Player Matchup

Zeus
Zeus
AP0C ACIDIC
Zeus
Level 102
God Stats
16W - 13L
1,470 SR
Queue Stats
244W - 238L
1,472 Elo+
Party 1
Nu Wa
Nu Wa
Hnko89
Nu Wa
Level 95
God Stats
10W - 6L
1,449 SR
Queue Stats
239W - 221L
1,474 Elo+
Party 1
Bastet
Bastet
LuigiMario2
Bastet
Level 85
God Stats
5W - 3L
1,691 SR
Queue Stats
125W - 109L
1,468 Elo+
Party 2
Bacchus
Bacchus
Nickolai121
Bacchus
Level 69
God Stats
10W - 7L
1,618 SR
Queue Stats
240W - 224L
1,496 Elo+
Solo
Xbalanque
Xbalanque
VipRouge
Xbalanque
Level 100
God Stats
9W - 3L
1,415 SR
Queue Stats
168W - 154L
1,408 Elo+
Party 2
Team Averages
Level 90
1,529 SR
1,464 Elo+

VS

Team Averages
Level 41
1,492 SR
1,298 Elo+
Geb
Geb
CPTblackadder
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,149 Elo+
Party 3
Zeus
Zeus
GREATBOMBARD
Zeus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,052 Elo+
Party 3
Bellona
Bellona
NewbySmite12123
Bellona
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Anhur
Anhur
SnowTurtle
Anhur
Level 86
God Stats
0W - 2L
1,426 SR
Queue Stats
3W - 4L
1,344 Elo+
Party 3
Ravana
Ravana
finnmorg6n
Ravana
Level 89
God Stats
6W - 11L
1,532 SR
Queue Stats
202W - 206L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 4
5,922
592
5,390
3,321
959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
Hnko89
Nu Wa
10
0 / 0 / 0
5,671
567
1,341
842
436
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Bastet
11
8 / 1 / 1
6,775
678
8,389
9,363
3,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
Nickolai121
Bacchus
9
4 / 0 / 3
6,012
601
4,405
7,842
7,353
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
VipRouge
Xbalanque
9
3 / 0 / 3
5,496
550
4,516
4,955
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 1
4,583
458
1,679
6,028
3,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 5 / 2
5,160
516
2,877
6,140
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 4 / 0
4,411
441
2,081
7,419
5,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
9
0 / 1 / 1
5,243
524
1,474
5,239
1,940
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ravana
finnmorg6n
Ravana
11
2 / 2 / 0
5,819
582
2,947
5,395
2,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
15
Kills
2
2
Deaths
15
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
1
4
2
L
0
3
1
0.17
L
0
5
2
0.2
W
Nu Wa
Hnko89
Nu Wa
0
0
0
0
W
Bastet
8
1
1
8.5
L
0
4
0
0
W
Bacchus
Nickolai121
Bacchus
4
0
3
5.5
L
Anhur
0
1
1
0.5
W
Xbalanque
VipRouge
Xbalanque
3
0
3
4.5
L
Ravana
finnmorg6n
Ravana
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
11,058
26,323
Taken
30,221
14,456
Mitigated
15,570
8,106
Healing
4,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,390
445
0
981
3,321
959
94
1,048
2,273
41,907
721
L
1,679
487
0
780
6,028
3,918
0
1,531
4,497
8,178
0
L
2,877
362
0
590
6,140
1,941
0
3,122
3,018
31,416
0
W
Nu Wa
Hnko89
Nu Wa
1,341
417
0
246
842
436
0
0
842
30,818
715
W
Bastet
8,389
3,119
0
2,054
9,363
3,958
0
903
8,460
0
48,305
L
2,081
1,204
0
703
7,419
5,277
0
3,360
4,059
0
9,538
W
Bacchus
Nickolai121
Bacchus
4,405
1,291
0
3,985
7,842
7,353
140
1,714
6,128
18,415
0
L
Anhur
1,474
568
0
1,771
5,239
1,940
0
1,451
3,788
0
32,661
W
Xbalanque
VipRouge
Xbalanque
4,516
2,531
0
840
4,955
1,750
620
891
4,064
0
31,876
L
Ravana
finnmorg6n
Ravana
2,947
699
0
1,081
5,395
2,494
0
1,534
3,861
0
40,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,876
Gold Earned
25,216
250
Minions Killed
229
0
Camps Cleared
0
983,730
Distance Traveled
990,007
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
5,922
592
65
7
0
194,618
0
L
Geb
4,583
458
12
1
0
207,454
0
L
Zeus
5,160
516
58
6
0
183,392
0
W
Nu Wa
5,671
567
46
5
0
161,896
0
W
Bastet
6,775
678
70
7
0
225,654
0
L
Bellona
4,411
441
15
2
0
209,912
0
W
Bacchus
6,012
601
22
2
0
212,905
1
L
Anhur
5,243
524
67
7
0
160,904
1
W
Xbalanque
5,496
550
47
5
0
188,657
0
L
Ravana
5,819
582
77
8
0
228,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role