Player Matchup

Ymir
Ymir
Basebooch9891
Ymir
Level 58
God Stats
0W - 2L
1,472 SR
Queue Stats
2W - 12L
1,135 Elo+
Solo
Skadi
Skadi
KitDaCherry
Skadi
Level 61
God Stats
16W - 11L
1,625 SR
Queue Stats
203W - 230L
1,427 Elo+
Solo
Poseidon
Poseidon
Pegaso2006
Poseidon
Level 119
God Stats
2W - 5L
1,588 SR
Queue Stats
179W - 184L
1,517 Elo+
Solo
Team Averages
Level 79
1,562 SR
1,360 Elo+

VS

Team Averages
Level 54
1,452 SR
1,392 Elo+
Fenrir
Fenrir
Acidicity
Fenrir
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 25L
1,317 Elo+
Party 1
Atlas
Atlas
Buebito6052
Atlas
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
445W - 340L
1,474 Elo+
Solo
Merlin
Merlin
Xytherious
Merlin
Level 58
God Stats
1W - 2L
1,357 SR
Queue Stats
11W - 20L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 1
7,298
663
3,971
7,811
5,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 4 / 1
7,411
674
7,677
10,112
3,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
Pegaso2006
Poseidon
13
0 / 0 / 2
7,454
678
8,914
5,413
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Acidicity
Fenrir
12
1 / 2 / 3
7,981
726
7,806
9,619
4,373
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 0 / 4
7,594
690
7,303
10,801
11,780
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Xytherious
Merlin
13
3 / 0 / 0
7,617
692
4,850
6,029
2,567
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
11
2
Kills
4
4
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Acidicity
Fenrir
1
2
3
1.25
L
1
0
1
1.5
W
0
0
4
2
L
1
4
1
0.38
L
Poseidon
Pegaso2006
Poseidon
0
0
2
1
W
Merlin
Xytherious
Merlin
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
19,959
23,336
Taken
26,449
11,608
Mitigated
18,720
4,460
Healing
3,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Acidicity
Fenrir
7,806
1,202
0
1,883
9,619
4,373
0
3,591
6,028
0
37,777
L
3,971
132
0
3,780
7,811
5,538
0
3,942
3,836
14,169
172
W
7,303
1,749
0
1,222
10,801
11,780
0
5,730
5,071
20,748
5,253
L
7,677
3,388
0
680
10,112
3,963
0
3,539
6,501
0
30,615
L
Poseidon
Pegaso2006
Poseidon
8,914
896
0
0
5,413
2,107
0
2,748
2,655
34,719
0
W
Merlin
Xytherious
Merlin
4,850
122
0
0
6,029
2,567
0
3,593
2,436
22,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,163
Gold Earned
23,192
134
Minions Killed
124
0
Camps Cleared
0
635,901
Distance Traveled
641,618
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,981
726
51
5
0
223,907
5
L
Ymir
7,298
663
26
2
0
207,993
0
W
Atlas
7,594
690
25
2
0
201,037
0
L
Skadi
7,411
674
49
4
0
203,455
0
L
Poseidon
7,454
678
59
5
0
224,453
0
W
Merlin
7,617
692
48
4
0
216,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role