Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Krewcify233
Bellona
Level 157
God Stats
1W - 1L
1,721 SR
Queue Stats
6W - 5L
1,626 Elo+
Party 2
Freya
Freya
Unnamed_Off
Freya
Level 152
God Stats
0W - 1L
1,909 SR
Queue Stats
6W - 10L
1,476 Elo+
Party 2
Team Averages
Level 121
1,710 SR
1,534 Elo+

VS

Team Averages
Level 82
1,767 SR
1,671 Elo+
Ah Muzen Cab
Ah Muzen Cab
r4nd0mg4m3r28
Ah Muzen Cab
Level 85
God Stats
4W - 0L
1,777 SR
Queue Stats
5W - 1L
1,691 Elo+
Solo
Sylvanus
Sylvanus
zsofeeder
Sylvanus
Level 25
God Stats
21W - 9L
1,822 SR
Queue Stats
21W - 15L
1,649 Elo+
Party 1
Scylla
Scylla
ƒaℓℓeñBanana
Scylla
Level 137
God Stats
9W - 3L
1,703 SR
Queue Stats
25W - 16L
1,671 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
0 / 1 / 2
7,631
587
5,512
13,614
12,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
Krewcify233
Bellona
12
2 / 5 / 0
8,180
629
9,490
16,928
12,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 4 / 1
7,971
613
6,435
11,675
4,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
r4nd0mg4m3r28
Ah Muzen Cab
16
2 / 0 / 8
10,383
799
16,138
8,967
4,416
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sylvanus
zsofeeder
Sylvanus
14
1 / 1 / 9
8,887
684
6,130
9,808
9,442
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

15
7 / 1 / 3
10,423
802
14,081
7,531
3,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
30
2
Kills
10
10
Deaths
2
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
1
2
1
L
Bellona
Krewcify233
Bellona
2
5
0
0.4
L
0
4
1
0.13
W
Ah Muzen Cab
r4nd0mg4m3r28
Ah Muzen Cab
2
0
8
6
W
Sylvanus
zsofeeder
Sylvanus
1
1
9
5.5
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,437
Damage
36,349
42,217
Taken
26,306
29,713
Mitigated
16,988
9,778
Healing
9,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,512
2,242
595
3,377
13,614
12,406
0
6,038
6,962
21,072
0
L
Bellona
Krewcify233
Bellona
9,490
3,480
0
4,150
16,928
12,821
0
6,023
10,495
0
21,390
L
6,435
1,986
0
1,656
11,675
4,486
0
6,714
4,504
35,561
1,990
W
Ah Muzen Cab
r4nd0mg4m3r28
Ah Muzen Cab
16,138
10,543
0
4,069
8,967
4,416
2,181
2,483
6,327
0
67,829
W
Sylvanus
zsofeeder
Sylvanus
6,130
1,543
1,477
2,405
9,808
9,442
111
5,173
4,276
10,670
0
W
14,081
1,733
0
1,513
7,531
3,130
480
4,158
3,004
49,621
56

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,782
Gold Earned
29,693
143
Minions Killed
195
0
Camps Cleared
0
699,113
Distance Traveled
726,179
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,631
587
37
3
0
226,619
0
L
Bellona
8,180
629
28
2
0
250,603
2
L
Freya
7,971
613
78
6
0
221,891
0
W
Ah Muzen Cab
10,383
799
96
7
0
245,360
0
W
Sylvanus
8,887
684
9
1
0
238,209
0
W
Scylla
10,423
802
90
7
0
242,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role