Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CHEWYCATFISH99
Hachiman
Level 145
God Stats
2W - 3L
1,517 SR
Queue Stats
269W - 282L
1,466 Elo+
Solo
Shiva
Shiva
SkyLorD1998
Shiva
Level 68
God Stats
16W - 2L
1,819 SR
Queue Stats
308W - 295L
1,423 Elo+
Solo
Hera
Hera
nenoboywonder
Hera
Level 192
God Stats
18W - 9L
1,627 SR
Queue Stats
574W - 573L
1,441 Elo+
Solo
Team Averages
Level 154
1,592 SR
1,466 Elo+

VS

Team Averages
Level 68
1,510 SR
1,366 Elo+
Hades
Hades
ArnaldoEloy
Hades
Level 127
God Stats
1W - 1L
1,741 SR
Queue Stats
44W - 48L
1,460 Elo+
Party 2
Guan Yu
Guan Yu
Edenvai
Guan Yu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,389 Elo+
Solo
Thor
Thor
RawanBarbosaa
Thor
Level 49
God Stats
1W - 4L
1,311 SR
Queue Stats
57W - 61L
1,445 Elo+
Party 2
Nox
Nox
iAmYaco
Nox
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,378 Elo+
Party 1
Amaterasu
Amaterasu
iAmYaco
Amaterasu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,161 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
9 / 2 / 12
9,645
1,072
9,934
10,276
4,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
 
Zhong Kui
13
3 / 1 / 12
8,044
894
5,357
8,189
7,148
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
14
2 / 0 / 12
8,390
932
5,375
6,180
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

15
6 / 2 / 17
9,021
1,002
15,886
15,575
16,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
3 / 1 / 12
8,386
932
11,963
7,483
2,711
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 6 / 2
6,483
720
6,020
11,260
5,706
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
Edenvai
Guan Yu
11
0 / 5 / 2
6,081
676
3,234
12,464
8,233
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

6
0 / 5 / 1
5,666
630
2,330
5,949
2,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Nox
15
0 / 3 / 1
7,177
797
8,152
8,209
4,123
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
iAmYaco
Amaterasu
14
4 / 4 / 0
7,702
856
5,550
14,769
11,848
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
11
23
Kills
5
6
Deaths
23
65
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
9
2
12
7.5
W
Zhong Kui
 
Zhong Kui
3
1
12
9
L
1
6
2
0.33
W
Hachiman
2
0
12
8
L
Guan Yu
Edenvai
Guan Yu
0
5
2
0.2
L
0
5
1
0.1
W
6
2
17
7.25
L
Nox
0
3
1
0.17
L
Amaterasu
iAmYaco
Amaterasu
4
4
0
1
W
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,515
Damage
25,286
47,703
Taken
52,651
33,240
Mitigated
32,026
28,366
Healing
15,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,934
572
10,377
5,902
10,276
4,345
1,813
4,388
5,770
26,463
798
W
Zhong Kui
 
Zhong Kui
5,357
304
217
2,332
8,189
7,148
1,557
1,289
6,851
13,348
0
L
6,020
423
577
1,439
11,260
5,706
0
6,298
4,859
13,974
160
W
Hachiman
5,375
2,514
771
502
6,180
2,469
2,304
2,328
3,757
0
14,678
L
Guan Yu
Edenvai
Guan Yu
3,234
134
3,434
3,004
12,464
8,233
0
6,485
5,743
0
11,997
L
2,330
262
0
0
5,949
2,116
0
2,364
3,408
0
3,766
W
15,886
2,221
1,129
2,922
15,575
16,567
309
3,749
11,229
0
23,454
L
Nox
8,152
374
1,571
1,925
8,209
4,123
0
2,964
5,052
21,584
0
L
Amaterasu
iAmYaco
Amaterasu
5,550
980
631
2,937
14,769
11,848
0
8,430
5,904
0
6,959
W
11,963
1,825
1,473
2,741
7,483
2,711
1,105
2,405
4,997
24,784
615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,486
Gold Earned
33,109
113
Minions Killed
64
0
Camps Cleared
0
888,635
Distance Traveled
721,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,645
1,072
32
4
0
171,869
0
W
Zhong Kui
8,044
894
12
1
0
155,631
0
L
Hades
6,483
720
13
1
0
155,506
0
W
Hachiman
8,390
932
21
2
0
174,066
0
L
Guan Yu
6,081
676
10
1
0
154,055
0
L
Thor
5,666
630
2
0
0
69,547
0
W
Shiva
9,021
1,002
26
3
0
203,930
0
L
Nox
7,177
797
36
4
0
151,033
0
L
Amaterasu
7,702
856
3
0
0
191,169
0
W
Hera
8,386
932
22
2
0
183,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role