Player Matchup

Surtr
Surtr
Davedav
Surtr
Level 108
God Stats
6W - 7L
1,263 SR
Queue Stats
354W - 341L
1,485 Elo+
Party 2
Thor
Thor
Epekőszilánk
Thor
Level 134
God Stats
3W - 2L
1,272 SR
Queue Stats
279W - 261L
1,485 Elo+
Party 2
Cernunnos
Cernunnos
Red_to_Blue
Cernunnos
Level 158
God Stats
1W - 2L
1,315 SR
Queue Stats
489W - 482L
1,480 Elo+
Party 3
Bacchus
Bacchus
Starbury_07
Bacchus
Level 125
God Stats
2W - 1L
1,464 SR
Queue Stats
9W - 13L
1,424 Elo+
Party 3
Scylla
Scylla
WiB KrAKeN
Scylla
Level 72
God Stats
4W - 1L
1,698 SR
Queue Stats
252W - 222L
1,484 Elo+
Party 2
Team Averages
Level 119
1,402 SR
1,471 Elo+

VS

Team Averages
Level 80
1,501 SR
1,461 Elo+
Thor
Thor
DarkHunter168
Thor
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 100L
1,518 Elo+
Party 1
Mulan
Mulan
PooopSlayeeer
Mulan
Level 126
God Stats
1W - 1L
1,767 SR
Queue Stats
40W - 46L
1,539 Elo+
Solo
Rama
Rama
Rimsuq
Rama
Level 44
God Stats
5W - 9L
1,436 SR
Queue Stats
270W - 299L
1,442 Elo+
Party 1
Ra
Ra
drakefanlbz
Ra
Level 24
God Stats
20W - 20L
1,344 SR
Queue Stats
114W - 127L
1,380 Elo+
Party 1
Bacchus
Bacchus
sykkal
Bacchus
Level 89
God Stats
3W - 2L
1,457 SR
Queue Stats
134W - 136L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Davedav
Surtr
15
1 / 0 / 0
8,347
642
6,145
13,927
11,128
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
1 / 0 / 5
7,417
571
4,621
9,264
4,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cernunnos
Red_to_Blue
Cernunnos
14
4 / 1 / 1
7,538
580
7,775
7,024
2,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bacchus
Starbury_07
Bacchus
11
1 / 1 / 5
6,596
507
3,015
9,741
8,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Scylla
WiB KrAKeN
Scylla
13
4 / 0 / 1
7,425
571
5,054
4,738
1,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,029
464
3,498
12,576
5,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 1 / 0
7,808
601
9,325
11,080
8,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Rimsuq
Rama
11
1 / 3 / 0
6,415
493
3,482
8,985
2,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 1 / 0
6,169
475
2,857
3,366
1,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
sykkal
Bacchus
10
0 / 2 / 0
6,150
473
4,151
7,996
7,435
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
3
11
Kills
2
2
Deaths
11
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Surtr
Davedav
Surtr
1
0
0
1
W
1
0
5
3.5
L
0
1
0
0
W
Cernunnos
Red_to_Blue
Cernunnos
4
1
1
4.5
L
Rama
Rimsuq
Rama
1
3
0
0.33
W
Bacchus
Starbury_07
Bacchus
1
1
5
3.5
W
Scylla
WiB KrAKeN
Scylla
4
0
1
4.5
L
0
1
0
0
L
Bacchus
sykkal
Bacchus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,610
Damage
23,313
44,694
Taken
44,003
29,054
Mitigated
25,701
13,127
Healing
13,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,498
1,087
0
1,238
12,576
5,442
0
2,945
9,457
0
48,092
W
Surtr
Davedav
Surtr
6,145
2,559
0
3,743
13,927
11,128
0
0
13,927
1,439
67,861
W
4,621
846
0
943
9,264
4,488
54
810
8,454
0
74,692
L
9,325
1,325
0
4,539
11,080
8,797
0
440
10,640
0
76,308
W
Cernunnos
Red_to_Blue
Cernunnos
7,775
3,709
0
4,123
7,024
2,645
768
1,241
5,783
0
59,853
L
Rama
Rimsuq
Rama
3,482
2,089
0
3,124
8,985
2,931
0
543
8,442
0
57,047
W
Bacchus
Starbury_07
Bacchus
3,015
302
0
3,252
9,741
8,881
0
2,820
6,841
10,294
0
W
Scylla
WiB KrAKeN
Scylla
5,054
212
0
1,066
4,738
1,912
116
1,905
2,833
54,914
648
L
2,857
244
876
1,304
3,366
1,096
0
1,513
1,717
45,954
1,131
L
Bacchus
sykkal
Bacchus
4,151
371
0
2,399
7,996
7,435
0
2,680
5,238
14,505
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,323
Gold Earned
32,571
449
Minions Killed
411
0
Camps Cleared
0
1,345,878
Distance Traveled
1,271,244
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,029
464
65
5
0
251,205
0
W
Surtr
8,347
642
122
9
0
252,253
0
W
Thor
7,417
571
106
8
0
303,302
0
L
Mulan
7,808
601
158
12
0
252,244
0
W
Cernunnos
7,538
580
100
8
0
254,027
1
L
Rama
6,415
493
87
7
0
237,444
2
W
Bacchus
6,596
507
7
1
0
278,820
5
W
Scylla
7,425
571
114
9
0
257,476
2
L
Ra
6,169
475
84
6
0
263,362
0
L
Bacchus
6,150
473
17
1
0
266,989
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role