Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Chrlot
Cupid
Level 103
God Stats
1W - 5L
1,383 SR
Queue Stats
6W - 10L
1,515 Elo+
Party 2
Surtr
Surtr
PulpOrange
Surtr
Level 62
God Stats
1W - 3L
1,478 SR
Queue Stats
8W - 13L
1,526 Elo+
Party 2
Awilix
Awilix
pjnnnn
Awilix
Level 89
God Stats
0W - 1L
1,821 SR
Queue Stats
8W - 13L
1,526 Elo+
Party 2
Ix Chel
Ix Chel
unareyal
Ix Chel
Level 126
God Stats
0W - 1L
1,586 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 89
1,554 SR
1,513 Elo+

VS

Team Averages
Level 132
1,536 SR
1,465 Elo+
Nu Wa
Nu Wa
GIGI FR
Nu Wa
Level 216
God Stats
26W - 24L
1,495 SR
Queue Stats
658W - 670L
1,490 Elo+
Party 1
Neith
Neith
LPS Luffy
Neith
Level 153
God Stats
23W - 21L
1,561 SR
Queue Stats
174W - 169L
1,479 Elo+
Party 1
Pele
Pele
Skatjelief
Pele
Level 144
God Stats
38W - 30L
1,624 SR
Queue Stats
51W - 47L
1,583 Elo+
Party 3
Hercules
Hercules
iMaze97
Hercules
Level 118
God Stats
3W - 5L
1,500 SR
Queue Stats
107W - 113L
1,365 Elo+
Solo
Cthulhu
Cthulhu
joelkieeeeeeeeep
Cthulhu
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
25W - 30L
1,409 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 2 / 3
5,957
458
4,093
10,272
8,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Chrlot
Cupid
11
1 / 2 / 3
6,059
466
6,420
11,588
4,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
11
0 / 2 / 0
6,254
481
5,368
13,044
9,424
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Awilix
pjnnnn
Awilix
12
5 / 3 / 0
6,836
526
8,246
12,848
4,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
unareyal
Ix Chel
12
0 / 3 / 2
6,498
500
2,978
7,973
2,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GIGI FR
Nu Wa
14
1 / 1 / 4
8,322
640
6,591
3,879
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
LPS Luffy
Neith
12
0 / 1 / 3
6,655
512
7,887
6,297
2,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 2 / 1
8,341
642
9,332
13,622
5,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
iMaze97
Hercules
16
2 / 0 / 0
9,230
710
7,644
10,870
7,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
2 / 2 / 1
6,994
538
7,855
13,277
13,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
21
6
Kills
12
12
Deaths
6
8
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
2
3
0.75
L
Cupid
Chrlot
Cupid
1
2
3
1.25
W
Nu Wa
GIGI FR
Nu Wa
1
1
4
3
W
Neith
LPS Luffy
Neith
0
1
3
1.5
L
Surtr
0
2
0
0
W
7
2
1
3.75
W
Hercules
iMaze97
Hercules
2
0
0
2
W
2
2
1
1.25
L
Awilix
pjnnnn
Awilix
5
3
0
1.67
L
Ix Chel
unareyal
Ix Chel
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,105
Damage
39,309
55,725
Taken
47,945
30,544
Mitigated
30,975
13,564
Healing
14,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,093
1,643
752
1,653
10,272
8,835
0
4,915
5,265
17,493
0
L
Cupid
Chrlot
Cupid
6,420
4,456
257
4,300
11,588
4,728
0
2,988
8,522
0
46,898
W
Nu Wa
GIGI FR
Nu Wa
6,591
1,312
0
500
3,879
1,329
1,248
744
3,135
61,731
2,279
W
Neith
LPS Luffy
Neith
7,887
1,336
0
1,713
6,297
2,347
377
1,021
5,276
0
51,948
L
Surtr
5,368
2,498
0
1,977
13,044
9,424
0
537
11,783
880
43,063
W
9,332
2,720
0
4,772
13,622
5,997
851
2,870
10,752
0
70,585
W
Hercules
iMaze97
Hercules
7,644
3,490
0
6,896
10,870
7,770
0
207
10,663
0
79,550
W
7,855
710
0
747
13,277
13,532
112
2,436
10,841
31,045
2,274
L
Awilix
pjnnnn
Awilix
8,246
3,687
0
1,457
12,848
4,959
0
2,777
9,900
0
53,830
L
Ix Chel
unareyal
Ix Chel
2,978
463
405
2,763
7,973
2,598
0
2,461
5,229
51,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,604
Gold Earned
39,542
342
Minions Killed
498
0
Camps Cleared
0
1,224,067
Distance Traveled
1,292,722
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,957
458
16
1
0
228,214
0
L
Cupid
6,059
466
89
7
0
225,753
0
W
Nu Wa
8,322
640
112
9
0
234,095
4
W
Neith
6,655
512
84
6
0
210,746
2
L
Surtr
6,254
481
83
6
0
244,404
0
W
Pele
8,341
642
104
8
0
317,420
0
W
Hercules
9,230
710
153
12
0
265,747
2
W
Cthulhu
6,994
538
45
3
0
264,714
0
L
Awilix
6,836
526
70
5
0
293,776
0
L
Ix Chel
6,498
500
84
6
0
231,920
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role