Player Matchup

Medusa
Medusa
Gold V
Firoll
Medusa
Gold V
Level 129
God Stats
17W - 12L
1,588 SR
Queue Stats
20W - 16L
1,533 MMR
Party 1
Kumbhakarna
Kumbhakarna
Silver I
Mauvaisjoueur
Kumbhakarna
Silver I
Level 147
God Stats
1W - 0L
1,757 SR
Queue Stats
13W - 7L
1,519 MMR
Party 1
Scylla
Scylla
Gold V
Viandøx
Scylla
Gold V
Level 158
God Stats
1W - 1L
1,275 SR
Queue Stats
20W - 15L
1,585 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 145
1,540 SR
1,546 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,817 SR
1,517 MMR
Ares
Ares
Platinum V
ImVeleno
Ares
Platinum V
Level 148
God Stats
5W - 1L
1,934 SR
Queue Stats
170W - 166L
1,807 MMR
Party 2
Kukulkan
Kukulkan
Gold IV
VioletEvengarden
Kukulkan
Gold IV
Level 123
God Stats
11W - 10L
1,596 SR
Queue Stats
191W - 212L
1,261 MMR
Party 2
Charybdis
Charybdis
Gold IV
rozjebemtotu
Charybdis
Gold IV
Level 154
God Stats
16W - 17L
1,922 SR
Queue Stats
76W - 86L
1,483 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Firoll
Medusa
19
8 / 1 / 3
13,021
814
20,715
15,078
7,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kumbhakarna
Mauvaisjoueur
Kumbhakarna
16
1 / 0 / 9
10,428
652
4,634
14,141
15,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
Viandøx
Scylla
16
3 / 2 / 7
11,663
729
10,293
10,675
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThothAchillesPersephoneNe ZhaBake Kujira

VS

Bans
KuzenboDiscordiaCthulhuPoseidonSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
14
2 / 7 / 1
9,751
609
10,675
21,371
25,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
1 / 3 / 2
10,549
659
10,133
9,849
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
rozjebemtotu
Charybdis
15
0 / 3 / 2
9,596
600
9,669
10,767
4,067
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
12
Kills
3
3
Deaths
13
19
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Medusa
Firoll
Medusa
8
1
3
9.5
L
Ares
2
7
1
0.36
W
Kumbhakarna
Mauvaisjoueur
Kumbhakarna
1
0
9
5.5
W
Scylla
Viandøx
Scylla
3
2
7
3.25
L
1
3
2
0.67
L
Charybdis
rozjebemtotu
Charybdis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,642
Damage
30,477
39,894
Taken
41,987
27,131
Mitigated
33,135
5,290
Healing
1,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Firoll
Medusa
20,715
8,604
0
3,412
15,078
7,529
1,634
8,287
6,295
0
84,861
L
Ares
10,675
311
0
250
21,371
25,277
0
5,119
15,636
11,152
443
W
Kumbhakarna
Mauvaisjoueur
Kumbhakarna
4,634
448
0
1,172
14,141
15,395
108
5,007
8,766
17,360
2,588
W
Scylla
Viandøx
Scylla
10,293
615
0
706
10,675
4,207
823
6,432
3,702
61,679
878
L
10,133
676
0
250
9,849
3,791
240
3,321
6,263
57,159
411
L
Charybdis
rozjebemtotu
Charybdis
9,669
5,288
0
673
10,767
4,067
1,017
4,463
5,984
0
43,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,112
Gold Earned
29,896
231
Minions Killed
178
0
Camps Cleared
0
1,000,540
Distance Traveled
815,135
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
13,021
814
111
7
0
345,401
0
L
Ares
9,751
609
3
0
0
262,693
2
W
Kumbhakarna
10,428
652
15
1
0
333,052
6
W
Scylla
11,663
729
105
7
0
322,087
0
L
Kukulkan
10,549
659
113
7
0
287,655
0
L
Charybdis
9,596
600
62
4
0
264,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role