Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
H0rnyPriest
Merlin
Level 138
God Stats
1W - 3L
1,631 SR
Queue Stats
61W - 42L
1,572 Elo+
Party 2
Tyr
Tyr
ThePretzelPub
Tyr
Level 123
God Stats
2W - 6L
1,431 SR
Queue Stats
131W - 75L
1,617 Elo+
Party 2
Team Averages
Level 130
1,521 SR
1,563 Elo+

VS

Team Averages
Level 131
1,637 SR
1,701 Elo+
Nemesis
Nemesis
PapaFreddd
Nemesis
Level 158
God Stats
14W - 2L
1,632 SR
Queue Stats
118W - 54L
1,679 Elo+
Party 1
Baron Samedi
Baron Samedi
PapaHosselhof
Baron Samedi
Level 148
God Stats
7W - 2L
1,991 SR
Queue Stats
85W - 49L
1,701 Elo+
Party 1
Rama
Rama
globalshield
Rama
Level 87
God Stats
1W - 0L
1,287 SR
Queue Stats
23W - 6L
1,724 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
0 / 3 / 1
6,619
662
6,772
8,980
3,268
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Merlin
12
0 / 2 / 0
6,670
667
5,504
5,989
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
1 / 2 / 0
6,594
659
5,769
10,061
8,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
PapaFreddd
Nemesis
12
2 / 1 / 4
7,440
744
6,963
9,271
8,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
PapaHosselhof
Baron Samedi
13
2 / 0 / 5
7,776
778
6,554
6,503
4,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 3
7,878
788
8,332
8,196
3,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
7
7
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
1
0.17
L
Merlin
0
2
0
0
W
Nemesis
PapaFreddd
Nemesis
2
1
4
4
W
Baron Samedi
PapaHosselhof
Baron Samedi
2
0
5
4.5
L
1
2
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,045
Damage
21,849
25,030
Taken
23,970
14,317
Mitigated
15,675
5,839
Healing
9,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
6,772
5,032
0
2,767
8,980
3,268
0
2,535
5,842
0
25,209
L
Merlin
5,504
103
0
1,000
5,989
2,187
0
1,156
4,320
33,373
0
W
Nemesis
PapaFreddd
Nemesis
6,963
1,109
0
2,315
9,271
8,134
332
1,912
7,105
0
23,702
W
Baron Samedi
PapaHosselhof
Baron Samedi
6,554
373
545
2,082
6,503
4,267
432
1,382
5,077
31,244
0
L
5,769
273
0
2,072
10,061
8,862
0
1,902
7,360
0
12,757
W
8,332
6,285
0
4,071
8,196
3,274
897
2,292
5,695
0
27,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,883
Gold Earned
23,094
133
Minions Killed
142
0
Camps Cleared
0
561,486
Distance Traveled
600,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,619
662
50
5
0
166,055
0
L
Merlin
6,670
667
72
7
0
186,512
0
W
Nemesis
7,440
744
34
3
0
217,647
0
W
Baron Samedi
7,776
778
57
6
0
195,813
0
L
Tyr
6,594
659
11
1
0
208,919
0
W
Rama
7,878
788
51
5
0
186,591
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role