Player Matchup

Loki
Loki
PorchiestMonkey
Loki
Level 79
God Stats
3W - 1L
1,325 SR
Queue Stats
130W - 110L
1,576 Elo+
Solo
Ra
Ra
TanvTubby
Ra
Level 156
God Stats
12W - 8L
1,739 SR
Queue Stats
208W - 199L
1,493 Elo+
Solo
Mercury
Mercury
Thuum
Mercury
Level 105
God Stats
6W - 7L
1,536 SR
Queue Stats
84W - 68L
1,521 Elo+
Party 1
Nut
Nut
ZeekFTW
Nut
Level 27
God Stats
6W - 4L
1,659 SR
Queue Stats
65W - 49L
1,526 Elo+
Party 1
Horus
Horus
tunyaplotva
Horus
Level 136
God Stats
1W - 1L
1,262 SR
Queue Stats
148W - 139L
1,511 Elo+
Solo
Team Averages
Level 101
1,504 SR
1,525 Elo+

VS

Team Averages
Level 110
1,562 SR
1,534 Elo+
Ganesha
Ganesha
 
Ganesha
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artemis
Artemis
B4ast7
Artemis
Level 83
God Stats
5W - 6L
1,591 SR
Queue Stats
70W - 70L
1,562 Elo+
Party 2
Loki
Loki
NoMoreMrIceGuy
Loki
Level 106
God Stats
35W - 31L
1,556 SR
Queue Stats
67W - 66L
1,535 Elo+
Solo
Neith
Neith
OllieN7
Neith
Level 154
God Stats
2W - 5L
1,645 SR
Queue Stats
142W - 128L
1,532 Elo+
Solo
Artio
Artio
musband96
Artio
Level 69
God Stats
1W - 3L
1,518 SR
Queue Stats
111W - 100L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 1
7,473
747
4,501
7,473
4,826
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 2
7,197
720
3,222
6,176
3,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
Thuum
Mercury
11
2 / 1 / 2
6,232
623
4,061
7,877
3,239
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nut
10
4 / 1 / 1
5,952
595
5,115
8,336
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 3 / 2
5,012
501
1,911
8,342
7,903
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
8
0 / 2 / 4
5,303
530
3,352
8,407
4,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
B4ast7
Artemis
9
2 / 3 / 2
5,540
554
7,126
6,079
2,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 2 / 0
5,943
594
1,923
8,437
2,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
OllieN7
Neith
11
2 / 2 / 2
6,155
616
5,212
6,571
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Artio
musband96
Artio
7
0 / 2 / 0
4,664
466
2,182
5,685
2,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
14
11
Kills
6
6
Deaths
11
8
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
4
1
L
Artemis
B4ast7
Artemis
2
3
2
1
L
2
2
0
1
L
Neith
OllieN7
Neith
2
2
2
1.5
W
3
0
1
3.5
W
2
1
2
3
W
Mercury
Thuum
Mercury
2
1
2
3
W
Nut
4
1
1
4.5
L
Artio
musband96
Artio
0
2
0
0
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,810
Damage
19,795
38,204
Taken
35,179
21,849
Mitigated
14,981
12,533
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
3,352
635
154
2,011
8,407
4,983
0
0
8,407
13,026
0
L
Artemis
B4ast7
Artemis
7,126
2,310
0
1,229
6,079
2,041
0
0
6,079
0
39,547
L
1,923
421
0
3,723
8,437
2,805
0
1,053
7,384
0
43,966
L
Neith
OllieN7
Neith
5,212
1,635
0
1,260
6,571
2,597
0
1,635
4,936
0
45,047
W
4,501
862
0
2,080
7,473
4,826
0
1,649
5,413
0
52,551
W
3,222
261
948
2,487
6,176
3,024
0
0
6,176
64,500
586
W
Mercury
Thuum
Mercury
4,061
1,543
0
625
7,877
3,239
0
741
7,096
0
46,842
W
Nut
5,115
3,321
0
3,698
8,336
2,857
0
1,710
6,626
0
34,559
L
Artio
musband96
Artio
2,182
218
0
1,803
5,685
2,555
0
455
5,160
16,986
0
W
1,911
1,175
480
2,215
8,342
7,903
0
1,100
7,242
0
22,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,866
Gold Earned
27,605
385
Minions Killed
280
0
Camps Cleared
0
1,070,058
Distance Traveled
910,980
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
5,303
530
1
0
0
193,738
5
L
Artemis
5,540
554
70
7
0
193,426
0
L
Loki
5,943
594
82
8
0
239,768
0
L
Neith
6,155
616
84
8
0
176,159
0
W
Loki
7,473
747
91
9
0
193,792
2
W
Ra
7,197
720
130
13
0
225,834
0
W
Mercury
6,232
623
71
7
0
241,985
0
W
Nut
5,952
595
63
6
0
189,899
0
L
Artio
4,664
466
43
4
0
107,889
0
W
Horus
5,012
501
30
3
0
218,548
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role