28,680
4,716
Healing
5,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
10,446
4,101
0
541
10,629
4,557
2,250
1,823
8,749
0
39,951
W
Vulcan
BigWhiffy
Vulcan
19,653
1,021
0
511
6,628
3,464
703
1,155
5,429
78,943
0
L
Shiva
McDemo
Shiva
9,548
1,335
905
2,397
17,061
18,986
0
8,606
8,115
1,527
28,346
L
Ah Muzen Cab
Penguinsrkewl
Ah Muzen Cab
5,730
2,311
0
1,387
15,521
5,751
59
9,199
5,905
0
41,575
L
Ra
4,671
782
411
665
11,646
3,943
0
7,519
3,793
33,083
670
W
7,266
1,404
0
3,664
14,979
17,941
308
2,428
12,551
21,041
1,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,244
Gold Earned
27,526
219
Minions Killed
170
0
Camps Cleared
0
864,832
Distance Traveled
700,679
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,654
761
57
4
0
266,460
0
W
Vulcan
11,391
814
120
9
0
289,580
0
L
Shiva
8,780
627
36
3
0
252,789
2
L
Ah Muzen Cab
9,822
702
77
6
0
219,847
0
L
Ra
8,924
637
57
4
0
228,043
0
W
Athena
10,199
729
42
3
0
308,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role