Player Matchup

Janus
Janus
 
Janus
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
KaktusChris
Hun Batz
Level 160
God Stats
71W - 25L
1,790 SR
Queue Stats
276W - 171L
1,751 Elo+
Party 1
Sun Wukong
Sun Wukong
ThatGold
Sun Wukong
Level 169
God Stats
56W - 26L
1,733 SR
Queue Stats
395W - 170L
1,866 Elo+
Party 1
Team Averages
Level 170
1,674 SR
1,706 Elo+

VS

Team Averages
Level 128
1,694 SR
1,696 Elo+
Neith
Neith
GeTRaGe
Neith
Level 159
God Stats
7W - 2L
2,015 SR
Queue Stats
8W - 3L
1,936 Elo+
Solo
Agni
Agni
Wistiq
Agni
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,592 Elo+
Party 2
Mulan
Mulan
scaryjelle
Mulan
Level 104
God Stats
0W - 3L
1,567 SR
Queue Stats
10W - 8L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
9 / 0 / 1
9,012
901
7,362
4,978
2,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
KaktusChris
Hun Batz
12
3 / 1 / 7
7,820
782
7,610
9,030
3,967
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
ThatGold
Sun Wukong
13
2 / 2 / 8
7,627
763
8,814
10,657
10,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
GeTRaGe
Neith
10
1 / 5 / 2
6,476
648
6,170
9,824
3,401
Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Agni
Wistiq
Agni
12
2 / 4 / 1
6,838
684
8,179
6,623
2,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
11
0 / 5 / 2
6,215
622
3,222
10,824
8,193
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
14
Kills
3
3
Deaths
14
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
9
0
1
9.5
L
Neith
GeTRaGe
Neith
1
5
2
0.4
W
Hun Batz
KaktusChris
Hun Batz
3
1
7
6.5
W
Sun Wukong
ThatGold
Sun Wukong
2
2
8
3
L
Agni
Wistiq
Agni
2
4
1
0.63
L
Mulan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,786
Damage
17,571
24,665
Taken
27,271
16,319
Mitigated
13,761
3,963
Healing
2,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
7,362
154
0
542
4,978
2,023
236
2,017
2,878
38,579
0
L
Neith
GeTRaGe
Neith
6,170
1,971
0
1,560
9,824
3,401
0
1,266
8,062
0
20,410
W
Hun Batz
KaktusChris
Hun Batz
7,610
1,245
0
1,400
9,030
3,967
114
3,187
5,691
0
27,132
W
Sun Wukong
ThatGold
Sun Wukong
8,814
1,021
0
2,021
10,657
10,329
333
3,046
7,324
0
26,505
L
Agni
Wistiq
Agni
8,179
812
0
520
6,623
2,167
0
2,378
4,049
28,764
0
L
Mulan
3,222
172
0
890
10,824
8,193
0
3,458
7,013
0
13,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,459
Gold Earned
19,529
152
Minions Killed
100
0
Camps Cleared
0
634,828
Distance Traveled
531,513
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,012
901
86
9
0
216,329
0
L
Neith
6,476
648
34
3
0
181,975
5
W
Hun Batz
7,820
782
48
5
0
216,746
2
W
Sun Wukong
7,627
763
18
2
0
201,753
0
L
Agni
6,838
684
48
5
0
184,685
1
L
Mulan
6,215
622
18
2
0
164,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role