Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Itzjohn5491
Anubis
Level 44
God Stats
6W - 5L
1,611 SR
Queue Stats
219W - 261L
1,385 Elo+
Solo
Izanami
Izanami
Megadeth992
Izanami
Level 136
God Stats
7W - 4L
1,468 SR
Queue Stats
176W - 164L
1,444 Elo+
Solo
Bacchus
Bacchus
ThineDoughnut
Bacchus
Level 69
God Stats
6W - 5L
1,696 SR
Queue Stats
340W - 298L
1,526 Elo+
Solo
Eset
Eset
oPromethium
Eset
Level 120
God Stats
2W - 1L
1,673 SR
Queue Stats
190W - 184L
1,437 Elo+
Solo
Team Averages
Level 99
1,590 SR
1,458 Elo+

VS

Team Averages
Level 50
1,450 SR
1,397 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EvilThoughtsMX
Cerberus
Level 66
God Stats
12W - 19L
1,269 SR
Queue Stats
217W - 198L
1,415 Elo+
Solo
Bellona
Bellona
Lich
Bellona
Level 38
God Stats
5W - 8L
1,500 SR
Queue Stats
65W - 78L
1,188 Elo+
Solo
Serqet
Serqet
XxSkinnyMidarixX
Serqet
Level 45
God Stats
10W - 10L
1,482 SR
Queue Stats
229W - 228L
1,448 Elo+
Party 1
Skadi
Skadi
parZeval-0_0
Skadi
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 211L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
0 / 0 / 3
7,082
708
4,354
4,791
3,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anubis
12
3 / 0 / 3
6,902
690
3,999
3,042
1,819
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
Megadeth992
Izanami
10
2 / 1 / 4
5,781
578
3,661
7,151
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
10
1 / 1 / 5
5,905
591
4,119
7,848
6,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
8 / 1 / 4
6,943
694
5,893
6,053
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
9
0 / 4 / 1
5,068
507
2,485
6,886
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cerberus
8
0 / 2 / 2
4,553
455
2,821
7,045
3,729
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Bellona
Lich
Bellona
8
0 / 2 / 0
4,571
457
1,133
8,251
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
1 / 2 / 0
5,105
511
1,818
8,254
2,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
2 / 4 / 0
5,095
510
4,637
7,206
2,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
14
Kills
3
3
Deaths
14
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
0
0
3
1.5
L
Zhong Kui
 
Zhong Kui
0
4
1
0.13
L
Cerberus
0
2
2
0.5
W
Anubis
3
0
3
4.5
L
Bellona
Lich
Bellona
0
2
0
0
W
Izanami
Megadeth992
Izanami
2
1
4
4
W
Bacchus
1
1
5
3.5
L
1
2
0
0.5
W
8
1
4
10
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,026
Damage
12,894
28,885
Taken
37,642
16,523
Mitigated
18,149
10,825
Healing
10,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,354
576
0
2,848
4,791
3,144
0
155
4,636
50,494
4,192
L
Zhong Kui
 
Zhong Kui
2,485
132
0
1,621
6,886
4,189
0
5,096
1,790
33,962
0
L
Cerberus
2,821
30
0
1,209
7,045
3,729
0
2,237
4,808
20,758
528
W
Anubis
3,999
395
0
1,709
3,042
1,819
400
1,496
1,546
39,021
1,855
L
Bellona
Lich
Bellona
1,133
563
0
2,564
8,251
4,723
0
5,056
3,195
0
21,801
W
Izanami
Megadeth992
Izanami
3,661
2,318
20
3,314
7,151
2,223
182
1,161
5,990
0
40,763
W
Bacchus
4,119
746
0
2,164
7,848
6,441
203
1,652
6,196
21,095
0
L
1,818
479
0
4,255
8,254
2,852
0
2,622
5,632
0
34,112
W
5,893
1,161
366
404
6,053
2,896
279
834
5,152
44,117
0
L
4,637
1,332
0
826
7,206
2,656
0
3,137
4,069
0
29,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,613
Gold Earned
24,392
324
Minions Killed
240
0
Camps Cleared
0
974,233
Distance Traveled
1,002,000
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
7,082
708
96
10
0
159,281
4
L
Zhong Kui
5,068
507
62
6
0
185,595
0
L
Cerberus
4,553
455
46
5
0
221,970
0
W
Anubis
6,902
690
62
6
0
188,413
0
L
Bellona
4,571
457
27
3
0
186,942
2
W
Izanami
5,781
578
73
7
0
173,166
2
W
Bacchus
5,905
591
17
2
0
228,001
0
L
Serqet
5,105
511
65
7
0
231,009
0
W
Eset
6,943
694
76
8
0
225,372
0
L
Skadi
5,095
510
40
4
0
176,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role