Player Matchup

Bellona
Bellona
KimBO923944
Bellona
Level 109
God Stats
2W - 4L
1,110 SR
Queue Stats
466W - 457L
1,411 Elo+
Solo
Cabrakan
Cabrakan
LeBraqueurDu66
Cabrakan
Level 104
God Stats
6W - 6L
1,840 SR
Queue Stats
43W - 65L
1,633 Elo+
Party 1
Charybdis
Charybdis
R-u-t-e-k-t
Charybdis
Level 142
God Stats
6W - 6L
1,473 SR
Queue Stats
305W - 302L
1,502 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Shredzys
Morgan Le Fay
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
66W - 91L
1,621 Elo+
Party 1
Horus
Horus
xGSx KevLaTePu
Horus
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 73L
1,626 Elo+
Party 1
Team Averages
Level 125
1,485 SR
1,559 Elo+

VS

Team Averages
Level 81
1,547 SR
1,462 Elo+
Ix Chel
Ix Chel
BaertigeAlte
Ix Chel
Level 77
God Stats
2W - 3L
1,489 SR
Queue Stats
236W - 246L
1,419 Elo+
Party 2
Achilles
Achilles
Basur123
Achilles
Level 64
God Stats
3W - 2L
1,582 SR
Queue Stats
164W - 147L
1,427 Elo+
Party 2
Medusa
Medusa
Ezyqel
Medusa
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,465 Elo+
Party 3
Jormungandr
Jormungandr
Rxply
Jormungandr
Level 87
God Stats
1W - 0L
1,635 SR
Queue Stats
27W - 21L
1,471 Elo+
Party 3
Bellona
Bellona
Sugøi
Bellona
Level 76
God Stats
2W - 0L
1,532 SR
Queue Stats
8W - 4L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KimBO923944
Bellona
7
0 / 2 / 0
4,205
467
2,750
7,095
5,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cabrakan
9
3 / 2 / 0
5,250
583
2,351
8,491
5,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
R-u-t-e-k-t
Charybdis
9
0 / 2 / 0
5,052
561
3,301
6,669
2,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Shredzys
Morgan Le Fay
8
1 / 4 / 0
4,885
543
6,704
6,829
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
0 / 3 / 2
5,001
556
1,819
7,407
5,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BaertigeAlte
Ix Chel
10
3 / 1 / 3
5,787
643
3,582
5,087
1,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
Basur123
Achilles
10
4 / 2 / 4
6,048
672
4,723
9,038
4,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Medusa
Ezyqel
Medusa
10
2 / 1 / 4
5,620
624
5,527
7,216
2,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Rxply
Jormungandr
8
2 / 0 / 6
5,703
634
4,151
6,845
4,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
Sugøi
Bellona
10
2 / 0 / 0
6,039
671
4,395
6,644
4,389
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
13
13
Deaths
4
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
BaertigeAlte
Ix Chel
3
1
3
4.5
W
Achilles
Basur123
Achilles
4
2
4
3
W
Medusa
Ezyqel
Medusa
2
1
4
4
L
Bellona
KimBO923944
Bellona
0
2
0
0
L
Cabrakan
3
2
0
1.5
L
Charybdis
R-u-t-e-k-t
Charybdis
0
2
0
0
W
Jormungandr
Rxply
Jormungandr
2
0
6
5
L
Morgan Le Fay
Shredzys
Morgan Le Fay
1
4
0
0.25
W
Bellona
Sugøi
Bellona
2
0
0
2
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,925
Damage
22,378
36,491
Taken
34,830
21,062
Mitigated
17,358
12,395
Healing
12,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
BaertigeAlte
Ix Chel
3,582
253
1,195
1,604
5,087
1,834
308
3,143
1,944
29,810
693
W
Achilles
Basur123
Achilles
4,723
1,487
0
4,138
9,038
4,220
336
3,672
5,366
0
37,076
W
Medusa
Ezyqel
Medusa
5,527
1,961
0
3,308
7,216
2,251
200
1,078
6,138
0
42,343
L
Bellona
KimBO923944
Bellona
2,750
1,055
0
2,156
7,095
5,676
0
0
6,582
0
15,135
L
Cabrakan
2,351
374
0
3,967
8,491
5,130
0
1,606
6,885
32,220
0
L
Charybdis
R-u-t-e-k-t
Charybdis
3,301
2,108
0
1,820
6,669
2,281
453
1,382
5,287
0
38,380
W
Jormungandr
Rxply
Jormungandr
4,151
1,060
0
1,079
6,845
4,664
206
2,201
4,644
17,600
0
L
Morgan Le Fay
Shredzys
Morgan Le Fay
6,704
1,021
0
1,398
6,829
2,569
0
3,189
3,640
30,859
12
W
Bellona
Sugøi
Bellona
4,395
2,018
0
1,365
6,644
4,389
0
0
6,644
0
29,717
L
1,819
866
505
2,549
7,407
5,406
0
1,556
5,767
0
10,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,393
Gold Earned
29,197
201
Minions Killed
233
0
Camps Cleared
0
814,902
Distance Traveled
964,637
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
5,787
643
47
5
0
186,392
0
W
Achilles
6,048
672
73
8
0
194,392
0
W
Medusa
5,620
624
48
5
0
181,458
0
L
Bellona
4,205
467
17
2
0
123,783
0
L
Cabrakan
5,250
583
54
6
0
188,412
0
L
Charybdis
5,052
561
70
8
0
159,478
3
W
Jormungandr
5,703
634
21
2
0
192,005
4
L
Morgan Le Fay
4,885
543
43
5
0
154,675
0
W
Bellona
6,039
671
44
5
0
210,390
5
L
Horus
5,001
556
17
2
0
188,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role